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That rising sweeeeeepppp

Nomad Moon
IsraTrance Full Member

Started Topics :  134
Posts :  1516
Posted : Aug 10, 2007 15:15
Probably it has been aswered many times but i was palying around with albino 2 , prob the vst i know best , and talking with a friend on msn , he's a big synhtesis fan and he was trying to explain how u do these thin sweeps the come before a great blast ,but i couldn't get it right, the i tried it was a simple pad and then an LFO routed thru pitch but couldnt get it right.
Can u explain what i been missing?
take care
psylevation
IsraTrance Full Member

Started Topics :  52
Posts :  841
Posted : Aug 10, 2007 15:42
are you talking about using an envelope to do a high pass filter sweep? You can use an envelope, but an easier way would be to just assign the modwheel to the Cutoff 1, then move the modwheel as the part plays to have the fliter cutoff move up till the sound becomes very thin. Record the automation and you're done...           ~Airyck~
~Unoccupied Mind ~
Psyowa!
Meta
Meta/Boomslang

Started Topics :  24
Posts :  1045
Posted : Aug 10, 2007 21:05
Quote:

On 2007-08-10 15:15, Nomad Moon wrote:
i tried it was a simple pad and then an LFO routed thru pitch but couldnt get it right.




You've already got the basic idea. Maybe try it using something simpler like Synth1 for starters.

That was the first synth I programmed myself to do the sweep/rise/gold ray thing you're describing. I usually just end up pitch bending long audio sounds though.           http://soundcloud.com/aeon604
http://www.metaekstasis.com/
http://the1134.com/
sy000321
IsraTrance Junior Member

Started Topics :  46
Posts :  1142
Posted : Aug 10, 2007 21:35
http://aycu20.webshots.com/image/26059/2003652174769969109_rs.jpg

it's that easy

notice most modulations are off and only OSC2 is being used

it should give you a rising pitch for at least 13 secs

if you want a faster slide, tweak the A(ttack) in the filter and m.env envelope

to enhance this simple pacth, play around with unison/detune, filter settings, change OSC2 wave, etc, etc

this sounds better layered with other sounds

          roll a joint or STFU :)
Nomad Moon
IsraTrance Full Member

Started Topics :  134
Posts :  1516
Posted : Aug 10, 2007 22:37
Cool!!!
thanx friends , i'll check this tomorrow and tell u how it went

take care


"ONE WEEk TILL FREEEDOOMM"
astrotec


Started Topics :  7
Posts :  193
Posted : Aug 11, 2007 04:58
don't forget to set the LFO to retrigger after routing it to pitch. or just draw the pitch bend in the midi file.
sy000321
IsraTrance Junior Member

Started Topics :  46
Posts :  1142
Posted : Aug 11, 2007 06:21
no need for that, the pitch env is handling the sweep           roll a joint or STFU :)
MadScientist
IsraTrance Full Member

Started Topics :  97
Posts :  1220
Posted : Aug 11, 2007 14:50
I'm doing my sweeps with soundforge

the good thing about it is that you can make endless sweeps for really long breaks and you got also more control about it than with a synth imo!

you simply make a new empty wav, click on synthesis -> simple synthesis, then you select the waveform you want to have, the length of the sample, AND start and end frequency...you can also select something like a low-sweep filter there (dont recall how its exactly called now) so the high freqs of the sweep are not soo crushing...

what I usually do then is putting a big chorus on it with relatively low rate, and after that I pitch bend the whole thing from -12 to +12 (usually with a progressive curve), so the sweep is even bigger, and the chorus increases its rate over time

than you got the main thing done already...after that you can wrap fx on it as you like (defenately eq, I mostly also use some big reverb and some limiting)

done
          https://soundcloud.com/hazak

"Have you ever had that feeling where you're not sure if you're awake or still dreaming?"
"Hmm, yeah... All the time, man - it's called mescaline. The only way to fly!"
Greententacle
IsraTrance Full Member

Started Topics :  53
Posts :  323
Posted : Aug 11, 2007 17:01
Thankx Mad, very good idea!
sy000321
IsraTrance Junior Member

Started Topics :  46
Posts :  1142
Posted : Aug 11, 2007 17:07
using soundforge is also a viable ideia

i've done that but with no good results, if not applying loads of FX after

using a simple VST like synth you got unison and chourus/flanger and you can tweak the sound much further while mixing with other elements.

the key to sounding good is to custom every patch to the tracks its being used

also pitchshifting is a good away to fry your ears, be carefull with those freqs above 10k to 20k
          roll a joint or STFU :)
MadScientist
IsraTrance Full Member

Started Topics :  97
Posts :  1220
Posted : Aug 12, 2007 00:28
yeap you defenately need to apply some fx...not loads, but the right ones defenately

I usually also apply the spread of soundforge when all pitching is done...automated, going from most - to most +

pitchshifting I also like, but just with the finished wav in the sequencer as an effect u know...not always on the whole sweep

but its all about tastes...I also do a new sweep that way for each track           https://soundcloud.com/hazak

"Have you ever had that feeling where you're not sure if you're awake or still dreaming?"
"Hmm, yeah... All the time, man - it's called mescaline. The only way to fly!"
MadScientist
IsraTrance Full Member

Started Topics :  97
Posts :  1220
Posted : Aug 12, 2007 00:28
sorry double post           https://soundcloud.com/hazak

"Have you ever had that feeling where you're not sure if you're awake or still dreaming?"
"Hmm, yeah... All the time, man - it's called mescaline. The only way to fly!"
spinnx


Started Topics :  0
Posts :  8
Posted : Aug 12, 2007 01:52
The Easiest Way To Do It The Length And The Way U Want It Is ....
1)Open Soundforge And Click New In The Window That Opens Up Let The Sample Rate Be 44,100, Bit Depth 16 Bit And Channels Mono.
2)Go To Tools Synthesis Then Click Fm....
In The Window That Opens Up Make The Wavform Length 10 seconds..In Operator Shape Make It White Noise..click OK...
3)Man I Forgot There is A Video How To Do It
here-->>http://www.youtube.com/watch?v=5D0EnK51N3I..
Let Me Know If This Is What u Were Looking For!!!!
Cheers!!!
spinalpuppet


Started Topics :  3
Posts :  87
Posted : Aug 12, 2007 02:03
Quote:

On 2007-08-11 06:21, sy000321 wrote:
no need for that, the pitch env is handling the sweep



yea this should be the easiest way purely synth wise. any synth with a p env, set the env to +, set the attack to super long...viola. an lfo i would think would be more of a pain in the ass to control.
MadScientist
IsraTrance Full Member

Started Topics :  97
Posts :  1220
Posted : Aug 12, 2007 02:57
Quote:

On 2007-08-12 01:52, spinnx wrote:
3)Man I Forgot There is A Video How To Do It
here-->>http://www.youtube.com/watch?v=5D0EnK51N3I..



this way sux a bit imo...needs lots of fx work either, and using 2 progs for it looks like a bit of pain in the ass

I would stick just with soundforge for it...oh and btw, dont just take white noize for it...u can get great stuff also out of simple sawtooth or triangle waves           https://soundcloud.com/hazak

"Have you ever had that feeling where you're not sure if you're awake or still dreaming?"
"Hmm, yeah... All the time, man - it's called mescaline. The only way to fly!"
Trance Forum » » Forum  Production & Music Making - That rising sweeeeeepppp

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