Author
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speed up a sample
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Ruffon
Started Topics :
9
Posts :
37
Posted : Jan 22, 2017 21:58:29
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hi folks,
(cubase)
how can speed up a sample without adding a temp channel?
I mean like when you are djing on some cool 2000er and you can slow it all the way down and speed it up again?
this efx recreated in cubase how?
thanks in advance |
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vipal
IsraTrance Full Member
Started Topics :
123
Posts :
1397
Posted : Jan 23, 2017 17:42
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frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Jan 25, 2017 15:16
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this and in Cubase you also have the "Process>Pitch Shift" option, where you can choose the envelope option. but then, you're limited to just 16 semitones either way, although you can repeat this process as many times as you like. |
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Ruffon
Started Topics :
9
Posts :
37
Posted : Feb 14, 2017 10:53
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not useful =( |
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frisbeehead
IsraTrance Junior Member
Started Topics :
10
Posts :
1352
Posted : Feb 16, 2017 01:37
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Quote:
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On 2017-02-14 10:53, Ruffon wrote:
not useful =(
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That's what's due to happen when you're not specific enough...
Let me give you an example:
This might be what you want, and it's for Cubase:
https://www.youtube.com/watch?v=hESxUqxvvHA&t=6s
But you may or may not have that version. This would work for any sampler with similar functionality though.
The Process>audio>pitch, if you uncheck "time correction", then it will create a shorter or longer sample depending on whether you transpose it upwards or downwards. If you quickly alternate between a "duplicate" command and this (provided you create a keyboard shortcut for it), you'll be able to make the effect you want.
Needless to say, the effect is smoother if you don't jump up or down too drastically, even though you can get away with it for a quick roll effect - if that's what you're looking for.
Cheers
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