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Trance Forum » » Forum  Production & Music Making - What do you do for inspiration?
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What do you do for inspiration?

Newbie2006
IsraTrance Junior Member
Started Topics :  11
Posts :  29
Posted : Jan 12, 2007 06:52
Quote:

But this is just a half the way. Ideas have to survive the human battle with software and hardware. The more time you spend o forging your ideas, the more disolved they get. So you have to invest certain time into your ideas. Get to know them... composing in your imagination is far easyer than within a sequencer. So take your time... compose a tune inside your head until you have a really sharp "image" of it. Another step is to train the body and mind so that they are able to reproduce ideas from imagination into sounds in the sequencer. This part takes quite a long time and hard work but the reward is worth the effort.




So, how do you train the body and mind so they are able to reproduce?
How did you accomplished that?
Any tips will help very much?

Many thanks,

N
shamantrixx


Started Topics :  7
Posts :  549
Posted : Jan 12, 2007 07:25
Let's imagine for a while that we're dealing with the driving skills. When you learn how to drive for first few weeks you try to stay off the fast roads with complex crossroads and lot of traffic. It because you have to think about every move you make. Clutch, 3rd gear, make a left turn, brake, clutch, 2nd gear, rear view mirror... While you have to think about basic actions it's hard to focus on the road. If you're driving the well know road you can handle it but if you're driving a road for the first time and you're looking for a correct turn... you'll get lost or you'll smash the car.

When you're making music you have the same trouble. Bad news is that car has steering wheel, 5 or 6 gears, 3 pedals and a few switches. So the complexity of a driving a car is equal to the complexity of single band compressor. It takes few hundred hours to gain some routine with driving and the same goes for using a compressor. Multiband compressor is another hundred hours, reverbation could take even few hundred etc...

As long as you're not able to control the sound without twisting knobs randomly until you hit the jackpot creativity is doomed. No matter how great idea you had... within half an hour of knob twisting it's as good as dead. Practice makes perfect.

The worst thing you can do is to focus on making complete tracks. That way you will repeat same mistakes many times and progress slowly. Focus on one thing at a time. Every now and then make an entire track but try not to attach to them. That's a stone that will keep you on the bottom of the lake. Music production is a long distance run.           "It occurred to me by intuition, and music was the driving force behind that intuition. My discovery was the result of musical perception"

Albert Einstein, speaking about his theory of relativity
Freeflow
IsraTrance Full Member

Started Topics :  60
Posts :  3709
Posted : Jan 12, 2007 08:14
i agree with you shamantrixx.
but lets not take the fun out this great craft!

i say play around with the ambition to learn.
if you happen to make a complete track, hurray

latley i havent botherd much with tweaking FX or synths, well except for synth1 which is a easy synth to tweak and you dont need to do much to make it sound good. still i wouldnt be able to dial a bell sound just like that, i know i have some sound design to study, but its a long distance run and im not in a hurry i rather enjoy the scenery a bit and have some fun..

well to the point, you go through phases and some of them are hardwork with learning stuff and some are writersblock and some are divine inspiration and a great freeflow.. right now im in a very nice freeflow and i make everything from electro to chillout to hiphop beats with out concering too much about quality, quality is a bitch and i try not to care about her too much cause she hinders me from creation..



so in contradiction to your post i say, have fun and you will learn how to drive when you get the urge to learn.. untill then, just drive
shamantrixx


Started Topics :  7
Posts :  549
Posted : Jan 12, 2007 17:52
Well it look as you have forget what was the initial reference point. I was talking about how to externalize your musical ideas. The sound that you create in your imagination can get externalized only if you know how to use tools. Otherwise you'll have to make some compromises and accept many "second best" solutions.

Of course, you can be creative without having internal ideas and shape them in external world. You can browse presets and go where they lead you... that's creative also. But I was addressing the specific situation when you're trying to recreate your internal ideas with the sequencer.

Other than that I agree with you. Creativity should be fun in the first place. So if hard learning isn't your definition of fun... than that's no way to do it           "It occurred to me by intuition, and music was the driving force behind that intuition. My discovery was the result of musical perception"

Albert Einstein, speaking about his theory of relativity
Freeflow
IsraTrance Full Member

Started Topics :  60
Posts :  3709
Posted : Jan 12, 2007 18:28
Quote:

On 2007-01-12 17:52, shamantrixx wrote:
Well it look as you have forget what was the initial reference point. I was talking about how to externalize your musical ideas. The sound that you create in your imagination can get externalized only if you know how to use tools. Otherwise you'll have to make some compromises and accept many "second best" solutions.



yes that is true, like you you say, you need to know the tools and this takes time.

Quote:
Of course, you can be creative without having internal ideas and shape them in external world. You can browse presets and go where they lead you... that's creative also. But I was addressing the specific situation when you're trying to recreate your internal ideas with the sequencer..



as a sound-designer or a composer. if you are all about tweaking sounds then you need knowledge about synthesizers, FX and releated tools. As a composer you need to know about tone systems and know how to play instruments. so it depends on the goal and what you want to achieve. but both ascpects takes alot of time and practise.

Quote:
Other than that I agree with you. Creativity should be fun in the first place. So if hard learning isn't your definition of fun... than that's no way to do it



hard learning is very fun at times, its the reward that is fun, but its also tendious and frustrating at times, so you need to have some fun from time to time and just use the tools to the extent you know.
Newbie2006
IsraTrance Junior Member
Started Topics :  11
Posts :  29
Posted : Jan 13, 2007 03:52
Thanks! I guess I gotta get back to wheel and drive until I get to my destination.
Trance Forum » » Forum  Production & Music Making - What do you do for inspiration?
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