Trance Forum | Stats | Register | Search | Parties | Advertise | Login

There are 0 trance users currently browsing this page and 1 guest
Trance Forum » » Forum  Production & Music Making - Kick sound adjustments
← Prev Page
1 2 3 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon
Author

Kick sound adjustments

Sgt-Kabukiman


Started Topics :  0
Posts :  59
Posted : Feb 10, 2014 19:56
Quote:

On 2014-02-10 19:35, PsyTriYe wrote:
bazzism, eq ... done lol... all in the pitch env..

whats with the hiss anyways?




I use Bazzism for quite some time now and was never really happy with the kicks I got from it, only using an EQ. Depending on what kind of kick you want, it needs heavy alteration ime.

I'm really curious about how to get a kick from bazzism+eq only that sounds like the one I made with all my fancypants VSTs. Would you mind to upload one, incl. the envelope settings from bazzism?

And what hiss do you mean?
PsyTriYe
IsraTrance Junior Member

Started Topics :  10
Posts :  126
Posted : Feb 10, 2014 20:01
sure... what Note/Freq root would you like?
like a hisssssssss when the kick is on its own you hear it .. dont worry bout me, OCD perfectionist , waves NS1 gets rid of it or a gate.
best to prevent it tho from the start

edit..

http://www43.zippyshare.com/v/9895021/file.html

just a simple kick in d1 with simple pitch env and eq, no extra lo boosting comp etc..

to late d1.... you wanted to see bazz pitch env




Sgt-Kabukiman


Started Topics :  0
Posts :  59
Posted : Feb 10, 2014 20:14
How about the good ol' G? Since it's this threads kick-tune^^
PsyTriYe
IsraTrance Junior Member

Started Topics :  10
Posts :  126
Posted : Feb 10, 2014 20:32
then after bounce tidy up the tail more if use the kbbbk.... only sidechain if this takes away to much meat fading out tails..
eqin rushed may benefit some more of the 300-800hz but.... main point of this is , to play with the pitch envelope supergroover,,, that is it... for dirt, worry bout that later.... My 2 pennies for the hat, btw i just made that in iphone earphones, so dont pull me down to hard lol.... cheers!!!!

same princable applies to the Romero's kick maker (Sonic academy)

http://www65.zippyshare.com/v/79305303/file.html

http://www62.zippyshare.com/v/71905762/file.html



there just for you... G1 (49) Bazzisms Volume envelope serves as a compressor,but better! have fun with it and get tweaked
Sgt-Kabukiman


Started Topics :  0
Posts :  59
Posted : Feb 10, 2014 20:51
Quote:

On 2014-02-10 20:32, PsyTriYe wrote:
btw i just made that in iphone earphones, so dont pull me down to hard lol.... cheers!!!!




Hehe, don't worry, I wont

However, my point remains, that, in my opinion, bazzism isn't sufficient for meaty yet sharp kicks, such as the one Supergroover's Vertical Mode sample contained. Not only does it lack the phatness, but also the transients sound wrong when it comes to these kind of kicks.
Either they are too clicky or not clicky enough. At least in my opinion.

I'm well aware, that bazzism can be used to create great kicks. As I said, it depends on what you're trying to achieve. I use it all the time. Even for the kick I posted here. It just needs further adjustments
PsyTriYe
IsraTrance Junior Member

Started Topics :  10
Posts :  126
Posted : Feb 10, 2014 20:59
yeh, in the pitch and vol envelopes.. that really is it... the dirt comes later.. in know your aware but u asked.... if i didnt then id look unhelpful

cant polish a turd... not unless ur name is colin lol

one thing i will say tho, i dunno whats special about the vertical example anyways.. and also there is a tight closed hat on it aswel, 4got to mention that.. surprised u dont already kno this anyways supergroover..

youv got me makin a tune now, nice 1
Djones
IsraTrance Senior Member

Started Topics :  267
Posts :  1766
Posted : Feb 10, 2014 22:34
Quote:

On 2014-02-10 20:51, Sgt-Kabukiman wrote:
Quote:

On 2014-02-10 20:32, PsyTriYe wrote:
btw i just made that in iphone earphones, so dont pull me down to hard lol.... cheers!!!!




However, my point remains, that, in my opinion, bazzism isn't sufficient for meaty yet sharp kicks, such as the one Supergroover's Vertical Mode sample contained. Not only does it lack the phatness, but also the transients sound wrong when it comes to these kind of kicks.
Either they are too clicky or not clicky enough. At least in my opinion.




This is pretty much what I experience with Bazzism as well.

Btw is anyone familiar with this phenomenon?
Say you're trying to copy a kick from an existing track.
The example track will have a kick which you will perceive as either beefy, edgy, round or whatsoever.
In my head I have all these imaginable folders for each type of kick like either edgy kicks, punchy kicks, muddy kicks, clean sine kicks, deep 808 kicks and so on.
Let's say the kick of my example track sounds rather edgy.
In my mind I will then automatically put that kick into this my "imaginable folder" of edgy kicks.

Now when I start rolling with Bazzism and after a while think I pretty much nailed its edginess, I will go back to the example track to hear how close I got.
The weird thing which often happens is when I accidentaly went overboard with the edge on my kick, now all of a sudden the example tracks' kick sounds muddy in comparison and immediately got placed in my "imaginable folder" of 'muddy kicks'.
Xetni


Started Topics :  3
Posts :  68
Posted : Feb 10, 2014 23:35
Could have to do with the released track's kick being far more compressed and less transients than yours. Bazzism can be quite sharp in the high freqs depending on the synthesis.
Hypereal


Started Topics :  5
Posts :  86
Posted : Feb 11, 2014 00:39
Then screw bazzism and use some other vst which is capable of assigning 2 envelopes to pitch.This way you have more control of kicks transient body and sub and in the end less processing.Personally dont like bazzism sound,it has one envelope and you always get more or less same type of kick-boring one.
Xetni


Started Topics :  3
Posts :  68
Posted : Feb 11, 2014 00:57
http://www57.zippyshare.com/v/88781607/file.html

Man, KarmaFX is great for kicks. And yes, that is the cheeeetahmen theme in the beginning lol.
PsyTriYe
IsraTrance Junior Member

Started Topics :  10
Posts :  126
Posted : Feb 11, 2014 03:36
dont forget Sp.rectum anal.izer
Sgt-Kabukiman


Started Topics :  0
Posts :  59
Posted : Feb 11, 2014 09:41
Quote:

On 2014-02-10 22:34, Djones wrote:

This is pretty much what I experience with Bazzism as well.

Btw is anyone familiar with this phenomenon?
Say you're trying to copy a kick from an existing track.
The example track will have a kick which you will perceive as either beefy, edgy, round or whatsoever.
In my head I have all these imaginable folders for each type of kick like either edgy kicks, punchy kicks, muddy kicks, clean sine kicks, deep 808 kicks and so on.
Let's say the kick of my example track sounds rather edgy.
In my mind I will then automatically put that kick into this my "imaginable folder" of edgy kicks.

Now when I start rolling with Bazzism and after a while think I pretty much nailed its edginess, I will go back to the example track to hear how close I got.
The weird thing which often happens is when I accidentaly went overboard with the edge on my kick, now all of a sudden the example tracks' kick sounds muddy in comparison and immediately got placed in my "imaginable folder" of 'muddy kicks'.



I know exactly what you're talking about. I've spent a long time to be able to recreate certain kind of kicks I hear on professional releases. I stoped once I figured out that no matter what I do, it will sound different. The kick-type might be the same, but it's different none the less.
At first I was disappointed with this but then I realized that the way a kick sounds heavily depends on the context it's used in. This wasn't new to me. Heard a billion people say exactly that. But I had to give up my opsession first to let it get to me^^

So, even if I still kind of try to meme a certain constellation of kick and bass from time to time, I don't care anymore wheather the kick, that sounded just like the example a second before, sounds completely different once I listen to the original again.

But man, do I have a number of "sharp", "sloppy", "punchy" and whatnot kicks in my folders. And my folders are for real

Quote:

yeh, in the pitch and vol envelopes.. that really is it... the dirt comes later.. in know your aware but u asked.... if i didnt then id look unhelpful



And I appreciate it pal
PsyTriYe
IsraTrance Junior Member

Started Topics :  10
Posts :  126
Posted : Feb 11, 2014 18:50
bazzism is fine... yes granted i shouldnt of probably posted my samples up knowingly mixing with the sources i have, but , in careful hands it can be crafted nicely.. and 2BH with you , your guna bounce down the kick for further adjustments anyways ...like mayb the "click" and the tail end to fit the bass anyways... so it will mo than likely slightly change from source anyways... Vol env and diff Eq makes bazzism nice to use
frisbeehead
IsraTrance Junior Member
Started Topics :  10
Posts :  1352
Posted : Feb 11, 2014 19:12
if you check other offerings currently on the market, like for instance: the one from sound academy and drum lab from Native Instruments, both have some kind of layering.

usually it's the bottom of the kick + some click, attack portion of the sound with higher frequencies and a snappy envelope, so as to give the sound more presence, allow it to cut through the mix.

if you're planning on extending the low end, you can zone in on those cycles, select zero crossing editing, so as to avoid clicks and make it longer or shorter and/or change the volume/gain. click can be anything from a very short hit of filtered noise, to some short cymbal, or just about any source that has the necessary frequencies, can go with or without distortion/saturation...

you can then phase align these two layers if you want to, but many times playing with the relative phase of the two sounds, by nudging them some ticks or even samples until it sounds right (there's a cool Future Music video about this with Noisia, worth checking it out folks ) will bring you better sounding results...

modern drum samples are often very full, you can get hi hats on some sample packs that fill the entire frequency spectrum. that's partially to impress people when they demo a sound or two - much like synthesizer presets can sometimes be made more to impress then to serve some musical purpose -; but anyway, it's also like that because those samples are probably the result of careful sound design where layering plays a major part.

want to know more about this? search other genres like DubStep and Drum 'n Bass, seriously... if you pick an interview with Skrillex, for instance, you'll see that he's proud of his own drums, usually the result of layering simple 808 samples with recorded drum samples and his own processing chain and tweaks.

on this genres, you can't get away with a simple sawtooth oscillator and a filter envelope modulation for your bass sounds, same theory applies: you need to have some pure form of sub, usually a sine wave whose range you need to be careful not to clash with the Kick of course, then it takes more layering, until this spectrum feeling sound is reached...

you can't get the modern Kick from either bazzism or Maschine's drum synthesis module, or Massive or anything... you can use these sounds, but coupled with something else, otherwise, it will either have a sharp transient but not so much weigh on the bottom or the other way around, no matter how many envelopes you're using. better to render it down to audio and apply some pitch shift envelope afterwards, then two envelopes on the same synthesizer, also, but even so, probably going to be lacking somewhere.

PsyTriYe
IsraTrance Junior Member

Started Topics :  10
Posts :  126
Posted : Feb 11, 2014 20:16
True.... , but usually with that 16th bassline that supergroover mentions involves a simple kick, fat layered kicks in 145plus tempo tracks aint guna work with that type of bassline..... it could but ,with a compromise
Trance Forum » » Forum  Production & Music Making - Kick sound adjustments
← Prev Page
1 2 3 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon


Copyright © 1997-2025 IsraTrance