Trance Forum | Stats | Register | Search | Parties | Advertise | Login

There are 0 trance users currently browsing this page and 1 guest
Trance Forum » » Forum  Production & Music Making - Sony Sound Forge
← Prev Page
1 2
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon
Author

Sony Sound Forge

Cardinals Cartel
Black Machine

Started Topics :  191
Posts :  3097
Posted : Mar 21, 2006 03:25

Thx ..

I talkt today afternoon with Orange - Atropa
in msn He think also that maybe in few % all
this can be right . But maybe its to high .... !

Think is a subject that need investigation .
piko_bianko
Oxya

Started Topics :  57
Posts :  974
Posted : Mar 21, 2006 14:52
no investigation required dudes. why dont you just listen to what Colin says?
on the other hand, why do you even ask this question while it seems that you will not take a negative response for an answer.

i dont want to be offensive but you might have taken more easily an answer like 'YES! In fact, Scott is a background virtual blacksmith that forges your wav to the max!! gaining +3 agility, +10 intelligence, 120mp and +12 damage!!! YAY!'

Colin OOOD usually responses when he's sure about what he's talking.. listen to him.. it's goood.           extreme
orange
Fat Data

Started Topics :  154
Posts :  3918
Posted : Mar 21, 2006 15:32
Quote:

On 2006-03-21 03:25, Cardinals Carttel wrote:

Thx ..

I talkt today afternoon with Orange - Atropa
in msn He think also that maybe in few % all
this can be right . But maybe its to high .... !

Think is a subject that need investigation .




hhmm not exactly... i tald ya on msn that when i tested it out of curiosity i found no difference whatsoever in both files! and test was done with the same audio file!
i also said that maybe there is a difference but i dont hear it! but when i searched the net about it i didnt find any related site/web page/forum that said they have a difference i stambled only in the same conclusions like colin said!

my friend cardinal i think if there was a difference in the quality of the file it would be known by many untill now and most hot shot producers/studios would use that as theyr primary file! i only find it in soundforge so i dont thing there is any difference!

orange           http://www.landmark-recordings.com/
http://soundcloud.com/kymamusic
neuromantik
IsraTrance Junior Member

Started Topics :  28
Posts :  593
Posted : Mar 21, 2006 16:28
Cardinals,

Please can you reread your posts before posting them. I want to support your statements but I don't understand any of them.

Let me enlighten you with a theory:

http://en.wikipedia.org/wiki/Subject-expectancy_effect
orange
Fat Data

Started Topics :  154
Posts :  3918
Posted : Mar 21, 2006 17:04
Quote:

On 2006-03-21 16:28, neuromantik wrote:
Cardinals,

Please can you reread your posts before posting them. I want to support your statements but I don't understand any of them.

Let me enlighten you with a theory:

http://en.wikipedia.org/wiki/Subject-expectancy_effect



for that reason i glued adam brands in my m-audio monitors!
the sound soooo much better after that!!


orange           http://www.landmark-recordings.com/
http://soundcloud.com/kymamusic
Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Mar 21, 2006 21:37
Quote:

On 2006-03-21 14:52, piko_bianko wrote:
Colin OOOD usually responses when he's sure about what he's talking



Very observant!
I do get it wrong sometimes, and when I do I'm not afraid of admitting it - it's how I learn. But this time I'm pretty sure my information is correct.           Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Mar 21, 2006 22:47
what is wav 64? and a bit off topic but what panning law do you use and why?
Ronaron303

Started Topics :  6
Posts :  157
Posted : Mar 22, 2006 14:08
Quote:

On 2006-03-21 22:47, PoM wrote:
what is wav 64?



originaly Sony Wave64 file, witch is similiar to RIFF/WAVE ,but alow us to save more then 4gb of data in one ,none separeated file ,usefull for big files .
Btw steinberg and other companies witch are supporting this format call it as wave 64 file witch is the same as Sony wave 64.           I fear nothing, so I will remember myself.

The Eagle's Gift
Ronaron303

Started Topics :  6
Posts :  157
Posted : Mar 22, 2006 14:15
and About the panning law , here is some


Quote:

When a signal is panned centrally, exactly the same signal will be output on both the left and right audio channels. If, on the other hand, the signal is panned fully to one side or the other, it's only output on one channel. If you listen to the results over loudspeakers, the doubled acoustic energy in the room when replaying a centrally-panned sound will produce a louder signal. And as we're talking about acoustic power, the signal level will appear to increase by about 3dB, compared to the level when only one channel is outputting the signal.

So if you pan from hard left, through centre, to hard right, it will sound as if the level rises slightly as it passes through the centre. To overcome this, mixer designers engineer the panning law to introduce a 3dB level drop at the centre, relative to the edges. However, if mono compatibility is important, a 6dB centre attenuation is necessary because the left and right channels are mixed together to make a derived mono. With the same signal in both channels (from a centrally panned signal), the voltage addition results in a 6dB level increase compared to the level of a signal in a single channel, so many broadcast desks employ a 6dB centre attenuation in their pan pots.

Manufacturers of mixers for general purpose often hedge their bets, and arrange a centre attentuation of 4.5dB, being halfway between the two camps! This is an excellent compromise in my opinion and seems to work well in all circumstances. However, bear in mind that because of the panning law, altering an instrument's stereo panning will also change its perceived level in the mix by a small but often significant amount. For this reason, I advocate panning sources to the required positions before crafting the final balance. Some people recommend getting the balance in mono first, but the balance will change by anything up to 6dB if you then pan sources around, which isn't very helpful. And if you think all this is complicated, spare a thought for surround sound panning laws!




and setting of -3db of stereo pan law in project setup's window its pretty standart.


          I fear nothing, so I will remember myself.

The Eagle's Gift
Trance Forum » » Forum  Production & Music Making - Sony Sound Forge
← Prev Page
1 2
First Page Last Page
Share on facebook Share on twitter Share on StumbleUpon


Copyright © 1997-2025 IsraTrance