Trance Forum | Stats | Register | Search | Parties | Advertise | Login

There are 0 trance users currently browsing this page and 1 guest
Trance Forum » » Forum  Production & Music Making - progressive psytrance style as Ranji, Fabio and moon, interactive noise
← Prev Page
1 2 3 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon
Author

progressive psytrance style as Ranji, Fabio and moon, interactive noise

andro.bot

Started Topics :  0
Posts :  44
Posted : Jan 24, 2014 18:23
Please don't do it.

This style is just so lame. Offbeat + samples and percussion that pitch shifts to another ohmpa bass drop.

This is predictable formula based not psychedelic at all music.

Neelix is the responsible for most of the damage, then others came... IMHO is very easy to make non creative music.

You can flame me and resist but take an objective approach to this style and you will find my words to be true.

There are so many great artists out there that actually put effort, intelligence and creativity into their materials... I respect taste but also encourage people to do something interesting.

Want some cool psy progressive with skills? Go listen some Electrypnose, now that's something.
ThiagoNAKA
IsraTrance Full Member

Started Topics :  104
Posts :  1047
Posted : Jan 24, 2014 19:22
Quote:

On 2014-01-24 18:23, andro.bot wrote:
Please don't do it.

This style is just so lame. Offbeat + samples and percussion that pitch shifts to another ohmpa bass drop.

This is predictable formula based not psychedelic at all music.

Neelix is the responsible for most of the damage, then others came... IMHO is very easy to make non creative music.

You can flame me and resist but take an objective approach to this style and you will find my words to be true.

There are so many great artists out there that actually put effort, intelligence and creativity into their materials... I respect taste but also encourage people to do something interesting.

Want some cool psy progressive with skills? Go listen some Electrypnose, now that's something.



I will!!! Thanks for your great help!           LOADING...
ThiagoNAKA
IsraTrance Full Member

Started Topics :  104
Posts :  1047
Posted : Jan 24, 2014 19:27
Typical psy trance´s behavior: You always have better taste, you always know where´s the creative artists, you know about production...

I can say that today´s offbeat tracks is like K-BBB full on tracks of last decade. But, if you like the style, you will find great tunes, just like in the K-BBB era.

Botton line: do you like trance?? Listen and have fun! If you cant, make it yourself.           LOADING...
knocz
Moderator

Started Topics :  40
Posts :  1151
Posted : Jan 24, 2014 21:53
Quote:

On 2014-01-24 18:23, andro.bot wrote:
This style is just so lame. Offbeat + samples and percussion that pitch shifts to another ohmpa bass drop.

This is predictable formula based not psychedelic at all music.


Ohh cmon, you can't be so extremist, I've had a lot of fun wagging my butt to this:
http://youtu.be/kXgvVzXfxH0?t=1m35s

There's a time and place for everything!
Quote:

On 2014-01-24 18:23, andro.bot wrote:
Neelix is the responsible for most of the damage, then others came... IMHO is very easy to make non creative music.


Now that's more like it

But hey also you should know all the "tricks of the deal" to know your way around, and know when to bring stuff in, just not to overdo it. It can be used as a tool in your workflow!
Just imagine, you have the kbbbkbbb as you "butt pounder", your kBkB as your pumper, your k BBK BB as your galopper (yee haw!), plus as many variations in between, and your silence.. you can use these in you advantage to express the story and carry the listener.

I've heard a lot of this in dark scenarios (maybe more towards the hi tek). But, they get THE POINT of the tools, and use them in wise and creative ways


So Mr. Jugolovski, try out the mentioned tricks, and create something new for us all!
          Super Banana Sauce http://www.soundcloud.com/knocz
Padmapani


Started Topics :  2
Posts :  431
Posted : Jan 25, 2014 04:34
Quote:
I've had a lot of fun wagging my butt to this:
http://youtu.be/kXgvVzXfxH0?t=1m35s


that's something completely different.

not all kind of offbeat trance is predictable, formulaic crap. not even close to. many make the same kind of music with kbbb and many others make great music with simple offbeat. even the great classic Deep Space 5D is offbeat.
nixcept

Started Topics :  5
Posts :  12
Posted : Jan 26, 2014 18:25
Thanks Thiago!
frisbeehead
IsraTrance Junior Member
Started Topics :  10
Posts :  1352
Posted : Jan 26, 2014 23:04
Quote:

On 2014-01-13 23:44, Fakso wrote:

With the bass you have to do your own, low cutoffs will privde powerful basses when you open them up with the filter env/mod env

that said, don't open up the filter to much via envelope, get a slight opened filter, but then (and this is fucking important besides maybe some layering)...distort it...



I'd steer away from using distortion on the whole patch. If you're layering, you can do all sorts of things to the upper layers, leaving the sub region intact.

Why? Simple test: pick a sine wave oscillator and play low notes, somewhere round 70-90hz, that's a pure sub bass. Then process it with any distortion you like, and listen carefully to what happens. Where you had a pure sub tone going, you now have a big mess, and if you check with a spectrum analyzer, chances are some harmonics have been introduced - most likely not bringing anything nice to the equation. usually sounds like some form of digital distortion, or very similar to digital clipping.

everyone knows how a waveform is represented, right? there's the line in the middle, then it goes upwards or downwards. when it's up, your woofer cone is pushing outwards, towards you, when it moves down, the woofer recedes. This movement is what makes air move, and the speed it moves is the frequency, right?

what I mean, to put it simple is: simple is better, sounds better and is way easier. plus, if you want to use distortion/saturation, leave that to the upper layers, you need a focused and clean sub energy down there, not an inconsistent mess that easily eats up headroom and creates bad sounding harmonics that you'll fight with later on with a Q.

layering is good for many reasons. one of them, that people seem to overlook, is that it enables you to mix the volume and dynamics of the different bands separately. another simple fact is: if you want something to be strong, make other things around it seem weak. know what I mean?

(there's a tool suitable for this job for a non-layered patch also, never fails to do the trick)

instead of cutting on 200Hz, or 500Hz or whatever frequency, scope the spectrum and listen for what sounds bad and bring those down. pick your peak filter with a very narrow Q, scope it, find the real harsh sounding frequencies and bring those down - but not all the way down or you'll kill the sound and maybe even create bad artifacts when it changes note... so be gentle.

this is like saying, keep it simple on the very low frequencies: sine or triangle without any form of post processing does the job if that's what you're going for. a single sawtooth wave with Q and compression (yes, sometimes multi-band) is enough to get you all the bass fatness you'll ever need.

choose the right kind of kick to go along with your bass, watch those fades (in/out), 'cause the high frequency of the Kick is usually on it's attack, and the bottom is on it's tail, so the fade in is something to tweak carefully if you have a big sounding kick going already. same thing for the tail, listen in context, until you feel like you've locked a nice groove between the two. don't see this mentioned often but it's important.
Sgt-Kabukiman


Started Topics :  0
Posts :  59
Posted : Jan 27, 2014 11:11
Besides what has been said about how to create a bass, the track you posted of Ranji seems to use some kind of multiband distortion, such as Quadrafuzz or FabFilter Saturn, as well as a Phaser, such as Uhbik-P, to fatten up the bass.

However, when you don't actually know what you're doing and lack any experience production-wise, I doubt that you'll be able to create anything that sounds good.

Read the forums, especially the big "Mother of..." threads and most importantly: get in touch with whatever DAW / Hardware you use.
Nomad Moon
IsraTrance Full Member

Started Topics :  134
Posts :  1516
Posted : Jan 27, 2014 12:00
Quote:

On 2014-01-26 23:04, frisbeehead wrote:


choose the right kind of kick to go along with your bass, watch those fades (in/out), 'cause the high frequency of the Kick is usually on it's attack, and the bottom is on it's tail, so the fade in is something to tweak carefully if you have a big sounding kick going already. same thing for the tail, listen in context, until you feel like you've locked a nice groove between the two. don't see this mentioned often but it's important.



+1 nowadays the kicks have a very noticeable high end, some sort of a click, try to match it with filter env on your bass so that not only the low end goes with the kick but also the top end, you will notice that things will fall a bit more into place, then its a matter of opening up a bit here or bit there.

this one is a good example:




          Tudo que é melhor e mais superior em mim saúda tudo que é melhor e mais alto em si
Emoticon


Started Topics :  5
Posts :  21
Posted : Jan 27, 2014 12:51
Quote:

I'd steer away from using distortion on the whole patch. If you're layering, you can do all sorts of things to the upper layers, leaving the sub region intact.

Why? Simple test: pick a sine wave oscillator and play low notes, somewhere round 70-90hz, that's a pure sub bass. Then process it with any distortion you like, and listen carefully to what happens. Where you had a pure sub tone going, you now have a big mess, and if you check with a spectrum analyzer, chances are some harmonics have been introduced - most likely not bringing anything nice to the equation. usually sounds like some form of digital distortion, or very similar to digital clipping.

everyone knows how a waveform is represented, right? there's the line in the middle, then it goes upwards or downwards. when it's up, your woofer cone is pushing outwards, towards you, when it moves down, the woofer recedes. This movement is what makes air move, and the speed it moves is the frequency, right?

what I mean, to put it simple is: simple is better, sounds better and is way easier. plus, if you want to use distortion/saturation, leave that to the upper layers, you need a focused and clean sub energy down there, not an inconsistent mess that easily eats up headroom and creates bad sounding harmonics that you'll fight with later on with a Q.

layering is good for many reasons. one of them, that people seem to overlook, is that it enables you to mix the volume and dynamics of the different bands separately. another simple fact is: if you want something to be strong, make other things around it seem weak. know what I mean?

(there's a tool suitable for this job for a non-layered patch also, never fails to do the trick)

instead of cutting on 200Hz, or 500Hz or whatever frequency, scope the spectrum and listen for what sounds bad and bring those down. pick your peak filter with a very narrow Q, scope it, find the real harsh sounding frequencies and bring those down - but not all the way down or you'll kill the sound and maybe even create bad artifacts when it changes note... so be gentle.

this is like saying, keep it simple on the very low frequencies: sine or triangle without any form of post processing does the job if that's what you're going for. a single sawtooth wave with Q and compression (yes, sometimes multi-band) is enough to get you all the bass fatness you'll ever need.

choose the right kind of kick to go along with your bass, watch those fades (in/out), 'cause the high frequency of the Kick is usually on it's attack, and the bottom is on it's tail, so the fade in is something to tweak carefully if you have a big sounding kick going already. same thing for the tail, listen in context, until you feel like you've locked a nice groove between the two. don't see this mentioned often but it's important.



Any nifty tricks on compressing a layered offbeat bass?
ThiagoNAKA
IsraTrance Full Member

Started Topics :  104
Posts :  1047
Posted : Jan 27, 2014 14:19
1. Kick click: for the simple way, take ANY hi hat sample. Adjust amp emvelope and pitch. In no time you will have that top end.

2. There´s no trick for me to compress any layered lines... Take a compressor you like (maybe transparent like Pro-C, or more coloured like The Glue). Take the signal and start compressing with very slow attack (so slow that it wont compress at the start). Make it faster till it start compressing. Take a listen to whats going on. Here play with threshold and ratios (for this I would use lower ratios like 2:1). Try to find an ok spot for the compressor, and then mix the signails again. You can fell that after the compression some layer is less proeminent that you wanted... Bottom line here: find when compressor start to work, and them pay attention to the changes when you rotate a knob.

3. Distortion: Distortion is good, but it cam make the sound more like a "wall", or less dynamic if u abuse... Specially Quadrafuzz. Use a osciloscope (mexoscope is great for this) just to be sure youre not making all your sounds squashed like hell...           LOADING...
frisbeehead
IsraTrance Junior Member
Started Topics :  10
Posts :  1352
Posted : Jan 27, 2014 18:22
first tip ix
frisbeehead
IsraTrance Junior Member
Started Topics :  10
Posts :  1352
Posted : Jan 27, 2014 19:34
^sorry for that, my cat decided it was good enough as it was...

ok, there's a reason quadrafuzz is so popular among psy producers. to begin with, it's a multi-band unit, it's got band splitters that are transparent and it allows you to quicky change the relative volume of frequencies of a given sound.

what I mean is, focus on that for a second without even considering, for now, that it's also a distortion unit. for this part of it, there's the splitter filters that transparently divide the spectrum in bands - also know as crossfade filters, some other plug-ins allow you to choose the slope and phase modes to -; and you can change the relative volume of this bands. ok, no wonder this sounds a lot different then our regular EQ.

nowadays we get a lot of saturation plug-ins, some of which are analogue modeled versions of classic units, like waves's tape plug-ins for example. they're not as harsh on the material as quadrafuzz can be imo, but the reason I'm mentioning this is simple: softer kinds of saturation and compression, altough they sound a lot different, they tend to have an impact on the dynamics, effectively taming down the peaks.

what I mean is: if you pick a Q and boost the bass region with a low shelf filter, you're likely to get a big boomy mess. if you compress then use make up gain, since it's being compressed (or saturated in the case of quadrafuzz), it will sound better and more controlled. so that's about it.

(if you process layers togeher, you'll give the impression of "just one sound", with EQ and bus compressor. )
Jugolovski
IsraTrance Junior Member
Started Topics :  13
Posts :  15
Posted : Jan 28, 2014 03:13
Thanks for the helpful comments.

LG Michael ...
Emoticon


Started Topics :  5
Posts :  21
Posted : Jan 28, 2014 09:59
Quote:

2. There´s no trick for me to compress any layered lines... Take a compressor you like (maybe transparent like Pro-C, or more coloured like The Glue). Take the signal and start compressing with very slow attack (so slow that it wont compress at the start). Make it faster till it start compressing. Take a listen to whats going on. Here play with threshold and ratios (for this I would use lower ratios like 2:1). Try to find an ok spot for the compressor, and then mix the signails again. You can fell that after the compression some layer is less proeminent that you wanted... Bottom line here: find when compressor start to work, and them pay attention to the changes when you rotate a knob.




Pro-C works pretty good for bass. Both for the individual sounds and the whole layer. I also tried layering a couple of vengeance kicks and slapped a Pro-C on the bus.. found that it brings out a very nice and clean transient.
Trance Forum » » Forum  Production & Music Making - progressive psytrance style as Ranji, Fabio and moon, interactive noise
← Prev Page
1 2 3 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon


Copyright © 1997-2024 IsraTrance