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The hardest thing to learn about psy production.

Soundmagus
IsraTrance Full Member

Started Topics :  67
Posts :  633
Posted : Jun 28, 2012 03:41
Overall vibe
story telling
originality           Check out my site for Video tutorials and other tips & Tricks

http://www.music-production-videos.com
Bipolar
IsraTrance Full Member

Started Topics :  78
Posts :  490
Posted : Jun 28, 2012 03:51
The hardest thing to learn, is learning how to make a fat delicious bassline!!!
Supa Tu Zill
IsraTrance Junior Member

Started Topics :  25
Posts :  86
Posted : Jun 28, 2012 07:53
Mixing melodies and fx...           Jonesy
Moss
IsraTrance Junior Member

Started Topics :  42
Posts :  132
Posted : Jun 28, 2012 08:38
Hardest thing for me is fat atmosferes and percussion lines.
I struggling with those two things since I start with producing(1year )
I agree with accidus,Psy trance is the hardest genre to produce beacouse there are so many layers U must combine to create powerfull track and masterpiece.
My personal opinion is:DARK PSY is the most complicated genre to produce...There are so many fucking layers..
btw...
If someone have some idea how to master perc and atmo Ill be very appreciate....
Equilizyme
IsraTrance Junior Member

Started Topics :  19
Posts :  593
Posted : Jun 28, 2012 09:56
Moss - I agree that dark has the most intense layering generally. And when morning styles learn from intense layering and incorporate it into themselves it is ultra bad ass
          --
http://soundcloud.com/equilizyme
--
makus
Overdream

Started Topics :  82
Posts :  3087
Posted : Jun 28, 2012 13:14
For me the biggest thing is figuring out how to make the track 'work', both on the dancefloor and in one's head. I think this is the most important part in psytrance.

I see that improving production might be an infinite process. It is going this way not only because you get new experience and knowledge, but it is also tightly tied with getting new equipment and software, better room, better acoustics. And when you think your kick and bass is finally fine, after you get better acoustics and monitoring you always know how to improve it even better, and voila, the kick and bass are not fine again! Next twist of the evolution spiral

This is a self-evolution that is connected to the musical culture and education, developing and training the ear, getting new influences from genres within trance culture and working on other musical styles too.

The biggest fail there is the confidence that you are fine, already.


Quote:

On 2012-06-27 22:15, aciduss wrote:
would you agree if I said that psytrance is harder to make than many other genres?



It depends. Generally, I would say no, but I am in trance production for quite a long time and might be that my point isn't that objective.
          
www.overdreamstudio.com
Equilizyme
IsraTrance Junior Member

Started Topics :  19
Posts :  593
Posted : Jun 29, 2012 00:23
Quote:

On 2012-06-28 13:14, makus wrote:
I see that improving production might be an infinite process. It is going this way not only because you get new experience and knowledge, but it is also tightly tied with getting new equipment and software, better room, better acoustics. And when you think your kick and bass is finally fine, after you get better acoustics and monitoring you always know how to improve it even better, and voila, the kick and bass are not fine again! Next twist of the evolution spiral



+1, yes I am finding that it is always evolving too... at least there's always somewhere to improve to!           --
http://soundcloud.com/equilizyme
--
Nomad Moon
IsraTrance Full Member

Started Topics :  134
Posts :  1516
Posted : Jun 29, 2012 01:26
The hardest thing for me is trying not to hear every sound everytime, don't know if this happens to u guys but when i hear a pro's work, all seem in place, but u dont hear everything, there's sounds on top of each other coming and going, that's what really amazes me.
Oh and that sound after the break, damn it
Nectarios
Martian Arts

Started Topics :  187
Posts :  5292
Posted : Jun 29, 2012 05:23
Nothing is hard about learning psy production. I enjoy every second of learning it.
The best thing about it, is that the more I learn, the more I realize I have a lot more to learn. Its a never ending bliss of a journey in space and time.

Peace out.           
http://soundcloud.com/martianarts
klippel
Stereofeld

Started Topics :  91
Posts :  1153
Posted : Jun 29, 2012 08:25
Quote:

On 2012-06-29 05:23, Nectarios wrote:
Its a never ending bliss of a journey in space and time.

Peace out.




sounding like a stoned hippie right there mate

+ easy to say somthing like that with your learning curve ;-)

seriously: it is good advice in there what nectarios says: take it easy, do not pressure yourself, otherwise you get frustrated and find things "hard".
it is a process, it will take time, sometimes a lot of time.. but make it an experience. for me there is no such thing as the hardest. i agree with makus, making an interesting track which is nicely produced and "works" alltogether and tells a story is something that takes time or is "hard".. bringing all elements that create magic together is what is "hard". there is much great music that is shitty produced btw, so all engineering parts aside, magic lies not in technical aspects is what is good to have in mind imho.
          http://www.ektoplazm.com/free-music/stereofeld-frequenzwechsel
"I've always been a believer in musical repetition to draw in the listener and make the music hypnotic. Another thing I believe in is repetition." Alan Parsons
faxinadu
Faxi Nadu / Elmooht

Started Topics :  282
Posts :  3394
Posted : Jun 29, 2012 08:36
i wouldn't say psy is harder than other genres.

pop -








audio/visual awesomeness -






          
The Way Back
https://faxinadu.bandcamp.com/album/the-way-back
Nectarios
Martian Arts

Started Topics :  187
Posts :  5292
Posted : Jun 29, 2012 14:07
Quote:

On 2012-06-29 08:25, klippel wrote:

sounding like a stoned hippie right there mate


Came back from a secret party gig in the open fields, 4 hours north of Moscow, last weekend...had a nice open minding sugar cube that makes me all hippie talking I guess...nice fresh break from the heatwave of Athens
Quote:

On 2012-06-29 08:25, klippel wrote:
+ easy to say somthing like that with your learning curve ;-)


Well when I think about it, my learning curve started with my first encounter with Cubase on an ATARI ST in the mid/late '90s...that's like 15 years of messing around in a studio. Then went to university to properly study audio tech. I took my time and made sure I just enjoyed things. Some people just want to rush to the stage of making killer tracks and some do end up getting frustrated, which is besides the point as far as I am concerned.
Just take your time, the destination of killer production is not what is important, the journey of learning new things, getting excited by sound design, drum programming...etc, to the destination is what is important.

Peace out.
          
http://soundcloud.com/martianarts
pr0fane
Multiphase

Started Topics :  418
Posts :  3816
Posted : Jun 29, 2012 14:49
I basically find everything hard. The bassline. Percussion. Melodies. Arrangement. Harmonies. Interesting riffs. I'm struggling with it all, but think I'm learning new things each day

For psytrance in particular I must say the final 5-10% of the track is the hardest though ... making the ends meet and making a complete track. I've been making techno and progressive house as well, and I find the arrangement in those genres basically almost make themselves. When you have a solid groove, percussion etc the arrangement is quite easy to make ... on the other hand I'm struggling a lot more with the basics in those genres though - when you have less elements, all those elements really have to be perfect. In psytrance/trance it's easier get a somewhat nice sound with just some delay and reverb           DJ pr0fane (Iboga Records) | Multiphase
www.sunrisesupplies.com | www.iboga.dk | www.soundcloud.com/pr0fane
Babaluma
IsraTrance Junior Member

Started Topics :  18
Posts :  729
Posted : Jun 29, 2012 16:13
i don't really know because i don't make psy, but i'd say, from listening to a lot of newer stuff recently, that it would probably be coming up with original ideas whilst still staying within the framework of what psy actually is. a lot of the stuff i am hearing now would have sounded old ten years ago...

it might just be my taste though. i still prefer listening to my old tip and dragonfly compilations, to anything else i've heard since (with perhaps the exception of son kite). i probably need to investigate more though. i'm really not a fan of the ultra heavily limited stuff that i hear these days.           http://hermetechmastering.com : http://www.discogs.com/artist/Gregg+Janman : http://soundcloud.com/babaluma
aciduss
IsraTrance Full Member

Started Topics :  112
Posts :  1490
Posted : Jun 29, 2012 17:57
Oh come on... of course everything is about experience and taking it easy but there is in fact stuff that is harder than arranging notes on the piano roll.

Personally I don't feel like rushing at all... I've been into this for like 6 years now, dedicating almost all my free time after a pressing day job, spending all my money on gear and books and stuff related to this activity however I don't think I'm ready to release anything yet nor I feel any rush to become a killarg act already.

My music barely gets to compilation level someone recently said hehe... and yeah sometimes I get frustrated but just as any of you do then I get patiently on the job of polishing my turds again.

I enjoy a lot the process of learning and I've learned so much that I wouldn't believe I could do this music if I showed to the 6yr ago me.
But man there is hard stuff to get... like for example ever since I posted that thread on making "original breaks" I've practiced so much and met some guys that are very very good at this and I'm just starting to tame those damn drum n fx fills just the way I want, understanding everything behind how to properly push the sound before a bassdrop and this is much moar hard as say for example laying out an arpeggio and modulating the cutoff.

So technically IMHO there are harder stuff to make in production (as in any other skill dependent activity like playing the piano, skateboarding, graffiti, cooking, etc.)

I would agree with pr0fane on the final 10-5% of the track, all the fairy dust and making everything sit well is a bit harder in psy than other genres.

Also the build ups and drops on psy sound easy and cheesy but getting them neat and tight and a bit original other than kick machinegunery takes a lot of time and effort.

I think all activities that require this kind of learning and skill development are similar in a way, it takes a lot of time and dedication to get good at it, still special tricks that demonstrate this developed skills are harder to learn and perform than the bread and butter stuff.

I like challenges so hard to make stuff is appealing to me... at the end I get to learn a lot by trying and failing and most of the times I get very close to the results I was aiming for.
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