Author
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sidechaining when the bass or kick stops
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Obelizk
Amoeba
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115
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Posted : Jun 10, 2009 19:37:17
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I'm sure this has been gone over a lot, but I don't use sidechaining much.
When I have the bass and kick sidechained in cubase 4, when the bass stops the kick gets really loud or vice versa. How do you keep the volume from changing?
and
If I still want that in and out sound when the kick stops, how do i do that?
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bandarlog
Bandarlog
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809
Posted : Jun 10, 2009 19:41
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Obelizk
Amoeba
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Posted : Jun 10, 2009 19:46
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shellbound
IsraTrance Junior Member
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601
Posted : Jun 10, 2009 20:16
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that shouldn't happen, unless you are side chaining your kick to the bass. if you are not doing that and you still feel like your kick changes in timbre too much, then it probably means your kick doesn't go too well with that bass or they are not eq'd properly. you need to carve out space for both of them so they are spooning, rather than just being on top of each other. some frequencies are probably overlapping too much and when they play together, you have an increase in amplitude for them. when one element drops out, the amplitude of those frequencies goes down and you feel like the volume/timbre changes too much.
that's just a semi-educated guess, since it's hard to say without hearing an example.
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psylevation
IsraTrance Full Member
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52
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Posted : Jun 10, 2009 21:19
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Quote:
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On 2009-06-10 19:41, bandarlog wrote:
Sidechain to an identical ghost kick which isn't routed to an output. Works in/for every sequencer I bet.
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+1
or bypass the compressor with automation during that part.
You could also drop to audio and manually adjust the volume of that section.
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Obelizk
Amoeba
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115
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836
Posted : Jun 10, 2009 21:28
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sideFXed
IsraTrance Junior Member
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430
Posted : Jun 10, 2009 22:14
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I vote ghost kick ... whenever a break happens - lower the velocity of the ghost kick that triggers the sidechain and you still have control to shape the bouncy effect on the bassline.
also watch out for makeup gain... when you apply makeup your bassline gets louder whenever there's no sidechain input.
set the release of the sidechain to reasonable numbers. the breaking point is around the end of the kick. tweak as you please
another good tip, eq the sidechain signal... a higher pitched ghost kick may trigger the sidechain faster due to high frequencies. also try small increments of track delay... use the sidechain ducking before the actual kick happens. good stuff
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jizy
IsraTrance Full Member
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Posted : Jun 10, 2009 23:16
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Quote:
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On 2009-06-10 19:41, bandarlog wrote:
Sidechain to an identical ghost kick which isn't routed to an output. Works in/for every sequencer I bet.
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nice, i never thought of that.. it will come in handy for alot of things. cheers
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Zoopy
IsraTrance Junior Member
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Posted : Jun 11, 2009 03:31
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automate the compressor? |
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jizy
IsraTrance Full Member
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Posted : Jun 11, 2009 11:30
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na i ment about the ghost kick not having a main output, simple but really useful.
automating compressor? why not just use a sidechain like where talking about.
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Trip-
IsraTrance Team
Started Topics :
101
Posts :
3239
Posted : Jun 11, 2009 16:46
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Actually I suppose using a ghost kick is the easy way out
Basicly, when you apply a compressor you need to make sure that bypassing the kick doesn't bring the volume up - only when the kick plays the volume should go down in the appropriate time.
If the kick doesn't play, and you have a ghost kick playing, this is like having the sidechain working still - which is unnecessary anymore because there is no kick.
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bandarlog
Bandarlog
Started Topics :
44
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809
Posted : Jun 11, 2009 17:20
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cyclone
IsraTrance Junior Member
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46
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101
Posted : Jun 11, 2009 18:51
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what do u mean by Ghost Kick
or Ghost track?
thanks |
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jizy
IsraTrance Full Member
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90
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1493
Posted : Jun 11, 2009 19:55
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Quote:
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On 2009-06-11 18:51, cyclone wrote:
what do u mean by Ghost Kick
or Ghost track?
thanks
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a kick channel but not going to an output
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jorge
IsraTrance Junior Member
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50
Posted : Jun 12, 2009 01:39
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