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Trance Forum » » Forum  Production & Music Making - star wars samples
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star wars samples

neuromantik
IsraTrance Junior Member

Started Topics :  28
Posts :  593
Posted : Jan 9, 2006 17:43
Ok, I'm only posting here because I've scoured the net for over a month to no avail. I realise that what I will be asking is touchy legally but please bear with me.

Ok now I want to sample a PC game "Star Wars: Knights of the Old Republic". I use a lot of video game samples in some of my productions (doom3, hl2) and I wouldn't mind having a couple star wars ti-fighter effects in my prods and I would prefer sampling from a game and NOT from the movies (Star Wars movies have a soundtrack playing in the background about 90% of the time).

Now here is the deal, there are a bunch of wav and mp3 files but they are all protected in some way with a lot of NOISE. Yes you heard me, they all sound like LOUD NOISE. So yes I've gathered that perhaps they are being transformed somehow during playback. Now I was wondering if anybody has encountered this problem and found a workaround. Say perhaps the key used to encrypt the samples. I'm a pretty good programmer (that is my job) so lay whatever you know technically on me.

I'm sorry if this post is a little OFF-TOPIC, but I make music with samples and these seem like nice untouched samples Now if only I can listen to them
fregle
IsraTrance Junior Member

Started Topics :  11
Posts :  982
Posted : Jan 9, 2006 18:44
hmmm, they put some kind of decription on it, and very probably - like in most games - they used they're own proprietary compression so you won't find a decompressor for it, unless someone made it seperately from the company. I seriously doubt that because KOTOR is not high profile enough for people to start messing around with it on they're own time (although you never know, it takes only one good programmer who loves the game...). You will probably have to record straight out of the game... Which is not such a gigantic problem i hope?
mescarajah


Started Topics :  4
Posts :  25
Posted : Jan 12, 2006 00:27
Connect your waveout in to a another pc (wave in), or any recorder and record these sounds from the game - ( if they play separate offcourse - wihtout other sounds at the same time ) ehhehe.... Or just run a wavelab, press rec, and rec a big wave with game - sounds, then edit this file

I was recording like this the music from NFS3 years ago to have it in mp3
Trance Forum » » Forum  Production & Music Making - star wars samples
 
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