knocz
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Posted : Sep 2, 2012 18:04
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Hi!
Well, if your mix sounds thin, you might not taking full advantage of the frequency spectrum. By adding noise to the whole tune, you are adding some energy to the spectrum (I'll consider the noise occupies the whole spectrum), thus giving your mix more energy -> the speakers are jumping in and out more!
But if your noise has bass frequencies, it will collide with the kick and bass. Two options: side chain the noise with the kick + bass buss, or eq the noise to remove unwanted frequencies.
It'll work, but you could also take better advantage of the frequency spectrum while engineering your leads and sounds.
I use noise, of course I use noise! Many wicked psy leads are nothing else than noise (as in unpleasant sounds, squeaks, etc). But I don't just slap a noise on your track and loop it till the end, that's dull (and that's probably why you want the noise to be inaudible: but on a PA system, you will hear it so bad). Play with the noise to make it do something, making it interesting.
Simple tip: use a gating effect (like the mgTriggerGate) and a band pass filter on the noise, with some LFO on the filter cut frequency, and automate that frequency knob like a rubber man dancing.
What's really important while playing with noise is rhythm, as a rhythmic noise can be very pleasant. I usually try to achieve noise or noisy sounds, by adding a ton of distortion, heavy FM synthesis, or a noise generating oscillator. The rhythm here (with noise) is to play with the noise, and also with the silence in between the notes.
Also, many percussion thingies (rhythmic base instruments) are synthesized using noise, and focus on having lots of transients, decaying to -inf, with a very shallow sustain or release.
  Super Banana Sauce http://www.soundcloud.com/knocz |
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