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Ableton 8 specific Psy Tricks!

Agorit


Started Topics :  3
Posts :  114
Posted : Jun 2, 2012 21:50
someone know how to do smooth transition when recording pitch bend on modulation clips?
Sunrise Travellers
IsraTrance Junior Member

Started Topics :  17
Posts :  585
Posted : Jun 4, 2012 17:20
tomcosm again new stuff

http://www.cosm.co.nz/index.php?option=com_content&view=article&id=323:monthly-template-1-psychedelic-trance&catid=70:monthly-templates&Itemid=190
          ...into the wild....
Sunrise Travellers
IsraTrance Junior Member

Started Topics :  17
Posts :  585
Posted : Aug 30, 2012 01:10
New free cool pack for weird fx sounds...

Blackbird
http://www.ableton.com/blog/2012/08/16/short-sounds-expanded-new-free-granular-live-pack-detunized/           ...into the wild....
Sunrise Travellers
IsraTrance Junior Member

Started Topics :  17
Posts :  585
Posted : Aug 30, 2012 13:47
2 sites that worth to check with lots of free interesting stuff

http://www.unit27music.com/media/ableton-live-resources/

http://www.subdivizion.com/subkulture/templates/free-ableton-racks/           ...into the wild....
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Oct 5, 2012 18:47
Have fun with Ableton's different warp settings to make fun glitchy stuff.

Take a texture or a lead pattern or someon saying something about mushrooms or aliens or some shit - pretty much anything - and stretch that shit out x2 or x4 and put it on the Texture setting and adjust the parameters for that until it sounds cool.

now, select the whole thing and CTLR+J to consolidate. now, select maybe a bar or a half bar in there, CTLR+E to split, then go and turn the algorithm to Beats, set to 1/16th, and use the first arrow in the dropdown box and move that slider down a bit.

So you have a texture then it gets chopped up in 16ths for a section. now go through and split other sections out and change their algorithms, or transpose them down/up.

There's a whole world of audio processing possibility fun to be had here - but most people just use the "beats" mode and don't dive in. Texture and Tone are very good for making textures/atmosphere type things but they don't do shit to the audio until the audio is actually stretched. Actually most of the modes won't really reveal their differences until the audio is stretched or transposed. I will very often go for 30-60 minutes on an audio processing bender from one source and come up with a TON of vastly different sounds that can be used all over the track I'm working on.

Plus at any stage in the processing you could say 'hey, maybe this would sound good with a reverse reverb on it' or create an audio effect chain with a clean signal, and then maybe an autofilter set to bandpass with a grain delay after it with the grain delay'

MIDI and programming synths can sometimes feel a little cold and sterile - so if you're feeling stuck try some audio workflow!            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Oct 10, 2012 00:38
If you're looking for a fast way to get a bunch of glitched up variations on something that you're working on, try this out:

have something you want to glitch out, lets say a 1 bar pattern. Put that 1 bar into a clip in ableton's session view and duplicate the clip out 10x. Now put your favorite glitch plugin on there and freeze. Now you have 10 different clips that are all slightly different - pick out the choice ones and discard the bad stuff. To add another layer of randomness, select all the clips and enable follow actions and set all the clips to go to 'other' after 1 bar (or whatever the length of your clip is). Now, arm that track, enable record, hit play. You should have a glitchy wonderland at your fingertips!            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Nov 1, 2012 01:29
My favorite percussion technique as of late:

Drop a bunch of nice samples into an ableton Drum Rack. Fill at least 16 slots but feel free to do more. Now, write in a sparse MIDI pattern. You are focusing on the rhythmic groove right now..and also maybe throw some different effects on certain cells, for instance a ping pong delay on just one of the sounds, a big reverb on another, etc.

Now, to add some variation and spice. Put a Random device in front of your drum rack and set it to ~50%, 5 choices, set to "Bi". This will randomize your drum hits.

Make a new MIDI channel, set it to "In" and set the drum rack channel as your source. Arm the track, loop the drum part you made (16 bars is a nice start), hit record.

Now your random drum pattern is recorded for you to mess with. Duplicate the Drum Rack channel, throw this newly recorded MIDI clip in there. Undoubtedly you will need to clean some stuff up and move stuff around, but you get a bunch of variation to play with that just comes out of the Ether.

Go further by freezing and flattening down to audio and making tweaks there. You can get a lot of neat stuff out of mucking with the Warping of audio clips in ableton, and doing little fills by duplicating 16ths or what-have-you is great fun and sounds much different in audio.

I used to really not like programming percussion but since I've started using this workflow I've been really enjoying it!
           If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Dec 18, 2012 01:09
Ever have Ableton crash out on you and not recover some of the shit you were doing? I know most of the time it boots up and gives you the chance to recover, but sometimes it does not - like just now. Gr.

Unfortunately any unsaved patch changes you made to VSTs and whatnot are gone, BUT if you consolidated/froze/reversed any of your things you were working on, those files are still there!

Navigate to the folder where your project is saved, and there should be a Samples folder, and inside is a Processed folder which contains all these samples. If the thing you were working on was, say, a track you recently Froze then look into the Freeze folder and sort by Date Modified/Created and those files should be near the top.

This just saved me an untold amount of frustration, as I had been tweaking stuff in audio for a while and without this I would have lost an hour or so of inspired work.            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
Axis Mundi
Axis Mundi

Started Topics :  75
Posts :  1848
Posted : Jan 2, 2013 16:48
Quote:

On 2012-12-18 01:09, willsanquil wrote:
Ever have Ableton crash out on you and not recover some of the shit you were doing? I know most of the time it boots up and gives you the chance to recover, but sometimes it does not - like just now. Gr.

Unfortunately any unsaved patch changes you made to VSTs and whatnot are gone, BUT if you consolidated/froze/reversed any of your things you were working on, those files are still there!

Navigate to the folder where your project is saved, and there should be a Samples folder, and inside is a Processed folder which contains all these samples. If the thing you were working on was, say, a track you recently Froze then look into the Freeze folder and sort by Date Modified/Created and those files should be near the top.

This just saved me an untold amount of frustration, as I had been tweaking stuff in audio for a while and without this I would have lost an hour or so of inspired work.




I also found you can recover a lot of information by opening a new project, and dropping in channels from the old project in the browser. Not all information - but most of it.
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Jan 4, 2013 20:02
nice one! Hopefully I'll never have to try that again but I undoubtedly will

Just had a pretty big 'duhhhh' moment. Ever want to bounce down something but you can't because its a part of a compressor sidechain or something? For instance, I just wanted to bounce a section of kicks down but it wouldn't let me because of the compressor.

Just duplicate the channel you want to bounce down and then freeze/flatten that one.

I felt silly.            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Jan 7, 2013 03:57
oh man, that was sweet. ok, so have a triple delux (KBBB) bassline in midi clip - 1 bar long. put a Scale device in the appropriate scale/key in there before your bass instrument. now put a Random device before than, set it to "add" with 10 choices and 25-100% chance. Now, select the 'on/off' of the Random device so that you can alter whether or not it is On/Off. Now go into the Midi Clip of your bassline and turn it all the way off with the clip envelope (or you can do it in the timeline if you prefer)

Now, turn on the random device for only the first 1/16th note and see how it runs. it should randomly give you accents that sound funky or at least not terrible cuz they're in scale. it seems that the one in the middle is the tone-keeper so having that randomized screws the groove but the occasional 1st and 3rd 1/16th note getting randomized in-scale is pretty sweet.

Took my boring kbbb and definitely funk'd it up a notch!            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Jan 10, 2013 20:48
I often have a problem where I'll be trying to funk up my psytrance triple bounce delux (kbbb) pattern but when I put in the accents up the scale it sounds really fuckin bad and cheesy and predictable. In my most recent project I figured out a really neat way to add random funkiness to the bass with selective use of the MIDI devices in Ableton, mainly Random and Scale.

So basically what the Random device does is take an incoming MIDI note and it will randomize it depending on the parameters that are set. So here is a picture of my bassline and you can see that I've automated the Chance parameter to only be on for certain notes in the pattern:



This is to prevent it from losing its drive - if every note is randomized all the time then its too chaotic. I got great stuff out of leaving the middle note intact but randomizing the first and third notes in the bassline.

However - if those random notes are not in scale its going to sound terrible. So, put a Scale device after it like I've done here:



Note that when using Clip Envelopes in Live the envelopes scale off the settings in the device, so I have set the random device to 80% so that the maximum random chance the clip envelope can give me is 80% random - and ive also set it to 'add' so that the random device only spits out notes above the note that is being sent to it.

Happy bassline (or lead, or whatever....) funking!            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Feb 28, 2013 07:26
http://imgur.com/a/9DsJa            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
wildlion


Started Topics :  3
Posts :  16
Posted : Feb 28, 2013 15:48
lots of useful information on here

im really amazed how is easy and fast workflow to process audio on ableton. those tips just opened my mind much more. the texture mode seems to be interesting never tried it. So first i need to streetch the audio, consolidade and then mess up with texture mode?

thanks will, will give a try asap
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Feb 28, 2013 21:35
The texture mode will only become hearable in its effect when the audio is stretched. The easiest way to hear it is to take a piece of audio, enable warp, switch to texture, then hit the "x2" button to double its size.

Remember that consolidation will process the audio with whatever warp mode you are using which may or may not be what you want. So for instance if you take a piece of audio and stretch it 2x with the Complex algorithm and then consolidate it....that new length is the default of the clip now, so if you were to go and put texture on it you wouldn't hear any change because the audio isn't being stretched anymore.

That is probably confusing, but its easy to test.

Go into ableton, put an audio file in arrangement. Enable warp, hit x2 using Complex algorithm. Now duplicate the entire audio track that you're working on. On the first audio track, change the algorithm to Texture.

On the second audio track, consolidate your clip and after consolidation put your clip into Texture mode.

Compare the differences            If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
Trance Forum » » Forum  Music Software - Ableton 8 specific Psy Tricks!
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