Author
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Sound Programming in Macromedia Flash
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s0ft
IsraTrance Junior Member
Started Topics :
42
Posts :
825
Posted : Jul 27, 2005 17:21
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Im currently in a flash class at school and I want to do something different as a final project. does anyone have any links or information on synthesis is Flash? ActionScripting links would be helpful too. i'd like to create a Reaktor like interface with synths and samplers, but i doubt that will happen. idealy, i'd like knobs to dynamicly change the sound (lfo's, resonance, etc...) but thats some pretty hardcore stuff. i'd just like to start with the basics and eventually build an entire "studio" in flash.
any help please?
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Spindrift
Spindrift
Started Topics :
33
Posts :
1560
Posted : Jul 27, 2005 19:22
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I do a lot of flash and normally is the last one to say that something cannot be done with it.
But I think your idea sounds unrealistic.
As you probably know Flash have no API for generating sound and can only do sample playback.
Of course you could theoretically simulate synthesis with samples, but practically I'm very convinced the results will be less than satisfactory.
And it will for sure be a lot of work.
Not only programming it in Flash, but also doing the actual sampling and editing.
Also the engine for handling rapid mixing over to different samples by scripting leaves a bit to be wished for if one would like to implement some kind of pretend synthesis function.
I had experience coding for example sounds for a racing game and the transitions between samples when you increase the gas will not be as smooth sounding as one could wish.
If we are talking about about emulating pitch or filter LFO's based on samples...sorry but I don't see it happening in a satisfactory way and only a lot of hard work.
So I would say that you have to think about sticking to a loop based tool and possibly some step sequencing of sampled sounds.
I did do something like that many years ago but at least in those days with flash 4 it was not possible to get some eight stepsequenced sounds to run together in anything resembling decent timing and I had to use director instead in the end.
But both Flash and the hardware have improved a lot since then, so you migth get a track count and timing that is acceptable.
So you could pretty much make a studio in flash, even if it has no software synthesis.
Even effects like chorus, delay and maybe even some kind of reverb could be coded as well.
Of course very limited in how good you could make them sound and with most likely quite severe impact on the users CPU, but not impossible to make something that could be a bit of fun playing around with.
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s0ft
IsraTrance Junior Member
Started Topics :
42
Posts :
825
Posted : Jul 27, 2005 19:37
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actually, i figured the majority of these things were not possible. i understand that flash and actionscripting is mearly a presintation tool, rather than a database/data creation tool, but i was hoping for the best by asking. i created simple step sequencer (extremely buggy) with pre-programmed sounds with less-than-good results.
thanks for bringing up director. i forgot all about it (its so similar to flash, but annoyingly differnent at the same time). i may get better results with this project from director.
ill keep investigating. thanks for your reply.
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