Author
|
"Single VSTi Track" Challenge
|
shellbound
IsraTrance Junior Member
Started Topics :
14
Posts :
601
Posted : Jan 30, 2009 21:43:33
|
how about we all challenge ourselves and make a track where all sounds come from a single vsti (percussion excluded)?
the idea is to really understand the vsti in question in and out and try to get the most out of it. this can be further enhanced by putting even more limitations: for example, using 8 percussive elements maximum and not using any external fx (including eq and compression). this way, all the interest in the track must come from sound design and arrangement. and this would force you to plan your sounds better and be more precise with your filters/velocity/key tracking, since you won't be able to "fix" the sounds later with eq/compression.
it shouldn't be a "Competition" type deal with voting and all that ego-stroking crap, but just a little something to challenge ourselves and see what others can come up with. after the tracks are done, we can compile all the patches into a single bank and maybe some kind soul can host it on their server.
if there's enough interest, this can be done once a month for a different vsti.
judging by that poll of the favorite softsynths, either Synth1 or Albino would be good choices for the first run.
what do you guys think? |
|
|
Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Jan 30, 2009 22:07
|
Synth1
|
|
|
piko_bianko
Oxya
Started Topics :
57
Posts :
974
Posted : Jan 30, 2009 22:29
|
1. only sound design no external sounds.. what do u mean only 8 percussive sounds..
do u mean we can only create and use 8 perc sounds ?
2. no eq is a problem i think.. at least if we could use native channel eqs for LP HP, no vst/dx eqs.
  extreme |
|
|
shellbound
IsraTrance Junior Member
Started Topics :
14
Posts :
601
Posted : Jan 30, 2009 22:45
|
1) i meant, you can only use 8 samples of percussive sounds. everything else should come from the synth. the reasoning behind this is to have all the interest come from the synth. because there's a lot of progressive, for example, where there's hardly any synth sounds, and all the interest of the track comes from percussion/rhythm (lots of congas, etc). that would be counterproductive here. so by limiting percussion only to essential elements will make it play a solid supporting role. although that doesn't necessarily have to be the case because: a) you can still get super creative with the actuall rhythm or patterns of those 8 elements; and b) you can synthesize more elements to be used as percussion with the synth. this limit only applies to the number of audio samples. does this make sense?
2) it was only an idea. if we all decide that's too limiting, then we won't do it like that.
keep the suggestions coming. |
|
|
Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Jan 30, 2009 22:48
|
its always good to have some boundaries!
|
|
|
piko_bianko
Oxya
Started Topics :
57
Posts :
974
Posted : Jan 30, 2009 22:50
|
kay, i'm in
1) 8 percussive samples
2) 1 vsti
3) native eq, no vst.
so far
more suggestions, limitation or expansion of rules.
  extreme |
|
|
Medea
Aedem/Medea
Started Topics :
127
Posts :
1132
Posted : Jan 30, 2009 23:19
|
Great idea! I'm definetely in.
8 persussion samples? Why so many?
1) kick
2) snare
3) hihat
4) something else
more than enough for external samples imho =)
Talking about the synth, i'm for Albino or Surge.
I would choose NI Massive, but it crashes often on my system for some reason...
  http://soundcloud.com/aedem |
|
|
Medea
Aedem/Medea
Started Topics :
127
Posts :
1132
Posted : Jan 30, 2009 23:21
|
|
phasetech
Float
Started Topics :
58
Posts :
531
Posted : Jan 30, 2009 23:27
|
nice idea! 8 percussions are more than enough actually, i could make a track only of those 8 samples without using vst at all
  www.soundcloud.com/float |
|
|
shellbound
IsraTrance Junior Member
Started Topics :
14
Posts :
601
Posted : Jan 30, 2009 23:44
|
Quote:
|
On 2009-01-30 23:19, Medea wrote:
Great idea! I'm definetely in.
8 persussion samples? Why so many?
1) kick
2) snare
3) hihat
4) something else
more than enough for external samples imho =)
|
|
i don't have a problem with that. and i'm sure there are people here who wouldn't need to use ANY external samples and who could synthesize their kicks/snares/hats using the synth. but that would limit the number of people who would participate in this, so i think samples for kicks and snares at the least should be allowed.
personally, i would like to do this with albino as well, since that's the synth i'm most familiar and comfortable with. however, synth1 is free, so there's no excuse of not having it for not participating. i've never used it before, but that should make it even more fun.
we can do albino next. |
|
|
Medea
Aedem/Medea
Started Topics :
127
Posts :
1132
Posted : Jan 30, 2009 23:56
|
|
jizy
IsraTrance Full Member
Started Topics :
90
Posts :
1493
Posted : Jan 31, 2009 00:01
|
are u allowed to use the fx one the synth? like delays etc
|
|
|
merryprankster
Started Topics :
0
Posts :
12
Posted : Jan 31, 2009 00:06
|
is there a synth1 for logic
|
|
|
shellbound
IsraTrance Junior Member
Started Topics :
14
Posts :
601
Posted : Jan 31, 2009 00:10
|
Quote:
|
On 2009-01-30 23:56, Medea wrote:
so, Battery is allowed for samples and doesn't count?
|
|
yup.
jizy, there are no limits on using anything that the synth provides. that's kind of the whole point, to explore all the possibilities of it to get what you want. |
|
|
psylevation
IsraTrance Full Member
Started Topics :
52
Posts :
841
Posted : Jan 31, 2009 04:02
|
I'd be willing to host stuff for people if needed.
So, no compression then?
I'd probably vote for Albino 3 then as well out of the choices. I think we should use a synth with internal FX. Otherwise the track would be very dry.  ~Airyck~
~Unoccupied Mind ~
Psyowa! |
|
|