Trance Forum | Stats | Register | Search | Parties | Advertise | Login

There are 0 trance users currently browsing this page and 1 guest
Trance Forum » » Forum  Production & Music Making - Vynil deepness and warmness
← Prev Page
1 2 3 4 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon
Author

Vynil deepness and warmness

b0Lt


Started Topics :  7
Posts :  112
Posted : Mar 15, 2012 18:02
Quote:

On 2012-03-12 07:03, Taisto wrote:
Quote:

On 2012-03-11 19:53, b0Lt wrote:
are you effin kidding me ? what do you think all those PLUGINS will add ? yea right... digital noise !

get a tape machine, or record to band for this "fatness" you searching for, or send to a mastering studio with those analog hardware. otherwise i really dont see why adding DIGITAL NOISE with those plugins.



What i mean is, noise is little bit more complicated thing than just simple word noise, as i understood from your post.. It is more deeper and wider and it act differently all the time. It LIVES, thats why.. Movement, character, attention, richness, fullness, clearness.. Those words dont mean nothing?



no mate, not really, since these terms are fully subjective and material-dependent! companies around the world, are just hunting people like you, trying to convince you, they will add "sparkle" and "warmess" to your digital audio. dont get blundered. all this sparkle and warmness are analog artifacts, and every analog machine will produce another type of artifact, bc every piece of gear built produces thermal disortion.

the MAGIC (oh god) lies in the summary! when all this analog equipment are coupled and are working together, you can hear it, because all different artifacts are added together! one machine attenuates the mids, another has a nice effect on the 100hz, another one produces just a good topend.. the MAGIC lies in the combination of all this! so you CANT use just a piece alone get this "magic"!

one more thing: it is digitally impossible to recreate real world cuircuit artifacts that will match 100% together, nor is it physically impossible to recreate the same in the physical world. maybe the engineer uses this compressor for about 20years, and this only unit will sound like this!
Alien Bug
IsraTrance Junior Member

Started Topics :  27
Posts :  682
Posted : Mar 15, 2012 19:54
Quote:

On 2012-03-15 18:02, b0Lt wrote:
one more thing: it is digitally impossible to recreate real world cuircuit artifacts that will match 100% together, nor is it physically impossible to recreate the same in the physical world. maybe the engineer uses this compressor for about 20years, and this only unit will sound like this!



some years ago people think that see someone live (by videostream) from the other side of the world are impossible

maybe you can't 100% copy analog gear to digital for now, but who cares?
this topic is about how to make warm "analog" sound (not "how to copy analog gear sound of la2a")- so, it is possible to do that.

about noise simulation - its not that hard to make something more than static digital noise. now easily possible to emulate noise of a specific device. someone must be really stubborn to not to believe that it is possible.
wake up! this is XXI century, were going to make games with realistic 3d graphic (apparently a matter of max. 50 years), so i think that analog sound emulation is possible           http://www.beatport.com/release/cross-the-atoms/1042450
http://soundcloud.com/alien-bug
http://www.facebook.com/ali3nBug
b0Lt


Started Topics :  7
Posts :  112
Posted : Mar 15, 2012 21:37
i guess you never had any physics lesson.. there are so many emulations out there (and good ones, look at urs, or fabfilter saturn) but the behavior in relation to the material can only be guessed by machines. it simply doesnt follow REAL LIFE PHYSICS, thats why it isnt possible to recreate it.

tell me then in 2012, why many ppl are still using analog devices ?
Upavas
Upavas

Started Topics :  150
Posts :  3315
Posted : Mar 15, 2012 21:40
Quote:

On 2012-03-15 21:37, b0Lt wrote:


tell me then in 2012, why many ppl are still using analog devices ?



A very good question indeed ! Simple, because the emulators just don't do it as good as the analog gear, period           Upavas - Here And Now (Sangoma Rec.) new EP out Oct.29th, get it here:
http://timecode.bandcamp.com
http://upavas.com
http://soundcloud.com/upavas-1/
Albertos
Albertos

Started Topics :  58
Posts :  269
Posted : Mar 15, 2012 22:33
Quote:

On 2012-03-15 21:40, Upavas wrote:
Quote:

On 2012-03-15 21:37, b0Lt wrote:


tell me then in 2012, why many ppl are still using analog devices ?



A very good question indeed ! Simple, because the emulators just don't do it as good as the analog gear, period



be sure...that its true ! But we talking about how to get that hot sound effects in 21cen. with modern vst'fx's !
I have a question how do you think if i will get some juno synth proccesed via tape machine compressed with analogue comressor(with fu-ng hot sound) and recorded into sample pack for kontakt! I will get some warmness ???? maby play some chords ??? and what about to combine it with some flange or phaser effects ???? Thats what i'am talking about in 21 century warmness man ! Be careful to say that we don't have technology to recreate that hot sound ! We don't have to get analogue instruments if we have their soundwaves ! But its not general ...
I heard from some one that he got some analogue impulses for reverb ! I don't know nothing about...that impulses , but its works something like vst with some recorded samples inside combined with digital reverb ...something crazy i guess ...
what about analogue tape delay simulation plugins ? Someone try it ?          www.soundcloud.com/albertos_music
http://www.beatport.com/release/on-the-waves/814568
Taisto
IsraTrance Junior Member

Started Topics :  16
Posts :  252
Posted : Mar 16, 2012 00:13
Quote:

On 2012-03-15 18:02, b0Lt wrote:
Quote:

On 2012-03-12 07:03, Taisto wrote:
Quote:

On 2012-03-11 19:53, b0Lt wrote:
are you effin kidding me ? what do you think all those PLUGINS will add ? yea right... digital noise !

get a tape machine, or record to band for this "fatness" you searching for, or send to a mastering studio with those analog hardware. otherwise i really dont see why adding DIGITAL NOISE with those plugins.



What i mean is, noise is little bit more complicated thing than just simple word noise, as i understood from your post.. It is more deeper and wider and it act differently all the time. It LIVES, thats why.. Movement, character, attention, richness, fullness, clearness.. Those words dont mean nothing?





the MAGIC (oh god) lies in the summary! when all this analog equipment are coupled and are working together, you can hear it, because all different artifacts are added together! one machine attenuates the mids, another has a nice effect on the 100hz, another one produces just a good topend.. the MAGIC lies in the combination of all this! so you CANT use just a piece alone get this "magic"!





Yes thats right, like i said in the first place/post, combination matters, especially when using vst plugins. Analog gear has usually more wider punch and more colored character that their can produce fatter result with less gear. There is a lot of quality vst effects nowdays, even for free, but still i would say that highest results are reached by combination of both, hardware and software. If using only software it is software and never hardware, hard is hard.. there is a big difference. I wound say that todays opportunities are better that ever when you can use both, quality hardware and quality software all together. Getting more deeper/colored results.
b0Lt


Started Topics :  7
Posts :  112
Posted : Mar 16, 2012 00:26
exactly taisto, thats what im trying to say! instead of tryin to get some emulations done, get the real thing, and then add some software fx.

@albertos i think that would be some convolution reverb impulse response. these are real life recordings of varius acoustical characteristica.
Taisto
IsraTrance Junior Member

Started Topics :  16
Posts :  252
Posted : Mar 16, 2012 00:46
Quote:

On 2012-03-16 00:26, b0Lt wrote:
exactly taisto, thats what im trying to say! instead of tryin to get some emulations done, get the real thing, and then add some software fx.




Cool. I must be missing something before, maybe the finn language..
I'm totally 50% hardware, i just got lexicon MX200 reverb unit, even there is such a nice vst reverbs too.. There is a vst controller coming with the unit.. and lot of extra effects too inside it, even those two channels go to reverb sends. I could try one from the unit and one vst software together and saving one channel to another effect from unit.. let see.
Alien Bug
IsraTrance Junior Member

Started Topics :  27
Posts :  682
Posted : Mar 16, 2012 13:47
Quote:

On 2012-03-15 21:37, b0Lt wrote:
i guess you never had any physics lesson..



I guess that you've never heard that human hearing is poor and very easy to deceive him
I just want to note that similar effects can be achieved digitally. in well produced mix, of course.


that what you write is sick. Do you really think that a well-sounding with all the warmth song, you can do just on analog gear? I bet that you not once did you think of the song that you notice as warm-sounding was made on the digital equipment. paranoid you cling to the fact that only analog can give such effects. except that they often forget the many elements in the mix is removed, not to mention the noise...
I think that in blind tests you often failed to differentiate tracks made on analog hardware from those made on digital emulations. whether in fact you are able, listening to the mix, capture what has been passed by which equipment and its date of manufacture?
I ask: If only analog sounds so wonderful, why even Bob Katz uses digital plugins for mastering?


So I understand that your only advice is to Albertos purchased now a truck of equipment to get the warmth and depth in his tracks? this is paranoia...           http://www.beatport.com/release/cross-the-atoms/1042450
http://soundcloud.com/alien-bug
http://www.facebook.com/ali3nBug
Alien Bug
IsraTrance Junior Member

Started Topics :  27
Posts :  682
Posted : Mar 16, 2012 14:09
Quote:

On 2012-03-16 00:26, b0Lt wrote:
exactly taisto, thats what im trying to say! instead of tryin to get some emulations done, get the real thing, and then add some software fx.

@albertos i think that would be some convolution reverb impulse response. these are real life recordings of varius acoustical characteristica.



oh yeah? first you write of the wonderful world with infinite possibilities of analog gear. and now you recommend a digital reverb with static ir? to achieve the warmth?
it is rerally strange. after all, biggest disadvantage of IR is that it is a single static shot, contrary to what you just praises in analog world...
          http://www.beatport.com/release/cross-the-atoms/1042450
http://soundcloud.com/alien-bug
http://www.facebook.com/ali3nBug
b0Lt


Started Topics :  7
Posts :  112
Posted : Mar 16, 2012 14:33
its just an explanation, thats what he was asking for. stop buggin me like a prick. wanna take this discussion to gearslutz ?

you really dont get it. bob dont uses 100% digital plugins for mastering. all his prism and maselec gear are then dustbringers or what ?

alien bug.. get away from your computer, and get into a recording studio. maybe then you stop talking shit...
Quote:

On 2012-03-16 14:09, Alien Bug wrote:
Quote:

On 2012-03-16 00:26, b0Lt wrote:
exactly taisto, thats what im trying to say! instead of tryin to get some emulations done, get the real thing, and then add some software fx.

@albertos i think that would be some convolution reverb impulse response. these are real life recordings of varius acoustical characteristica.



oh yeah? first you write of the wonderful world with infinite possibilities of analog gear. and now you recommend a digital reverb with static ir? to achieve the warmth?
it is rerally strange. after all, biggest disadvantage of IR is that it is a single static shot, contrary to what you just praises in analog world...


aje
IsraTrance Full Member

Started Topics :  99
Posts :  1145
Posted : Mar 16, 2012 15:01
PISSING CONTEST!!! Get out the popcorn           Check out my album: http://www.ektoplazm.com/free-music/gay-satanic-hippie-tiefenrausch
Alien Bug
IsraTrance Junior Member

Started Topics :  27
Posts :  682
Posted : Mar 16, 2012 15:58
nah, you b0lt just dont get what i want to say. i never wrote that Bob uses only plugins, i dont know where you read this. maybe if you read my post calmly, slowly, then you would understand what i want to say.
i know that it is possible to get warm sounding tracks in digital domain. i will not forcing you to believe in it anymore.. can we stop at this point? ok?

EOPC           http://www.beatport.com/release/cross-the-atoms/1042450
http://soundcloud.com/alien-bug
http://www.facebook.com/ali3nBug
makus
Overdream

Started Topics :  82
Posts :  3087
Posted : Mar 20, 2012 14:57
warm is just another word for dull. roll off some high frequencies           
www.overdreamstudio.com
Taisto
IsraTrance Junior Member

Started Topics :  16
Posts :  252
Posted : Apr 3, 2012 07:17
Quote:

On 2012-03-20 14:57, makus wrote:
warm is just another word for dull. roll off some high frequencies




Are you using same EQ on everything then? If there is no difference in warmness between them.. Warmness also means color in here.

I think this warmness is just a matter of taste thing, some like ice cream when other prefer hot chocolate.           - - - - -
- - - -
- -
-
Trance Forum » » Forum  Production & Music Making - Vynil deepness and warmness
← Prev Page
1 2 3 4 Next Page →
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon


Copyright © 1997-2025 IsraTrance