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What should i do,if i want to play my tracks at a party?
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UnderTow
Started Topics :
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1448
Posted : Mar 3, 2005 14:57
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On 2005-03-03 01:58, XrTC wrote:
i hope i am not wrong on this one, cos that's what i do...
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No you are quite right. Less is often more. I would just add to put the max at -0.3dB (instead of -0.1dB) And I would filter out everything below 20Hz.
Of course if you really know what you are doing and you have the right monitoring and accoustics, you can go further. But in doubt, restraint is the best option.
UnderTow |
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EYB
Noized
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111
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2849
Posted : Mar 4, 2005 05:44
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Why 0.3 and not 0.0 max ? I mostly use 0.0 max for maximal loudness.
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Boobytrip
IsraTrance Junior Member
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39
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988
Posted : Mar 4, 2005 13:00
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I think it's because some 'older' mastering processors see 0.0 dB as a clipping signal and will generate errors. |
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psykoactiv
IsraTrance Junior Member
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14
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651
Posted : Mar 13, 2005 22:40
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damn .. and i used t-racks all these days
  (``·.¸(``·.¸¸.·`´)¸.·`´)
>>>>>H Y D R A<<<<<
(¸.·`´(¸.·`´``·.¸)``·.¸) |
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sy000321
IsraTrance Junior Member
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46
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1142
Posted : Mar 23, 2005 16:43
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If i finish a track and it has -15 RMS Db (without limiting or compression or the master) is it loud enough or does it still need to be mastered?
thanks
joao
  roll a joint or STFU :) |
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UnderTow
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1448
Posted : Mar 23, 2005 20:56
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Quote:
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On 2005-03-04 05:44, EYB wrote:
Why 0.3 and not 0.0 max ? I mostly use 0.0 max for maximal loudness.
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Because that is the value of the highest sample, not the value of the highest peak! You can easily have two samples just below 0dB that together form a peak above 0dB. I think it is called interpolation overshoot but I'm not entirely sure.
These overshoots will usualy make the D/A converters distort slightly. I've been analyzing some commercial CDs (not just trance) and sometimes the interpolation overshoot can be up to +1dB! I now use -0.4dB as a max. Seems like a good trade-off.
UnderTow |
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UnderTow
Started Topics :
9
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1448
Posted : Mar 23, 2005 20:58
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Joao, most released stuff is arround -10 dB RMS these days. So you are nearly at half the loudness! (6dB). So you might want to add a bit of compression/limiting to mix it in with released tracks.
UnderTow |
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psypox
Psypox / Bufo
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53
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768
Posted : Mar 23, 2005 22:04
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Quote:
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On 2005-03-23 20:56, UnderTow wrote:
I've been analyzing some commercial CDs (not just trance) and sometimes the interpolation overshoot can be up to +1dB!
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thats right.. some studios does master that way.. soo it will peak alittle..
have no idea why!
  www.myspace.com/psypox |
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EYB
Noized
Started Topics :
111
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2849
Posted : Mar 23, 2005 22:24
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Quote:
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On 2005-03-23 20:56, UnderTow wrote:
Quote:
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On 2005-03-04 05:44, EYB wrote:
Why 0.3 and not 0.0 max ? I mostly use 0.0 max for maximal loudness.
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Because that is the value of the highest sample, not the value of the highest peak! You can easily have two samples just below 0dB that together form a peak above 0dB. I think it is called interpolation overshoot but I'm not entirely sure.
These overshoots will usualy make the D/A converters distort slightly. I've been analyzing some commercial CDs (not just trance) and sometimes the interpolation overshoot can be up to +1dB! I now use -0.4dB as a max. Seems like a good trade-off.
UnderTow
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Thanks for the info
What do u mean with to samples playing at the same time? If i have a rendered file isn't then always only 1 sample playing?
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sy000321
IsraTrance Junior Member
Started Topics :
46
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1142
Posted : Mar 24, 2005 12:12
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thanks UnderTow!
I read somewhere that about -14Db was the top for most audio
maybe they we're just considering POP records or just a bit outdated (i think was future music) since stuff apparently coming out louder and louder.
thanks
  roll a joint or STFU :) |
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sy000321
IsraTrance Junior Member
Started Topics :
46
Posts :
1142
Posted : Mar 24, 2005 12:16
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Quote:
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On 2005-03-04 05:44, EYB wrote:
Why 0.3 and not 0.0 max ? I mostly use 0.0 max for maximal loudness.
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the problem with 0.0 is that most digital equipment will say that your audio is clipping if you reach 0.0 (the lights will go red).
There's a standard to when the led will light. In some systems it's if the samples ever reach 0.0, in more advanced systems it's when 3 contiguous (near each other) samples reach 0.0.
joao
  roll a joint or STFU :) |
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vox
Started Topics :
2
Posts :
114
Posted : Mar 24, 2005 13:52
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On 2005-02-28 20:52, noizbox wrote:
Hi to all..
I wonder what do u guys do if you want to play your tracks at a party..Do u use a maximazer,to bring the level up,so u can mix it with released tracks? Do u use a limiter? Or u just burn the audio export from your sequencer plain?
thanx
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when i play my tracks, it is mostly live audio coming straight from cubase. just like i do while mixing, i only have mastering limiter (mostly TLsMaximizer because, unlike Waves, it introduces no latency) and set it up that i peak at -0.3 dB, and that average RMS of the track is about -12 dB. you can check that if you download a 'RMS Buddy' freeware vst plugin, very handy thingie. and the people dancing on the last party my friend and me played live said the tracks ROCKED. i did not want to argue with them
  http://myspace.com/voxproject |
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vox
Started Topics :
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114
Posted : Mar 24, 2005 13:56
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Quote:
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On 2005-03-04 05:44, EYB wrote:
Why 0.3 and not 0.0 max ? I mostly use 0.0 max for maximal loudness.
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because some sound system limiters and also some cd players might get confused. it is always better to reduce the maximum, and i (and a lot of other mastering engineers) really reccomend that you set your maximum to -0.5 to -0.1 dB. and anyway, you will not gain much by that 0.2 or 0.3 dB of gain. you better put an eq before limiter filtering out everything below 30-40 Hz, you can get even up to 1.5 dB more of headroom.
  http://myspace.com/voxproject |
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EYB
Noized
Started Topics :
111
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Posted : Mar 24, 2005 14:07
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Thanks guys
So ill use something between -0.5 and -0.3 for the next tracks i limit.
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