Author
|
Cubase 8 Pro
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Jan 2, 2016 21:51
|
Just checked it and you're right: I've changed this key command.
You just need to select some audio region, then open the menu, head to process, and choose "pitch shift".
This enables you to either transpose audio, with or without "tempo modification" or use a pitch shift envelope with full control of the line. You get to pick one or the other. Works a charm. |
|
|
TimeTraveller
IsraTrance Full Member
Started Topics :
80
Posts :
3207
Posted : Jan 9, 2016 12:20
|
thanks friend. Gonna test it out. Last times I just create presets etc programming Bazille. Need to wake up from that and look again into Cubase.
https://soundcloud.com/shivagarden |
|
|
vipal
IsraTrance Full Member
Started Topics :
123
Posts :
1397
Posted : Jan 24, 2016 12:59
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Jan 25, 2016 08:20
|
@vipal
no problems here with them. I had some trouble with the midi plug-ins before the 8.3.something update (latest before 8.5), but now make extensive use of them with 0 problems.
Are u on windows or mac? |
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Jan 25, 2016 08:25
|
I'm having a very smooth and satisfying experience with it so far on Mac OS yosemite. Doing some music with a heavy load of tracks and very nice performance.
Have u tried opening Cubase bypassing the settings, Vipal? I had to reset and remake my settings after updating, but that's all the trouble I've had with it so far. |
|
|
vipal
IsraTrance Full Member
Started Topics :
123
Posts :
1397
Posted : Jan 25, 2016 15:36
|
had to copy paste from appdata roaming folder and now it works. bit of a drag to find that folder under windows, its kind of hidden
yes the program works fine. not sure though if the upgrade was worth it. pretty minimal changes.
http://soundcloud.com/vipal |
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Jan 26, 2016 07:09
|
I think you will appreciate at least the enhancements on the midi editor more and more as you integrate the changes into your workflow. Even the duplicating with the mouse thing, or the view options on borders things turned out to be quite useful - despite the little annoyance of many times unwillingly pressing that dropdown view thing instead of bypassing or closing a plug-in, which happens many many times here.
The option to import tracks from other projects is a very nice addition too. Was used to it with Logic, glad I have it in Cubase now too. The improvements on the time stretch and pitch algorithm is no joke, it sounds way better with a different range of material.
Besides that, Retrologue 2 is really cool, I think. Still to test the "note expression" thing with it. Took me a while to realize that only works with VST3 plug-ins, and they're still a bit rare to come by or many times more unstable then the regular vst2 version of them (u-he comes to mind). Is that your experience of it as well folks?
|
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Jan 26, 2016 22:29
|
I would like to see them implement some changes:
first off, it would make sense to be able to edit "audio warp" stuff on the arrangement window, similar to what you can do with midi with the "in place editor" option, similar to what you can do with Logic's Flex Time and Pitch. I believe they ought to know this, by now, but presumably this is no simple task to get done. however, it would aid in speeding up the workflow.
same thing with automation and pitch (vari audio) again, similar to what you can do with Logic, instead of having an automation lane bellow the regions you intend to edit, it's just another view, exclusive to a track when "track zoom" is enabled - this last point should be copied from logic, as a full automation view can be useful, but more often then not, you want to edit something quickly and move on, and looking at all of it doesn't help at all.
another quite obvious thing to add would be algorithmic curves for automation (bezier curves).
I think you can find all previous suggestions on the official forum, so Steinberg clearly knows about it and will integrate such changes as soon as possible.
A slightly more daring one would be to update the plug-in processing feature in several ways:
one which probably isn't easy to implement but would be killer would be to simply enable processing more then one plug-in at once, allowing one to change the order of plugins in the chain at will (like you do on regular inserts by now).
another thing which should be easier to implement is to enable some kind of automation for this processes. allowing you to pick a filter, draw in some automation for it, and process it all together in one go.
I think this offline processing stuff is one of Cubase's best assets, even as it is. It saves time and computer resources, while allowing for full control of the audio regions and making "single events" a breeze to make and work with. It could (perhaps even should) develop a little more to allow for more complex things, like suggested above.
Another thing, at least on the mac (honestly don't know how it is on windows) is enabling full screen modes for both arranger window and the mixer (at least) and proper recall of the workspaces, even complex ones - currently still a bit unreliable.
The mixer waveform view should work with midi tracks and have at least some simple form of zoom options.
Can't think of anything else myself. What do you guys say?
|
|
|
TimeTraveller
IsraTrance Full Member
Started Topics :
80
Posts :
3207
Posted : Feb 29, 2016 18:42
|
Bazier curves sounds awesome. Suggest it on the Cubase forum mate, that could be a great update or additon to them automation stuff that already exists.
You have a lot of possiblities to work on these alrady existing waveforms in automation though. There are atleast a some combos with command, alt and shift and different shortcuts and ways to manpulate them sinewayvs, triangles etc in put them onto automation lanes. Its a bit tricky though and for me after years not that comfortable as in Ableton.
Also automation on offline processing is a super idea! Could make the composition for many a lot easier. I can imagine it nicely.
I currently work a lot with control room for headphone mixes and recordings. I really think cubase is hear great, I still find it pity the upgrade, found the older cubase faders much better than these big pottis (only in the controlroom), but that is not that dramatic for psytrance of course.
All in all cubase is pure dope and happy to have a licence.
https://soundcloud.com/shivagarden |
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Mar 2, 2016 00:04
|
Quote:
|
On 2014-12-04 03:32, PoM wrote:
cubase is great for sure, but now i would enjoy it more for mixing/recording bands .. it s good to produce too , plenty of producers use it with great result , but to me it feel it s from the 90s, i would like a whole refresh of it . with modern looking interface, all the plugs with the same look stuff like this..and some workflow improvment probably..i didnt check whats new there is probably great stuff..
with bitwig there is some intresting stuff,it can t compete with cubase for now in term of features but it look promising,for example i was modulating a step sequnecer/arpegiator by a other one , and that step sequencer was also modulating the fxs on a other lead tracks, it s just a little exemple of things you can do..once u start to play with these stuff and see it can lead to great sounds it s hard to go back in more limited daw in term of modulation/routings even if bitwig lack so many feature for now..i would no even recommend it as main daw yet, unless one don't bother dealing with beta testing..in some times , cubase will be like a daw for your gran pa next to bitwig but not for now...
|
|
There's something to be said about this. I did went with Cubase 8 and I think it's some of the best money I've ever spent, real happy for it to this day. But I have to admit I sometimes turn on Ableton and use the max4live devices (mostly free ones) in pretty much the same way that's described here.
With Ableton there's a problem, however, once you turn one of this devices on, say goodbye to your "undos", even the application's recall after crashes. Nothing will be there. So I use it mostly as a plug-in, myself, even though I've some tracks that were mainly built with it and I have some flow going with it these days too. I think Bitwig does this kind of modulation without using any third party code? It's their own thing, right? So chances are it's not going to be as troublesome as it is with Ableton.
I must admit that I like the concept of this programs. Bitwig seems like an Ableton rip off, same way Studio One looks like a Cubase rip off (mostly, but also "draws inspiration" from Pro Tools and even Logic), and their focus on immediacy. They do pretty well as far as clips and sampling goes. But then you look at their arrangement and it does feel a lot like the 90's. This is, of course, just my personal opinion.
With Cubase you can sort of get your way around that making use of the midi inserts - the scope of which is only limited by one's imagination. I know you can't map those to anything. Unless your synths have a "note in" source, which most of them do, and you remember to turn of the "key track" for the oscillators, that nearly all of them have. Modularity is also about knowing how to circumvent your limitations in creative ways, since you mostly have to make do with what you have, right? |
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Mar 2, 2016 00:13
|
@TimeTraveller
When I said "bezier curves", I meant the algorithmic curves, similar to what you have in Logic and Ableton. Instead of a line made up of several points. It really doesn't make that much of a difference, really, in sonic terms it makes none.
But when I was using Logic, if I had to make automation for two parameters at once, like a common filter sweep, say I was modulating filter freq and resonance, I could draw the beginning and end points with the marker tool, raise the point to one sweet spot, then change the click tool to automation curve and adjust to taste. Just think it makes it a little bit faster and more intuitive, that's all.
Think I'm going to write on their forum like you said. But I'm pretty sure version 9's features must be set on stone by now, due to their tight business plan - since they're doing anual updates now. But it never hurts to let them know what you'd like, right?
This are all just small details anyway. Cheers |
|
|
Dypden
Started Topics :
2
Posts :
12
Posted : Mar 8, 2016 13:04
|
Hi guys! I have a question for you C8 users
In C5 when auditioning a snare sample (or any other one-shot sample) in Media Bay using the sync option, Media Bay timestretches the sample in stead of simply playing the sample in sync on top of the beat..
Have they improved this in C8 or is it still the same? |
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Mar 8, 2016 17:32
|
Yes, Media Bay has changed a lot. You can preview samples and loops in sync with your project, either aligning to the beat of the project or not. It can also wait for play start position to start, loop or not. Once you're done previewing, you can drag and drop and it instantly creates a new track for you if you drop outside of any current track in your project.
|
|
|
Dypden
Started Topics :
2
Posts :
12
Posted : Mar 8, 2016 17:48
|
@frisbeehead
everything you described is also in Media Bay in C5. The problem is that if I have a snare that's lets say 1.5 beat long, Media Bay will time stretch the snare to be a whole bar long, in stead of playing it once or twice in its original length in a 1 bar loop. Have they improved this in C8? |
|
|
frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Mar 8, 2016 19:10
|
|
|