Author
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Tau drama
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Meta
Meta/Boomslang
Started Topics :
24
Posts :
1045
Posted : Jul 4, 2005 03:42
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shamantrixx
Started Topics :
7
Posts :
549
Posted : Jul 4, 2005 14:32
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yes... and you first have 2 figure out is the certain vst key sync or not.
beside that... vst plugs are generaly nice looking with few cool presets but not so user friendy once you try to tweak the sound. each vst has a different interface and most of them are way 2 complicated because they mimic the real devices. so it consumes time without resaults that you would expect after spending so much time.
but that's just my impression of course. i prefere reason because it's based on rack interface and connecting hundreads of devices is no trouble for your cpu. of course, i allways rewire 2 cubase and cubes runs on creamware scope. so this way i get the best from reason, cubase and scope.
  "It occurred to me by intuition, and music was the driving force behind that intuition. My discovery was the result of musical perception"
Albert Einstein, speaking about his theory of relativity |
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Jul 4, 2005 16:37
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sy000321
IsraTrance Junior Member
Started Topics :
46
Posts :
1142
Posted : Jul 5, 2005 18:32
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Quote:
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On 2005-06-02 14:40, Colin OOOD wrote:
This is something that happens with all basic synths, analog, digital and VA alike, and is due to free-running oscillators. Basically, the oscillators are always oscillating, even when no note is being played. This means that when a note is triggered we hear the waveform start from whichever position it happens to be at at the time. If the oscillator waveform is at the top of its travel the note will come in with a nice sharp hard 'bite'; if it's at zero when the note is triggered the rise-time of the waveform is added to the attack of the note, giving a 'softer' attack. This is much more noticable with bass notes as the waveform is much slower at low pitches.
The solution is either to record a section of the riff, edit out a note you like the sound of for each pitch you use, and build a multisample in eg. Kontakt or Halion, or use a synth which can sync the oscillator waveform to key triggers. Z3ta+, Pentagon and Vanguard are three examples of synths that can do this.
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have you tryed Vanguard? It has an option to retrigger OSC at the note on.
Joao
  roll a joint or STFU :) |
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sy000321
IsraTrance Junior Member
Started Topics :
46
Posts :
1142
Posted : Jul 5, 2005 18:35
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Quote:
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On 2005-07-04 14:32, shamantrixx wrote:
beside that... vst plugs are generaly nice looking with few cool presets but not so user friendy once you try to tweak the sound. each vst has a different interface and most of them are way 2 complicated because they mimic the real devices. so it consumes time without resaults that you would expect after spending so much time.
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well... they mimic hardware and every synth is kind of unique (off course there are DX clones and Nord clones, etc).
Go figure Synth 1 VST and DiscoDSP are very alike (they are trying to cone the nords)
but yes, i agree there should be a standard in the interface for interesting things like: what happens when you double click a button? how to get the button to go to the patch preset, etc, etc...
joao  roll a joint or STFU :) |
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sy000321
IsraTrance Junior Member
Started Topics :
46
Posts :
1142
Posted : Jul 5, 2005 18:48
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Quote:
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On 2005-07-04 03:22, MoDu wrote:
Quote:
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On 2005-06-02 14:40, Colin OOOD wrote:
This is something that happens with all basic synths, analog, digital and VA alike, and is due to free-running oscillators. Basically, the oscillators are always oscillating, even when no note is being played. [...]
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What nonsense is this?
Are you saying that an oscilator playing something like a sine wave is only listenable when the wave is coming down? Do you have any respect for the music theory of for that matter physics??
This is obviously a hardware/software issue, not a wave going up(funny how a 50 h/z wave takes almost a second to go up).
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nope... Modu, you're the uneducated here... colin is right and there's 50 cycles during a second at 50Hz (that's what 50Hz means).
but no problem we are here to help...
  roll a joint or STFU :) |
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MoDu
Started Topics :
0
Posts :
36
Posted : Jul 21, 2005 03:00
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exactly, and the MINIMUN frequency(it's about as low as you can hear the "humpf") is 50Hz, so it takes 1/50 of a second for a full cycle, I can hardly see how that can havy anything to do with no hearing sound.
But since Aeon as answered this question, i'll let you pass
cheers |
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sy000321
IsraTrance Junior Member
Started Topics :
46
Posts :
1142
Posted : Aug 1, 2005 12:45
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nope... you can hear down to 20hz
  roll a joint or STFU :) |
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Aug 1, 2005 16:05
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Quote:
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On 2005-07-21 03:00, MoDu wrote:
exactly, and the MINIMUN frequency(it's about as low as you can hear the "humpf") is 50Hz,
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well no.. it is 22hz-22000hz
50hz is where most cheap monitors stop let u know whats the diffrence.
also acoustics can make u change all u thought of 50hz
  www.sattelbattle.com
http://yoavweinberg.weebly.com/ |
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