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Trance Forum » » Forum  Production & Music Making - M.O. when editing filtered/ pitch shifted bass
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M.O. when editing filtered/ pitch shifted bass

Melange5738
IsraTrance Junior Member
Started Topics :  13
Posts :  142
Posted : Nov 17, 2013 17:45:04
Something that has struck me lately is that some stuff they play on the dance floor is somewhat too crafty for me to edit around in anywhere near "productive paces" so to speak.

For instance, Twilight & Biotouch, Dopamine around 1:18:







It seems like this is the type of stuff I would rather do in Ableton because of the workflow issue. How would you guys do that in Cubase, do you lower the BPM to get a feel for the details or is it just that I am a noob in the area?
loki
IsraTrance Junior Member

Started Topics :  49
Posts :  429
Posted : Nov 18, 2013 02:11
I'm on shitty speakers at work, but this just sounds like legato.

On a 1-bar loop, you should be able to tweak note length and glide times to achieve this.

Actually, lowering the BPM to do details like this might hurt more than it helps, as it'll sound verrrrrryyy sluggish and not really relate to how it will sound fast. More importantly, your kick drum will inevitably jive with the bass differently at different tempo.           Dance, even if you have nowhere to do it but your living room. ~Kurt Vonnegut
www.soundcloud.com/mixyott
Agorit


Started Topics :  3
Posts :  114
Posted : Nov 18, 2013 05:00
hi man,
im on logictech sux headphone but its sound me like reversed reverb into some sampler and pitchbend on it.

put one instance of reverb in some sound that u have, turn up the dry/wet and Decay in your reverb, so now record it. Then just reverse it and put in sampler and use the pitchbend automation.

Anyone can explain how to do it in cubase proper?
Melange5738
IsraTrance Junior Member
Started Topics :  13
Posts :  142
Posted : Nov 18, 2013 05:21
Quote:

On 2013-11-18 05:00, Agorit wrote:
hi man,
im on logictech sux headphone but its sound me like reversed reverb into some sampler and pitchbend on it.

put one instance of reverb in some sound that u have, turn up the dry/wet and Decay in your reverb, so now record it. Then just reverse it and put in sampler and use the pitchbend automation.

Anyone can explain how to do it in cubase proper?



Thanks. However, my real question was probably how to do it with flow or being time effective, not sitting with nitty gritty pitchbend editing note-by-note but to actually process an entire section on-the-go so to speak. To do a reversed reverb, record, merging the record and pitch bend around in 140-ish BPM seems like it will take a little too much time in the long run (perhaps why the track above only used it in the first section of the track ).

So lets say you are doing a total of 10 tracks with that kind of bass, all in a higher tempo than you can edit on the fly in Cubase, how would you do it?
Agorit


Started Topics :  3
Posts :  114
Posted : Nov 18, 2013 06:06
I don't know if I quite understand your question. But let's assume you open an instrument and has a rhythm and a melody / harmony. That's the flow.

Now just use the reverb in his instrument that already has a rhythm. Bounce the channel on the reverse and take what you want. You can create new rhythm track for a session, you can use as FX.

I don't think this process of recording time consuming. Its pretty fast, really.
In cubase i think u dont have freeze \ flattern option. I could be wrong.

But if you practice, you record the part that you want, reverse it and open a new instance of any sampler, and use pitch bend.


U can edit it on the fly with high tempo but its more hard to do but maybe more fun
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