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Amazing math art and program code for making it

Psycosmo
IsraTrance Junior Member

Started Topics :  42
Posts :  787
Posted : Apr 21, 2006 21:29
Check out these computer/math arts/programs by Aussie genius Paul Bourke:
Unforunately I dont know enough about programming to make use of all the amazing stuff on this site...but i hope someone here does! If anyone wants to explain the math and the programming code to me, please do! I would love to do something with this stuff but I dont understand it well enough to branch out with it and make it "my own".
But wheather or not you understand the math I encourage everyone to at least have a look at these pages and try the POV ray files that are on them.

http://astronomy.swin.edu.au/~pbourke/allpages.html

http://astronomy.swin.edu.au/~pbourke/surfaces/supershape3d/
DigitalDancer


Started Topics :  4
Posts :  104
Posted : Apr 22, 2006 02:15
It seems that the codes have to be aplied to some astronomy program....

For user friendly 3D art try this:

http://pixologic.com/order/demoselect.html

It's a really nice program let me know how it turns out.





Rik
IsraTrance Team

Started Topics :  107
Posts :  966
Posted : Apr 22, 2006 15:52
Here's my donation to this thread

http://phong.com/tutorials/graphing/polar/

tutorials and sample programs to create such graphics by Phong (one of the people behind the amazing Podcollective website)           www.psytracks.com :: Brand new website for sharing your psytracks with the world. Get a free 250Mb Artist profile, Blog and events calender!
www.psygarden.be :: Upload your psychedelic art and partypictures to our gallery!
Psycosmo
IsraTrance Junior Member

Started Topics :  42
Posts :  787
Posted : Apr 23, 2006 01:34
No you dont need an astronomy program. The stuff on the index page is C code but not being a programmer I dont know what to do with it, but Im sure it doesnt have to do with an astronomy program.

for the stuff on the supershapes page ( http://astronomy.swin.edu.au/~pbourke/surfaces/supershape3d/ ) there is a standalone program that you can download the demo of or buy the full version. Alternately, you can use the command line based raytrance POV-Ray (freeware, available for mac, PC, UNIX).

Get POV ray here: http://www.povray.org/

In case you didnt see the link on the supershape page, the POV ray files are here http://astronomy.swin.edu.au/~pbourke/raytracing/supershape/
It took me a little futzing to get them to work and figure out how to edit the supershapes, but evenutally I managed.


@Rik that looks like some cool stuff! Does anyone know of software with similar capabilities for OSX?
Psycosmo
IsraTrance Junior Member

Started Topics :  42
Posts :  787
Posted : Apr 23, 2006 08:15
Or more prescisely does anyone know how one would go about graphing polar coordinates (as described on the phong page) and then exporting the graphs (in either vector or bitmap, but preferably vector). Importing the shapes that those graphing caluculators can generate into Freehand or Illustrator could have some cool possibilities.
DigitalDancer


Started Topics :  4
Posts :  104
Posted : Apr 25, 2006 00:22
Hey sorry about the misunderstanding.... I jumped to conclusions and appareantly i was wrong . I guess i did not check the hole page thouroughly since i didnt even see any aplications for osx... . I will check it out again.
Anyway when i saw the figures you could produce with the codes it kinda reminded me of things you can do with the program i posted for you. BTW, did you check it out?
Let me know how the whole thing works out for you and if i ever encounter anything that can be of help to you i will post it here.

Best of vibes....
DigitalDancer


Started Topics :  4
Posts :  104
Posted : Apr 25, 2006 00:27
@Rik

Awsome page!!! Thanks for sharing!!!!
Psycosmo
IsraTrance Junior Member

Started Topics :  42
Posts :  787
Posted : Apr 25, 2006 03:40
Ya just checked it out it looks like a cool software, concept mixing 2d and 3d tools like that. It looks like it will take a while to get the hang of tho... how do you make the graph/supershape like figures? Is there a feature in where I can make surfaces from graphable functions?
rave_girl


Started Topics :  2
Posts :  142
Posted : Apr 25, 2006 19:11
i went thru the sites given above by all... they r simply amazing.. loved it!!! it means thr r many many gr8 softwares for creating 3d art, designs & models. Am doing Maya.. but currently working on 3ds max software... so guys plz send some links or sites whr i can find tutorials & othr stuffs of Discreets 3Ds Max Software. wud be gr8 if i get some... thnks guyz...

----------
PeAcE...
DigitalDancer


Started Topics :  4
Posts :  104
Posted : Apr 25, 2006 22:05
Hmm you mean actually putting in the mathematical function in and getting a figure?

I like it when the program does it for you...hehe. You might find something you can alter from the presets when creating shapes...il look it up and let you know. I cant check it now because i have to many applications running but ill get back soon!
DigitalDancer


Started Topics :  4
Posts :  104
Posted : Apr 25, 2006 22:10
@rave_girl

I dont know about tutorials for 3d studio max since i dont use it, but the zbrush for sure has some tutorials that come with the program.

Here's another awsome software, check it out:

http://www.apple.com/downloads/macosx/imaging_3d/poser6.html

If youre a pc user try googling it up

Psycosmo
IsraTrance Junior Member

Started Topics :  42
Posts :  787
Posted : Apr 25, 2006 22:28
@ Rave_girl:
I dont use 3DSM as its not available for my platform, but a good place to start might be Googling ""3d studio max" tutorial" or ""3d studio max" tips"
http://www.tutorialized.com/tutorials/3DS-MAX/1
http://www.spoono.com/3ds/
look like OK sites

@digitaldancer:
Yeah thats what a meant; mathfunction => figure.
Im thinking this thing GNU ( http://www.gnuplot.info/ ) might be the solution but so far I havent been able to get it working on my computer
GNU seems to be just the thing because it can do graphing on polar and parametric axis as well as cartesian (Riks helpful link explained the difference to me ) It allows you to export your graphs as EPS files so one could import those crazy figures into Freehand/Illustrator and have at it with adding colors into those cool shapes.

Psycosmo
IsraTrance Junior Member

Started Topics :  42
Posts :  787
Posted : May 3, 2006 00:31
Another good software (mac only) http://rsp.math.brandeis.edu/3D-XplorMath/

you can very easily generate lots of crazy 3d shapes by playing with paramaters on the preset formulas and export them as .obj so that you can import them to almost any other 3d software.
DigitalDancer


Started Topics :  4
Posts :  104
Posted : May 5, 2006 03:45
Wow!!! Thanxs psycosmo awsome program!!!! I will check out.

It would be interesting to see some of youre stuff!

Btw, What do you study????           "If our gods and our hopes are nothing but scientific phenomena, then it must be said that our love is scientific as well"
- "L'Eve Future"
begreen


Started Topics :  0
Posts :  1
Posted : May 5, 2006 10:46
THX to all of u
these links will finaly help to get all the staff aout of my brain           keltic art tribe
Trance Forum  Forum  Trance Art - Amazing math art and program code for making it

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