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Trance Forum » » Forum  Production & Music Making - Kick and bass
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Kick and bass

Pavel
Troll

Started Topics :  312
Posts :  8646
Posted : Aug 28, 2002 17:29
Quote:

On 2002-08-26 23:29, C3PO wrote:
Here it comes :

Bassdrum:
EQ: Cut below 80Hz to remove rumble
Boost between 80 -125 Hz for bass
Boost between 3 - 5kHz to get the slap
PROCESSING: Compression 4:1/6:1 slow attack medium release.
Reverb: it's almost always better without this .

Snaredrum:
EQ: Boost above 2kHz for that crisp edge
Cut at 1kHz to get rid of the sharp peak
Boost at 125Hz for a full snare sound
Cut at 80Hz to remove rumble
PROCESSING: Compression 4:1 slow attack med release.
Reverb: Tight room reverb (0.1-0.2ms)

Hi-Hatz:
EQ: Boost above 5kHz for sharp sparkle
Cut at 1kHz to remove jangling
PROCESSING: Compression use high ratio for high energy feel
Reverb: Looser than Bass n Snare allow the hats and especially the Rides to ring a little


BASS:
Compressed, EQ'd with a full bottom end and some mids (really depends on the track and bass style)



EZ ,

Peace.


Hey baba. First of all thanx for the tips but, is there a software Freq. Analyzer? You know like Spectrum Analyzer?           Everyone in the world is doing something without me
Trip-
IsraTrance Team

Started Topics :  101
Posts :  3239
Posted : Aug 28, 2002 18:38
WaveLab 4.0 got some analyzing features inside...

Philip           Crackling universes dive into their own neverending crackle...
AgalactiA
Pavel
Troll

Started Topics :  312
Posts :  8646
Posted : Aug 28, 2002 21:15
Yea but is it real time analysis?
I need something that takes the output of Cubase channels and analyzes it in real time.
I presume that Wavelab analyzes the final wave file...           Everyone in the world is doing something without me
C3PO
IsraTrance Junior Member

Started Topics :  29
Posts :  510
Posted : Aug 28, 2002 22:11
"FreakwencyAnalizer"
I was looking for (and i still looking for)
http://forum.isratrance.com/viewtopic.php?topic=3358&forum=2&9

And as u can see i didn't found it yet .
I like it hardware , and i'll keep searching .
For now i use my ears to analize frequencies .

btw , those analizers usable mostly before u start
working with yo ears , so maybe i don't really need
one of those ?
and another btw , Waves pluginz bundle have a nice
kind of analizer "Paz Frequency" and it's realtime
u can try it out .
C3PO
IsraTrance Junior Member

Started Topics :  29
Posts :  510
Posted : Sep 2, 2002 04:24
Hey , I've got another one here ,
to keep diz post on da' top of da' window

How to make 1bar kick pattern sound interesting ?
Your kick's velocity is 0 to 127 .
The kick go "1,2,3,4,1,2,3,4" like in most of
"psytrance" tunes .
So try something like: "125,115,127,117" with
velocity , this can add some "groovy feel"
to ya track .
Try some other variations too ,
this is just one example.
Kitnam
Mantik

Started Topics :  110
Posts :  1151
Posted : Sep 3, 2002 19:11

cool idea to change the kick velocity
C3PO
IsraTrance Junior Member

Started Topics :  29
Posts :  510
Posted : Sep 3, 2002 23:59
DANGEROUS BassDrum !
"Turn down yo master volume before u doin' this !"
"analogue mixer trick" for a killer kickdrum ,
because in digital environment it's almost
impossible to get this sound without destroying
it by digital distortion .

Send your kick channel to AUX and route it to
any spare channel on yo mixer , use EQ to get
the sound u like , and start "riding-up" the fader
until u get those high-resonanced peaks around
yo kick (u can control those peaks with the EQ).
This is a good way to blow the fuck out all yo
speakers/monitors ,
so be carefull with master volume !

EZ ,

Peace .
sYnthrOid
IsraTrance Junior Member

Started Topics :  15
Posts :  102
Posted : Sep 4, 2002 17:36
injection u still need help ?
whats the problem ?
InJEcTioN


Started Topics :  6
Posts :  3
Posted : Sep 7, 2002 15:46
First of all all you'r posts helpen me very mutch!
After some time sitting near my cubase trying to figure out what is best i understood that i just needed to add some commpression and some eq to my kick/bass sounds ...
but i still have one quastion: Why then i put some commpression VST in insert in the channle the sound is not changing like if i put it in sends ?
Kaz
IsraTrance Full Member

Started Topics :  90
Posts :  2268
Posted : Sep 7, 2002 17:13
OK, well, first of all, there's a huge difference in bassdrums depending on the style you want to make your music. In minimal tracks the bassdrum has to be first of all accurate, only then powerful. In full-on you need a very aggressive sound and very few need the precision of that XV Killist for example has in his kicks (the Twisted Records crew use kicks that are both very accurate and with a lot of pressence, but some people don't like the sound).

In short, you should think about what frequencies you want on the kick and when - and the best way to control that is using a multiband compressor to tweak the bassdrum to the exact sound you want. As for the velocity changing on the bassdrum - it makes mastering harder, but can be more rewarding at times (Planet BEN do this very well), because you want the rhythm of the track to be as flowing as possible.

Hope I was of some help.           http://www.myspace.com/Hooloovoo222
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