Trance Forum | Stats | Register | Search | Parties | Advertise | Login

There are 0 trance users currently browsing this page
Trance Forum » » Forum  Music Software - Free kick VST plugin

1 2 3 4 5 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon
Author

Free kick VST plugin

Audiosonic


Started Topics :  2
Posts :  108
Posted : Aug 3, 2011 17:43:48
So... we've been having fun creating a kicksynth VST. We really hope that you will give it a try, and maybe leave some feedback or suggestions in this thread. We will be happy to include all the nice ideas that emerges, hoping to make the plugin as delicious as possible.

It's a very classic model: Pure sine wave having it's pitch sweeped by an exponential envelope. The volume is controlled by a very hot envelope (it's a linear envelope crammed through some math functions). The click runs through a BP filter and an attenuator, so it can change 'color' and be mixed with the sinesweep to taste.

The plugin has 2 different triggering-'modes'. You will have to try them both to see which mode fits your style best. We incorporated both these trigger modes because we think they might be nice for each their own job. The plugin is velocity sensitive, so make sure to hit velo values of 127 if you want the biggest boom. Also you control the pitch of the kick using the notes you play. This way you always know the note of your kick if you want to match it with your bassline.

We only tested the plugin with FL studio. If anyone is testing with another DAW then we would love to hear about your experiences.

WARNING: This is beta software!! Do NOT use in commercial productions, or create presets for later use. The plugin may still be subject to a LOT of changes which will hurt it's backwards compatibility.

http://www.audiosonic.dk/DigiKick.dll

Cheers           - Making Denmark a nastier place since 1974
psyraal
IsraTrance Full Member

Started Topics :  77
Posts :  768
Posted : Aug 3, 2011 18:17
I'm gonna to try it.

EDIT: Weird, i seem to hear a click right before each note          
https://soundcloud.com/neervos
Audiosonic


Started Topics :  2
Posts :  108
Posted : Aug 3, 2011 19:30
Quote:

On 2011-08-03 18:17, Ethik Mantis wrote:
I'm gonna to try it.

EDIT: Weird, i seem to hear a click right before each note


You mean besides the 'original' click? The click is controlled with the 'color' and 'amount' knobs.

Which DAW are you using?

Thanks for taking time to test it out!           - Making Denmark a nastier place since 1974
psyraal
IsraTrance Full Member

Started Topics :  77
Posts :  768
Posted : Aug 3, 2011 19:36
Quote:

On 2011-08-03 19:30, Audiosonic wrote:
Quote:

On 2011-08-03 18:17, Ethik Mantis wrote:
I'm gonna to try it.

EDIT: Weird, i seem to hear a click right before each note


You mean besides the 'original' click? The click is controlled with the 'color' and 'amount' knobs.

Which DAW are you using?

Thanks for taking time to test it out!




Yes besides the kick click, using FL i forgot to mention.           
https://soundcloud.com/neervos
da9els

Started Topics :  0
Posts :  2
Posted : Aug 3, 2011 21:01
I'm the GUI-guy / beta-tester, btw. I've had a ringing on each kick regardless of note, like a narrow BP-filter was last in the effect chain. But it was gone when i rendered it out to a mp3. Try that and see if its only inside FL.
Audiosonic


Started Topics :  2
Posts :  108
Posted : Aug 3, 2011 22:08
Quote:

Yes besides the kick click, using FL i forgot to mention.



Hmm, man that's typical i use FLstudio too, but didn't experience this. I'll look into it.

Thx for the feedback!           - Making Denmark a nastier place since 1974
psyraal
IsraTrance Full Member

Started Topics :  77
Posts :  768
Posted : Aug 3, 2011 22:12
Quote:

On 2011-08-03 22:08, Audiosonic wrote:
Quote:

Yes besides the kick click, using FL i forgot to mention.



Hmm, man that's typical i use FLstudio too, but didn't experience this. I'll look into it.

Thx for the feedback!




What's typical?           
https://soundcloud.com/neervos
mudpeople
IsraTrance Full Member

Started Topics :  113
Posts :  1785
Posted : Aug 3, 2011 23:49
Ive used more than one kick synth that had some kind of click when i played notes on the keys, but when i let it sustain they went away.

Always down for new kik synths! Checking this one out, feedback soon           .
aciduss
IsraTrance Full Member

Started Topics :  112
Posts :  1490
Posted : Aug 5, 2011 19:09
Not bad but not suitable for psy, i'd require a "speed" knob to control the sweep's speed since psykicks require going from high fq to low in a very quick time without altering the kick's lenght.

If I use a high depth value it becomes a peeww kind of sound, if i use low value it sounds phat but without strenght from high pitch and the color thing is not enough for that.

Thanks for sharing.
mudpeople
IsraTrance Full Member

Started Topics :  113
Posts :  1785
Posted : Aug 6, 2011 07:30
Most of the time I make multisample layered kicks, Renoise makes that process so easy, throw pitch envelopes on em all to taste, render, pitch envelope, layer, rinse wash repeat til satisfied.

Teh Peeew is good for the high end layer, alongside a low whooowf. I mean of course good for my purposes.

I think your kick will find its way into my work           .
Audiosonic


Started Topics :  2
Posts :  108
Posted : Aug 6, 2011 10:16
Oooof, this was both clumsy and embarassing

Well, the click is gone now, took some messing about... and some thorough testing afterwards. But make sure to try the new version.

http://www.audiosonic.dk/DigiKick.dll

I think i will remove the 'note' triggering mode, since the new retriggering scheme kinda renders it useless..

Cheers           - Making Denmark a nastier place since 1974
Audiosonic


Started Topics :  2
Posts :  108
Posted : Aug 6, 2011 10:33
Quote:

On 2011-08-05 19:09, aciduss wrote:
Not bad but not suitable for psy, i'd require a "speed" knob to control the sweep's speed since psykicks require going from high fq to low in a very quick time without altering the kick's lenght.

If I use a high depth value it becomes a peeww kind of sound, if i use low value it sounds phat but without strenght from high pitch and the color thing is not enough for that.

Thanks for sharing.


Try playing lower notes. I usually loop 4 notes at C2 and begin tweaking. If you play too high notes, the 'round-off' of the envelope curve will happen too early, making it have a sinesweepy character. Playing lower notes makes the 'round-off' happen later, when the sine's freq is low enough to create the booom. The initial high pitch part of the sound sounds much more natural too.

The envelope used for the pitch sweep is a very steep exponential curve (like a skateboard ramp). If it gets any steeper we will not get any of the high freqs at all. The steepest part of the envelope will then become vertical, which means that pitch will be static for the first part of the sound before the sweep.

This is an act of balance, and i was a bit worried that having the 'select your own note'-scheme implemented, because it really can result in bad sound.

The model used in this plugin is very old and tested through many years by synthesizer pros (We added a nice trick or two to maximize the volume envelope though.... which then again lead to enormous clicks but it shouyld be all good now)

I had an initial idea of having a 'curve' button, but it could only go from exponential to linear - and believe me, a linear pitch envelope has no pitch-'snap'.. it just sounds like a falling piano, right before it hits Vile E Coyote in the head

I am very very happy that you took time to test this out, and i really hope you will try the new click-free version.

Cheers           - Making Denmark a nastier place since 1974
Audiosonic


Started Topics :  2
Posts :  108
Posted : Aug 6, 2011 10:59
Btw, would a bitcrusher inside be any good??

And how about a HP/BP/LP filter maybe??

I could build the filter so it can be both pre and post distortion and bitcrusher... I guess these features aren't that important to make a good kick, but maybe they could be used for interesting effects during buildup or breakdowns etc...           - Making Denmark a nastier place since 1974
Audiosonic


Started Topics :  2
Posts :  108
Posted : Aug 6, 2011 11:03
Quote:


What's typical?



The 'typical' referred to me testing the plugin in FL myself, and not paying attention to the click.... and you discover it in like 30secs very poor of me, but i had my mind on other parts of the plugin, i think.

Also, it's kinda typical that i try to step up for the community and release something useable.... and then it clicks like an empty uzi :S

All in all i was a bit embarassed, was nothing personal. And i'm very happy that you're up for some testing!

Thx man.           - Making Denmark a nastier place since 1974
mudpeople
IsraTrance Full Member

Started Topics :  113
Posts :  1785
Posted : Aug 6, 2011 13:16
I would say that the more options there are the more possibilities I wouldn't mind a bitcrusher, and 3 filters are always good

Its how it goes, testing, I cant even imagine the problems the creators of sofware like Nuendo or Fairlight faced... But now we have 2 very high quality audio workstations because of their hard work.

I imagine its much liike music, I cant even recall how many embarrasingly bad mistakes I shared taht I was too excited to notice...           .
Trance Forum » » Forum  Music Software - Free kick VST plugin

1 2 3 4 5 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon


Copyright © 1997-2024 IsraTrance