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Trance Forum » » Forum  Production & Music Making - What is "drive" in a track and how to achieve it?
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What is "drive" in a track and how to achieve it?

OpenSourceCode
Datavore

Started Topics :  26
Posts :  660
Posted : Jan 31, 2009 18:55
drive = open hihats
Conny
IsraTrance Senior Member

Started Topics :  224
Posts :  149
Posted : Jan 31, 2009 19:02
Airi sounds interesting to build up a song the way you mentioned.Using higher volume lever and maybe brighter instruments in areas in the songs where the song has a lot of energy.Is brigher sound heard as high energy ? And low passed as softer ?


Airi
Airi

Started Topics :  6
Posts :  76
Posted : Feb 2, 2009 15:22
hey,

it depends on what you understand by "brighter sounds". I think you can't equal bright sound and high energy for each case, but, yes, those 2 aspects could be well associated.

You can even try it, take for example a simple drum loop 4 bars, and evaluate with bright instruments. just to see the effect i would use only short bits of that instrument, so if you listen carefully you should feel that, after the "bright sound" the energy level of the loop will be higher, even if the sound has already stopped.

greetings

TimeTraveller
IsraTrance Full Member

Started Topics :  80
Posts :  3207
Posted : Feb 2, 2009 15:33
I always thaught of drive more as a whole groove than an element like hats.But I guess there are more posibilities to catch a good drive.           https://soundcloud.com/shivagarden
A.Rosengren
Solid Snake

Started Topics :  266
Posts :  4139
Posted : Feb 2, 2009 16:29
To me drive is very often tiny subtle elements that are there but is not taking space in the track. Small drums, closed hihats here and there and of course a nice structure all together.

A
gutter
Inactive User

Started Topics :  54
Posts :  3018
Posted : Feb 2, 2009 16:51
you can also try to put some some drive fx turbo samples every 16th bar...
Quote:
But I guess there are more possibilities to catch a good drive.









then the snare and closed hihat plus delayed sawish melody = super drive
TimeTraveller
IsraTrance Full Member

Started Topics :  80
Posts :  3207
Posted : Feb 2, 2009 19:19
plan for a super drive hehe           https://soundcloud.com/shivagarden
~d2~
Inactive User

Started Topics :  7
Posts :  751
Posted : Feb 2, 2009 19:35
Or get one of these

http://www.solid-state-logic.com/music/Xlogic%20Alpha%20Channel/images/al_ch_3qrt_large.jpg

Has a drive control on it.
shellbound
IsraTrance Junior Member

Started Topics :  14
Posts :  601
Posted : Feb 4, 2009 22:24
Quote:

On 2008-12-01 20:34, eole wrote:
i understand it as a track who seems to be faster than his real speed... right?



that's also the first thing that i thought of. i think, partly, it's a relative thing. an easy example is if you have just a 4x4 kick and a closed hat playing 8th notes for a couple of measures. if you change the hat to 16th, that would obviously create more drive and feel like the track is faster. placing the snares and open hats in the typical places adds more to this. that's nothing new of course.

but as far as actual "tricks," i think shifting your hats or some percussion elements slightly ahead of the beat makes it sound faster than it actually is. and i'm talking about a few ticks here. i remember people discussing this a lot on the DOA board back in the day, since simply cranking up bpm makes jungle sound pretty ridiculous once you get to a certain level. so those guys tried to achieve drive by using a lot of shakers or tambourines loops/samples and doing this tiny shifting around.

definitely something worth playing around with.
~d2~
Inactive User

Started Topics :  7
Posts :  751
Posted : Feb 4, 2009 22:30
^

Hard house and techno producers bring the kicks forward a touch sometimes to get a similar effect.

Speakafreaka
IsraTrance Junior Member

Started Topics :  18
Posts :  779
Posted : Feb 5, 2009 13:41
Try going from a section where you have you kick drum as normal, then, in the new section layer in a semi-open hat on each beat. Doesn't need to be blatent.

Notice how the track suddenly sounds like its picked up, and is now going somewhere with a sense of purpose?

Thats drive, to me at least. And its all about emphasising the beat.

A bit like funk isn't really to do with off beats, but making the first beat of the bar huge.
          .
http://www.soundcloud.com/speakafreaka
SpaceWalker


Started Topics :  0
Posts :  4
Posted : Feb 9, 2009 13:07
I guess a lot of the drive has to do with the higher frequencies, isn't that so? ie., hi hats and all... Is this a correct understanding?
SpaceWalker


Started Topics :  0
Posts :  4
Posted : Feb 9, 2009 13:14
I guess a lot of the drive has to do with the higher frequencies, isn't that so? ie., hi hats and all... Is this a correct understanding?
segment 7
IsraTrance Junior Member

Started Topics :  14
Posts :  152
Posted : Feb 9, 2009 13:22
Quote:

On 2009-02-02 16:29, A.Rosengren wrote:
To me drive is very often tiny subtle elements that are there but is not taking space in the track. Small drums, closed hihats here and there and of course a nice structure all together.




Agreed, i find the biggest difference to a tracks 'drive' can be tiny elements, like a hit or some percussion on the off beat every now and again. It isn't the most noticeable thing but it helps the track to race forward rather than slowly stumble.

Ben           Projection makes perception. The world is what you gave it, nothing more than that. It is a witness to your state of mind, the outside picture of an inward condition. As a man thinketh, so does he perceive- Anonymous

www.myspace.com/segment7music
bukboy
Hyperboreans

Started Topics :  40
Posts :  803
Posted : Feb 9, 2009 13:39
I think anyone who doesnt understand that drive comes from groove doesnt understand groove.

Groove - is a weighting of different parts of a bar.
Using pitch and tambre, for and against the metre to simulate weight and lightness on different notes in the bar. In this way it is possible to give the illusion that different parts of the metre speed up or slow down in rhythm. EXTREMELY powerful.

Just for an example of one type of a bouncey groove. if u want a heavy (down to the ground) beat 1st 2 beats and a (light lift on the back 2 beats), play a bass or a low note on both the 1st beats, and play a higher pitch lighter note between the last two notes.

For a driving groove the point is to simulate a locomotive. imagine the spokes on the wheel turning slowly up then fast down at the last moment.
U have to use the groove to force the dancer to quickly go down on the last beat. The way to do that is to have a heavy 1st beat, and higher and higher prolonged (up in the air) beats until the last moment before the fall.

To learn about grove try to make a sexy house track. Those dudes really are into groove and how to make it affect the audience.
Trance Forum » » Forum  Production & Music Making - What is "drive" in a track and how to achieve it?
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