Author
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Route 303
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fraxi
IsraTrance Junior Member
Started Topics :
17
Posts :
159
Posted : May 8, 2013 20:58:56
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Grevinsky
IsraTrance Full Member
Started Topics :
75
Posts :
685
Posted : May 9, 2013 02:25
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Personally i would make more of an intro.
It shifts too fast to the new part at 0.57.
The song just started and there´s already a buildup.
1.27 nice goish arp, bit strange tho with the beat that comes on and go off.
You need to work more on transitions, for example at 2.44, it feels abit sudden, same as 3.37.
The percs there are cool(2.50), but sound abit strange eq´d, or perhaps masked by other freq´s.
I miss some builds, Now you just build with your leads, but if you would join that with other elements that will give more drive and power.
You could play abit more with your percussions aswell.
I think you got a good start, but you could define the parts abit more.
Very goish
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http://soundcloud.com/mechanical_species |
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fraxi
IsraTrance Junior Member
Started Topics :
17
Posts :
159
Posted : May 9, 2013 07:13
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Thank you for the feedback. I know this track is lack of smooth transitions but I didn't have much ideas how to do it. This is my very weak point, I have to work harder
  http://soundcloud.com/deepskypsy |
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Grevinsky
IsraTrance Full Member
Started Topics :
75
Posts :
685
Posted : May 9, 2013 14:47
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No worries.
I can give you some tips of how i work with transitions.
If you leave the part too abrupt it will cause the listener some confusion, especially on the dancefloor.
For example at 3,37 you could start to fade the base n kick with some filtering, pretty effective way to get the listeners to know: something is happening.
You can also use a return channel with a quite long delay, and send the last bit of the arp to the long delay, so it smoothly delays out.
Or perhaps a fill before the break?.
You could also make use of whitenoise builds, and reversed cymbals. Just a cymbal hit when something new is introduced makes a huge difference.
One thing i like doing is take any sort of "NOW IT HIT" sound(cymbal or what ever). Reverse it, Put a long reverb tail on it. Record it.
Reverse it again, in this way you get a non reversed tail which builds up instead of going down.
If you see things as "blocks" of 4-8-16 bars and use it as guidelines when too put in some fills, small changes which makes it much more interactive.
I for example usally make small fills/changes, every second bar or every fourth bar. Making it clear for the listener that now something is about to happen.
Hope i could be of little help.
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http://soundcloud.com/mechanical_species |
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fraxi
IsraTrance Junior Member
Started Topics :
17
Posts :
159
Posted : May 9, 2013 16:44
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Psybro
IsraTrance Senior Member
Started Topics :
233
Posts :
408
Posted : May 15, 2013 06:35
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fraxi
IsraTrance Junior Member
Started Topics :
17
Posts :
159
Posted : May 15, 2013 06:46
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