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The Mother of all Mastering thread

Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Feb 28, 2007 20:15
Quote:

On 2007-02-23 15:28, Cannabis wrote:
You can't bounce your mix to 32bit. It is just internal processing bitrate.
Just bounce it to 24bit for ME, both for your master version and your mix down version b4 giving it to ME.



Sorry Cannabis but this is incorrect. When bouncing down audio with any kind of processing, the very best results will be obtained when the audio file is exported at 32-bit float, especially if the processing includes compression or EQ. I ask my mastering clients to send me 32-bit if they can, or 24-bit otherwise. This ensures that every last tiny bit of detail and dynamic range is retained all the way through the production, mixing and mastering process right up until the mastered 32-bit wav file is dithered and truncated to 16-bit for the audio CD.
          Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
Cannabis
IsraTrance Junior Member

Started Topics :  26
Posts :  246
Posted : Feb 28, 2007 20:28
Colin,

I appreciate that the highest resolution is desired for the stereo mix file, but I get only the option of bouncing the stereo sum in 24 bit in LOGIC Pro 7.2.2.
I don't know about Cubase, though.

I could probably be able to go around the bouncing procedure by recording all tracks through a stereo audio track. Yes, in that case the resolution would be 32bits.
          -------------------------------------------------
Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Feb 28, 2007 21:16
Ah, no worries, I didn't realise you used Logic. Of course 24-bit has been the standard format for mastering since it became available and is fine for the job. If you can, though, it's good to go the extra mile.           Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
jivamukti
IsraTrance Junior Member

Started Topics :  21
Posts :  342
Posted : Mar 7, 2007 21:28
A bit enlightenment from The Satguru of Mastering(tm), Bob Katz:

http://www.tcelectronic.com/media/bobkatz.pdf

http://www.digido.com/modules.php?name=Topics
          When rain dries, clouds form.
When clouds moisten, rain forms.
ASTARTICA
Astartica

Started Topics :  4
Posts :  29
Posted : Mar 12, 2007 03:37
1. record all samples in high resolution (minimum for me is 24bit/48khz / if its possible take a higher res)
fs<fmax*2 (sampling frequence must be higher than 2x max freq (human ~ 22000hz * 2 = 44000hz)
bit deth can´t be high enough, its only an imitation of "analog" (use a bit reduction plugin and you hear what happen) - audio cd format, as most of us know, is 16bit/44100khz - with is far away from "real" acoustic - but it works no doubt about that just info

i think the mastering should be done by ppl who know about it and have the equip!
but pre-mastering can be done well by our own. use different speaker (if possible) - it have to sound good on every speaker, from pc-speaker over hi-fi to PA). you need experience to know whats bad and whats mad, and a ear .

my way do produce:
1. sample selection
2. eq, use just freq you need, so they don´t cut each other!! kick/bass sidechain or short enough
3. make a good mix with fresh ideas
4. limited export -3db @ 24bit/48khz for MA-studio (better no comp/limit than a bad one)
dithering: i use 24bit res / make sure that you use dithering only one time, useful at the last unit your signal passed 8)
5. i use the same export to make a "master" at my own with the BR900-COSM-feature (roland mastering toolkit) and it work very well for my live-sets and promo-cd.

last but not least -
a perfect MA wouldn´t make a boring track better

peace           fullofpsygressive sounddesign / astartic lab

http://soundcloud.com/astartic-lab
http://astartic-lab.bandcamp.com/
http://sdi-lab.bandcamp.com/
ASTARTICA
Astartica

Started Topics :  4
Posts :  29
Posted : Mar 12, 2007 14:37
offtopic maybe, sorry          fullofpsygressive sounddesign / astartic lab

http://soundcloud.com/astartic-lab
http://astartic-lab.bandcamp.com/
http://sdi-lab.bandcamp.com/
Seamoon
Seamoon

Started Topics :  23
Posts :  314
Posted : Apr 2, 2007 13:02
sorry, i'm sure the question is already answered a few times, but i didn't got it, so my question is:

all my samples are in 44.1khz an 16bit, also when i export a midi-track to audio i make it in 16bits/44.1khz.

so when i finish my final mix, and i want to export it to one audio-track for mastering, shoud i already export it in 24bits, or shoud i export it only in 16bits?
Do i only export it in the last step, after i have masterd the mixdown, in 24 bits, or already after the mixdown?

hope you got my question, my english isn't the best.
Get-a-fix
Getafix

Started Topics :  147
Posts :  1441
Posted : Apr 2, 2007 14:43
^^
I would suggest that you work in 24bit if possible..Theoretically you should be working in 24bit then bounce down to a 24 bit wav, master it & then as a last step dither it down to 16 bit..

If you've already done tracks in 16bit then just export & master them as 16bit, no need to dither..           http://www.soundcloud.com/getafixmusic
Seamoon
Seamoon

Started Topics :  23
Posts :  314
Posted : Apr 3, 2007 09:46
thx for the reply.
a friend of me who studies sound engineering tells me that i should work in 16bits and only in the last step i shoud export it in 24 bits.
so that would be the other side of your tip, i'm confused....
Get-a-fix
Getafix

Started Topics :  147
Posts :  1441
Posted : Apr 3, 2007 19:52
Read this:

http://www.tweakheadz.com/16_vs_24_bit_audio.htm           http://www.soundcloud.com/getafixmusic
Seamoon
Seamoon

Started Topics :  23
Posts :  314
Posted : Apr 4, 2007 10:16
hey thanx a lot man.
my boredom @ work has an end
astrotec


Started Topics :  7
Posts :  193
Posted : Apr 13, 2007 22:08
it is possible to master tracks 100% digitally isn't it? whos with me on this one? or do you have to have an outboard desk or something to do the job? you can still get the required volume and sound quality from digital can't you?
Cannabis
IsraTrance Junior Member

Started Topics :  26
Posts :  246
Posted : Apr 14, 2007 01:26
IMHO with each outboard you get a different COLOR specific to the harmonic distortion that this outboard produces. BUT there are softwares that produce this characteristics digitally as well, so with some creative spirit you would be more flexible with a software processor mimicing several vintage gears at fraction of the price.           -------------------------------------------------
arish
IsraTrance Junior Member

Started Topics :  18
Posts :  36
Posted : Apr 16, 2007 18:27
Hi Guys
I have been trying all of the suggestion montioned in this tread of mastering.
I can not understand why always my final sound, sounds very small and thin !
it is like it sound on mono, but ofcourse its not.

can anybody give me the secret? and belive me i have doing a very hard work trying to find it.
ok, just a hint how can i tranform my tracks sound bigger and wider.
Compresing/Limiting seems like not enough.

Thank
Arish
RenderingRebel
IsraTrance Junior Member

Started Topics :  23
Posts :  293
Posted : Apr 18, 2007 19:36
Its not about the mastering
The mix is the most important!
Be sure nothing is clashing with eachother, especially the kick and bass
Pan sounds for more stereo image, that will make it sound wider
A stereoimager will just fuckup the sound, the most effective is tool is getting all your sounds to fit together etc.

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