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Open high hat?

Dagas
Dagas

Started Topics :  10
Posts :  45
Posted : Jul 27, 2005 00:09
Quote:

On 2005-07-25 22:35, WAVELOGIX wrote:
good sharp clean ohh ????

thats what you guys want ?

welll , some rules to follow ...


1 . find the best fuckin OHH sample u can come across ...


2. cut below 250 hz , boost by 3-4 db , anywhere between 1500- 3000 hz [ sweep and see ] and then again high shelving filter 2 db boost frm 5500 hz ..... freqs are approx and vary according to the track and situation ......

3. nice tube amplification on it ...... for starters use the cubase Datube plugin ...

4. nice reverb , gated one if you like ...... how to do gated reverbs ? read point 5 .... reverb settings .... predelay between 2-10 ms , reverb time 0.8-1.2 s , small med room , high diffusion and adjust reverb colour to taste ....

once agan the reverb settings are approx , but experient and feel free to change ....

5. gated reverbs ..... for cubase / nuendo users .....

a. on the reverb return channel , after reverb insert that is number 1 , in insert slot 2 .... use the waves gate plugin .... and adjust flooor and gate parametrs , until it cuts the reverb tail , exactly the way you want it ...

b. setup a stereo grp channel , insert reverb and send large amt of OHH channel to this group as a send .........create another fx return channel and insert the same waves gate plugin as insert 1 .... now send the entire group channel as a pre fader send to this gate return channel and once again tweak the gate plugn ,until it nicely cuts of the reverb tail .....


hope i covered all , please feel free to ask


respect ... chandan !



i tried your tips and they do really sound cool!!

but i didnt understood very well point 5.b

btw how loud the OHH must be vs the kick drum and the snares?
Saimon/Genetic Spin
Genetic Spin

Started Topics :  3
Posts :  27
Posted : Jul 27, 2005 13:15
Quote:

On 2005-07-23 12:28, Neville Bone wrote:
Any suggestions on how I can make a nice,clean,sharp o.h!(The one frequency type)
I have a good,strong bassline,a powerful groovy groove,very good psychedelic lines etc...but somehow all I'm missing to be complete is that bloody open high.
I usually use THE Q8 E8 - VOXENGO ESS.EQ & THE BLUE REVERB.
Any other suggestions on which EQS are o be used on the oh?
BTW...
There aren't may artists who in my opinion have good open high hats so probably that is why I am not satisfied yet!
The oh I'm referring to is the ALTOM,STAR.X,SILCON SOUND,SERIOUS ISNESS,FREQUECY SURFER,AES DANA TYPE.



Hey Neville!

I will never disagree that 909 & 808 are very nice Hi´s anyways they have been used in about a trillion trax...

If you can not find anything usefull among your samples, try playing with a noise-generator on a synth/plugin!!

Use no oscilators, pure noise-generation, find the noise-colour u like, amp env: zero attack - small decay - little or no Sustain, Zero release..- then experiment with Cut & Res. on the filter (High-or Bandpass btw..)

Try Distortion etc., can give some nice results, and best of all u will have your own uniqe Hi´s ;-)

AS for EQ, Cut lows that bothers the middle mix, maybe boost highs...I prefer usually no or very little verb on them...but thats a matter of taste and idea!

Keep tweaking
Saimon
Freeflow
IsraTrance Full Member

Started Topics :  60
Posts :  3709
Posted : Jul 27, 2005 17:27
Quote:

On 2005-07-26 08:53, djzed wrote:
What exactly does "gated" mean? Also, what is tube amplification? (i.e. what does it do?)



Gated means what it says its a gate for opening and closing, but sometimes a bit more sofisticated than so.

"A gate is just like it sounds—something that opens and closes. In the case of an audio gate, it is opening and closing around the signal you feed it. Typically a gate is used to remove unwanted noises that may be occurring between your “wanted” signals. Examples of unwanted noises that you might hear in-between the phrases of recorded acoustic instruments could include chair squeaks, breathing, headphone bleed and pre-amp hiss/hum. Gates are also often used to create special effects "

So gated means in "wavelogix" context that you cut or lets say smooth out the reverbtail to get a splashier sound, but yet controlled. used alot in the 80ies in popsongs, manytimes on snaredrums.

its good too listen to many different kinds of music and listen to what they have done to the drums... and of course other things. Its fun just listening for tricks and things, thats why i like old music, there isnt a trick after a trick, they used them wisely might be somethying to consider from time to time.. if its not well tricked...

Tubeamplification

"Tube amps have always been the amplifier of choice for the working musician. Musical myth has ascribed almost magical tone to them. While the results may not be entirely magic, tubes do have a sound that is different from solid state amplifiers, and one that happens to make amplified music sound better to the human ears and brain. There are lots of technical and psuedo-technical explanations for why this should be true, but there is enough solid evidence that it is a real effect to trust it. The real reason to use tube amps is simply that they sound better. For that advantage, we put up with the poor supply of parts, high prices, fragility and excess heat that they produce.

Are Tube Amps louder than solid state amps of the same power?
No. However they do SOUND louder. Let me explain.
Some excellent scientific work on tube preamplifiers and their distortion products has turned up the mechanism for this. When tubes are driven outside their linear region, for the first 12db or so of overdrive the harmonics that they produce trick the human ear into thinking that the sounds are getting louder, when in fact the sound is getting progressively more distorted.

It is this acoustic trick that can make tube amps sound up to 12db louder than they actually are compared to a perfect, undistorted amplifier. A solid state amplifier of the same power as a tube amp may distort at the same signal level as the tube amp, but the distortions are not subtle, and we hear them as distortion, not as a slightly louder sound. A solid state amplifier of much greater power would remain undistorted at higher levels, and the tube amp would sound comparably loud to the larger solid state amp.

They sound larger than they are. "


So Tube Amplification distort the audio signal.
and can be good on many things... and very good on percussion, for getting a bigger sound.

it seems that every element that lives more upfront in the sound picture is a pain in the ass to master. i wonder why, but anyway...

take away the ohat and use something else there, and get back on the ohat later again, if it sounds too much on top then its too much on top, then lower its volume, if it gets burried in certain parts of the mix, automate the volume, and gain it in those parts where it gets burried.

but then again if you use the trick by wavelogix you probably have a meaty enough ohat to cut through the mix.


nice topic... gona go work on my ohats...


WAVELOGIX
Wavelogix

Started Topics :  136
Posts :  1214
Posted : Jul 28, 2005 11:28
yeah , the points i just wrote are after maybe 2-3 years of messing around the sounds , so glad could share some stuff .....

once again , just the starting points ...if you guys further come across some more wicked ideas , please feel free to post them

thank you ,

respect .. chandan !
fregle
IsraTrance Junior Member

Started Topics :  11
Posts :  982
Posted : Jul 28, 2005 18:52
i don't do so much processing on my open hihats and i'm very fond of them anyway... Just find the best sample u can find (don't use synthesized hihats or samples thereof, they sound dull and lifeless imho). Hipasss-filter on it, muck around with cutoff and resonance (not too much resonance, just a little to brighten it up, or none at all), maybe a compressor or limiter if the samples peaks too much, done... and don't forget to gate it so it closes when the kick comes in. i never bothered with EQ and frequenties and reverb (i am gonna try the reverb tip though)
Neville Bone
IsraTrance Junior Member

Started Topics :  12
Posts :  390
Posted : Aug 8, 2005 11:24
Quote:

On 2005-07-25 22:35, WAVELOGIX wrote:
good sharp clean ohh ????

thats what you guys want ?

welll , some rules to follow ...


1 . find the best fuckin OHH sample u can come across ...

2. cut below 250 hz , boost by 3-4 db , anywhere between 1500- 3000 hz [ sweep and see ] and then again high shelving filter 2 db boost frm 5500 hz ..... freqs are approx and vary according to the track and situation ......

3. nice tube amplification on it ...... for starters use the cubase Datube plugin ...

4. nice reverb , gated one if you like ...... how to do gated reverbs ? read point 5 .... reverb settings .... predelay between 2-10 ms , reverb time 0.8-1.2 s , small med room , high diffusion and adjust reverb colour to taste ....

once agan the reverb settings are approx , but experient and feel free to change ....

5. gated reverbs ..... for cubase / nuendo users .....

a. on the reverb return channel , after reverb insert that is number 1 , in insert slot 2 .... use the waves gate plugin .... and adjust flooor and gate parametrs , until it cuts the reverb tail , exactly the way you want it ...

b. setup a stereo grp channel , insert reverb and send large amt of OHH channel to this group as a send .........create another fx return channel and insert the same waves gate plugin as insert 1 .... now send the entire group channel as a pre fader send to this gate return channel and once again tweak the gate plugn ,until it nicely cuts of the reverb tail .....


hope i covered all , please feel free to ask


respect ... chandan !



-----------------------------------------

Hey dude,
your setting does work
I tried it and like it.Offcourse they are not 100% yet but i will work on them.

Thanks guys,
apart from WAVELOGIX settings i took a couple of hints from you other guys and combined them.

So this is how I got a nice open high:

* Waves Q8:
250 HZ Cut below (not all) - 600 HZ cut below a little bit - 1600 & 5000 lift up a little.
from 0 TO 125 cut all below.

* Blue reverb:
Mix - 37.2% (4.5 dots) - Room:(1)(medium) - Diffsion lift all up - Colour - 45.5% (5.5 dots) - Damp - 83.4% (8 dots)

* + Tube vst to largen and soften

Hope I can help some of you like some of you helped me.

Try it.
shachar
Basic

Started Topics :  13
Posts :  402
Posted : Aug 8, 2005 12:39
EQ and REVERB setting are not to immitate from one to another. every sample need different setting.
my advise - choose 10 open hats samples that sounds good to you, add it to your project and now listen to the one sample that sounds the best with your other elements.
usually short attack & release give best resaults for me.
Neville Bone
IsraTrance Junior Member

Started Topics :  12
Posts :  390
Posted : Aug 8, 2005 13:50
Futher I have used 2 flangers on the closed highs + ride and not on the open high.
Try it and give your advice pls.

and even further let me give out a setting for the groove (breakbeat stylus).Offcourse it depends on the groove u choose but try this:

so:
Try....cut off on stylus very low.Try to avoid all highs in it and resonance a little less then middle.
Master filter also centred.
attack - 40% - decay 0% - sutain 100 - and realease 0.

eqs:
Almost all centred (lift up and down according to sound) but almost all centred.

Blue reverb:

mix - 74% - Room:Club - Time - 30% - diffusion - 62% - Colour - 50% - Damp - 50%

+ Natural verb according to sound
Illuminatix
IsraTrance Junior Member

Started Topics :  13
Posts :  67
Posted : Aug 9, 2005 09:52
Killer topic, very elucidating info!

Tks wavelogix and New Era Scientist for the audio advice and considerations

b00m!
Elad
Tsabeat/Sattel Battle

Started Topics :  158
Posts :  5306
Posted : Aug 9, 2005 13:13
the real question is if u like

TOOTSE - TOOTSE

BUFTSI - BUFTSI

UTZ - UTZ

SHOTSETOTSE



but its true..           www.sattelbattle.com
http://yoavweinberg.weebly.com/
WAVELOGIX
Wavelogix

Started Topics :  136
Posts :  1214
Posted : Aug 10, 2005 23:07
Quote:

On 2005-08-09 13:13, tsabeat wrote:
the real question is if u like

TOOTSE - TOOTSE

BUFTSI - BUFTSI

UTZ - UTZ

SHOTSETOTSE



but its true..




after all said and done , here comes the killer part ... lmao ... this is funny dude           http://www.youtube.com/watch?v=CTPJuMSwzUQ
cosmic


Started Topics :  6
Posts :  57
Posted : Sep 11, 2005 21:28
loved the topic ... gr8 job ppl
          ____________________________________________
http://www.myspace.com/dw4rf
NikC
BeatNik

Started Topics :  40
Posts :  601
Posted : Sep 11, 2005 23:03
THWOCK CHI is clearly the best!


on topic: the best thing IMO for hihats is short reverb tails and           www.myspace.com/beat_nik
vox


Started Topics :  2
Posts :  114
Posted : Sep 12, 2005 09:26
try layering two hi-hats - one classic 909 opn, and another shorter, with more sizzle, and raise its pitch.           http://myspace.com/voxproject
The_Guardians_Of_Truth
Atma

Started Topics :  16
Posts :  379
Posted : Sep 12, 2005 22:53
Very good topic and very good advises untill now
Afther using this kind of settings, playing a bit with the pitch on highats can give very good results.
I always use a clasic 909 Open Hihat, and i set the pitch 1 or 2 semitones higher (depends of the others drum samples used)
Just try to play a bit with the tune, and find the best settings.
Also most of the highats you hear in tracks are not clean samples.
I personaly always use in the background of my highats, a percution loop containing different highats (a tribal house sample for example, as you can find on every sample Cd's can give good results). I always use a bandpass or highpass filter on this loop, a little bit of delay and a nice reverb and also i always use a stereo enhancer on it (this will make your main open highat to sound more warm and stereo).
I also set the volume of this loop much lower than my highats, and some times i tune this loop with 0.5-1 semitones lower than the original Highats.
Just try it !!!
Good luck !!
BOOM !
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