Author
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Recording sounds from games
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EYB
Noized
Started Topics :
111
Posts :
2849
Posted : Jan 29, 2004 13:15
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I want record sounds from a game while i am playing directly to disc, without using a mic.
I think there must be a way to do this, but i don't know how.
Can anyone help me with that?
or do you know a prog that runs in the background and record sound that going through my soundcard? |
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ZilDoggo
Started Topics :
4
Posts :
663
Posted : Jan 29, 2004 13:19
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if i'ts a pc game you're gonna need fake audio drivers that stream directly to disk.,
you could also look if you can find the samples in the game directory. some games have this.
aka!., |
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Input
IsraTrance Junior Member
Started Topics :
24
Posts :
456
Posted : Jan 29, 2004 13:47
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or you can leave let's say wavelab with record open and start the game
you need to know that every minute takes about 10mb disk space on 16bit stereo 44.1khz
when you exit the game stop the record and cut the silence
good luck
  Space is the place
http://www.megabit.co.il |
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ZilDoggo
Started Topics :
4
Posts :
663
Posted : Jan 29, 2004 13:52
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input,
hmm.,., do you think that wavelab can listen in on a direct-sound stream?. (i never tried it)
games do not use asio... |
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FluoSamsara (Oxygen)
IsraTrance Full Member
Started Topics :
84
Posts :
1164
Posted : Jan 29, 2004 14:36
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yes, you can do it has Input said wich wavelab or soundforge, thats exactly how i do with games and dvds
zilDoggo, yes, in the recording settings (at least soundforge for sure) u can set record propreties to record directly.
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ZilDoggo
Started Topics :
4
Posts :
663
Posted : Jan 29, 2004 14:46
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cool ))
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medir
Inactive User
Started Topics :
113
Posts :
1193
Posted : Jan 29, 2004 23:27
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other possibility:
http://www.highcriteria.com/
bom bom
  experiment !
make it your motto day and night.
experiment,
and it will lead you to the light.
the apple on the top of the tree
is never too high to achieve,
so take an example from eve...
experiment ! |
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EYB
Noized
Started Topics :
111
Posts :
2849
Posted : Jan 30, 2004 08:52
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- Thanks !!
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