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Soundforge for mac?

sideFXed
IsraTrance Junior Member

Started Topics :  22
Posts :  430
Posted : Oct 30, 2009 14:31




hehe, this solution actually works for just about every synth.

          soundcloud.com/epsylohm
soulfood
IsraTrance Junior Member

Started Topics :  10
Posts :  875
Posted : Oct 30, 2009 21:42
Quote:

On 2009-10-30 14:31, sideFXed wrote:
http://www.vimeo.com/7111240

hehe, this solution actually works for just about every synth.






That's a pretty solid tutorial. Cheers for that
Nectarios
Martian Arts

Started Topics :  187
Posts :  5292
Posted : Oct 30, 2009 22:40
Quote:

On 2009-10-30 08:56, Greententacle wrote:
Sorry guys,
please stop "use better this and that tool",
iam searching for a program like soundforge for mac,if you know one please tell,if not stop posting.

Cheers



Just going to share something I picked along the way my self. You will get a much better idea and teach your self a lot more about making kicks if you have something that you can tweak in real time in the tune to understand what kind of kick works well, instead of making a kick in soundforge that might sound great on its own, but when you import it in your track you might find that it sounds completely out of place with what is going on in the track.

Have you had a go at Ultrabeat? If not check it out, if you still find your self lost with all the parameters, PM me and I'll send you some ultrabeat .cst files on msn and have a chat about things to get you started.           
http://soundcloud.com/martianarts
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Oct 30, 2009 23:45
why always make the kick according to the bassline? make a great kick then make a bassline that sound good with it, sound more logical to me
soulfood
IsraTrance Junior Member

Started Topics :  10
Posts :  875
Posted : Oct 30, 2009 23:47
Kicks are more flexible thans basslines.
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Oct 30, 2009 23:54
humm i don t think so ,in my experience making a good kick is harder than making a good bassline and the kick is really what make a bassline shine. you can see it with all the people complaining about their bassline ,looking for bassline synths, i wouldn t be surpised 3/4 of their troubles come from the kick and not the synth they use for bassline.
i just find it natural to work that way, would you start a techno or dnb tune with the bassline? i guess no ,i would need a good kick first then process the bassline according to the kick ,i find it more easy that way
soulfood
IsraTrance Junior Member

Started Topics :  10
Posts :  875
Posted : Oct 31, 2009 00:36
Yeah but basslines only sound their best within a certain register.

Kicks can be manipulated to sound good at any pitch as long as they are still kicks afterwards.

Also if you were in a band recording a track, you're not going to rearrange your whole ensemble just because you can't be bothered tuning your kick are you?
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Oct 31, 2009 00:43
yes you re right about that,but i find it more easy to choose the bassline note according to the kick (then fine tune the kick if needed), if i do the oposite it just take me more time and i m less happy with the sound in the end.(if the bassline sound good only on few notes it can be useful to check on good headphone it can be the room acoustic, it can change the attack and sustain maybe even the release of a bassline note )
soulfood
IsraTrance Junior Member

Started Topics :  10
Posts :  875
Posted : Oct 31, 2009 01:21
It's more to do with the texture of the waveform at different pitches than envelopes though.
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Oct 31, 2009 01:35
might depends the synth and the kind of bassline and offcourse taste ,as i like bassline from E to A# it s plenty of sweet spot that might explain why this technic work better for me .( when starting a project i dont say myself i m gonna make it in E for example, i ll just use the note where the kick and bass sound the best wihtout processing,before i was always fighting with that... i was like i wanna make my bass in f for my next track.. what the point... now if it sound good in A i just use A and thats all)
cyclone
IsraTrance Junior Member
Started Topics :  46
Posts :  101
Posted : Oct 31, 2009 15:12
Quote:

On 2009-10-30 22:40, disco hooligans wrote:
Quote:

On 2009-10-30 08:56, Greententacle wrote:
Sorry guys,
please stop "use better this and that tool",
iam searching for a program like soundforge for mac,if you know one please tell,if not stop posting.

Cheers



Just going to share something I picked along the way my self. You will get a much better idea and teach your self a lot more about making kicks if you have something that you can tweak in real time in the tune to understand what kind of kick works well, instead of making a kick in soundforge that might sound great on its own, but when you import it in your track you might find that it sounds completely out of place with what is going on in the track.

Have you had a go at Ultrabeat? If not check it out, if you still find your self lost with all the parameters, PM me and I'll send you some ultrabeat .cst files on msn and have a chat about things to get you started.



disco hooligan can you put some ultrabeats .cst files online for the rest of us to start with?its a lost with so many parameters...
Nectarios
Martian Arts

Started Topics :  187
Posts :  5292
Posted : Oct 31, 2009 15:23
might as well...

http://www.sendspace.com/file/b17rse

This is a kick I recently made for a new tune I am working, its quite bright, but this mix needs this kind of kick. The thing to check is the top oscillator. The bottom square is where the pitch "lands" (F) after its swept from A sharp 6.
How high you are going to start sweeping from is obviously going to give a louder "click" on the kick, but you also get to tune its click, along with the boom.
Check out envelope 1 and 4. envelope 1 is the envelope I use to create the slope which is going to modulate the sine. There are 3 dots that are essential, the one at the bottom (centre towards the left hand side) that sets how fast the envelope will reach its sustain stage, one of the 3 dots of the left hand side "x" axis that set the attack of the envelope modulation, that one is the complex one that gives you a zillion different kicks when you move it around, the the release part of the envelope, which gives you more control over the length of the pitch envelope modulation.

Envelope 4 controls the amp so you control the length of the kick and make sure there are no clicks on the end.

If you look at the Ultrabeat EQ I have boosted some 80Hz or so, which might have been too much, check on your speakers.

Now the EQs. Open all of them and start switching on and off the individual bands and listen to what they do. Then reduce the boosting on the top as this kick has a loud click, to make it less bright. Then depending on your mixes you might find that you need a bright kick, then again maybe not.

Last thing, this .cst file is for you only
Hit me up on msn if you have any questions.

Peace out.           
http://soundcloud.com/martianarts
Nectarios
Martian Arts

Started Topics :  187
Posts :  5292
Posted : Oct 31, 2009 15:52
Obviously a kick makes a lot more sense with a bassline underneath it, so here are a few seconds of a loop to get an idea of what I was aiming for when I was creating this kick.

http://www.sendspace.com/file/80rrqb
          
http://soundcloud.com/martianarts
Trance Forum » » Forum  Music Software - Soundforge for mac?
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