Author
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Kick rolls
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e-motion
IsraTrance Full Member
Started Topics :
71
Posts :
933
Posted : Jan 18, 2006 21:52
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i think at least some of you here use kick roll buildups (something like, 1st bar kicks every 1/16, 2nd bar kicks every 1/32, 3rd bar kicks every 1/64 and 4th bar break then BOOM... just some example).
my problem is that kick rolls clip really easyly, how do i do a proper mix suitable for kick rolls?
i have the kick sample with some offline compression. should i add another compressor? should i take off the offline compression and make it online? should i use a limiter?
whats the best way to do it in your experience?
thanks in advance
P.L.U.R |
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orange
Fat Data
Started Topics :
154
Posts :
3918
Posted : Jan 18, 2006 22:56
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e-motion
IsraTrance Full Member
Started Topics :
71
Posts :
933
Posted : Jan 18, 2006 23:37
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it's tough to make a 1/64 long kick with power |
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NikC
BeatNik
Started Topics :
40
Posts :
601
Posted : Jan 18, 2006 23:54
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offline highpass e.q. - keep the low mids, get rid of some of the bass...
To expand what on what Orange said - use the audio envelope in a curve so it looks abit like what a lowpass e.q. with medium Q would look like (best way i could describe it heh )
Nik
  www.myspace.com/beat_nik |
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FluoSamsara (Oxygen)
IsraTrance Full Member
Started Topics :
84
Posts :
1164
Posted : Jan 19, 2006 00:06
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You´re doing it in midi or audio? in audio is much easier to do like orange said, so you make sure kick do not overlap...also, like nikc said, remove the very low frequencies... |
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e-motion
IsraTrance Full Member
Started Topics :
71
Posts :
933
Posted : Jan 19, 2006 00:17
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i'm using midi. the very low frequencys are already out (hipass at 30 or 40 i can't recall). i'll try with envelope... the envelope is already a ramp down but i'll try to make it more... altough i still think it will be difficult to keep the kick powerful. maybe it's time to change the kick sample or maybe i'll try with a bigger hipass...
thanks |
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Jan 19, 2006 02:26
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i suggest first work with wav for this.
take the kick roll and simply fade out each one (16th need sometimes more fade out then 64th)
also u can lower -2db for the break. after nice limiting as master it sounds great if not its realy too much bass
  www.sattelbattle.com
http://yoavweinberg.weebly.com/ |
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Digital Psyence
IsraTrance Junior Member
Started Topics :
13
Posts :
134
Posted : Jan 19, 2006 02:30
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Try listen to some Visual Contact, they make nice kick rolls |
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e-motion
IsraTrance Full Member
Started Topics :
71
Posts :
933
Posted : Jan 19, 2006 03:12
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can't use wav for percursion... don't like it at all i'll try making dedicated kick samples for rolls. |
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FluoSamsara (Oxygen)
IsraTrance Full Member
Started Topics :
84
Posts :
1164
Posted : Jan 19, 2006 03:26
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yeah, i also have in midi...but for the break i expot and put in a audio track, than i can cut, stretch, reverse, etc, do all kinds of strange variatios much more easily |
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Meta
Meta/Boomslang
Started Topics :
24
Posts :
1045
Posted : Jan 19, 2006 06:03
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Quote:
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On 2006-01-19 02:26, tsabeat wrote:
i suggest first work with wav for this.
take the kick roll and simply fade out each one (16th need sometimes more fade out then 64th)
also u can lower -2db for the break. after nice limiting as master it sounds great if not its realy too much bass
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Exactly... the fade-outs are easier than messing with envelopes, you don't have another automation track to keep track of, and it's easier to immediately do a offline FX onto the roll, be that EQ or some other effect to spice things up.
  http://soundcloud.com/aeon604
http://www.metaekstasis.com/
http://the1134.com/ |
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vox
Started Topics :
2
Posts :
114
Posted : Jan 19, 2006 12:35
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Quote:
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On 2006-01-18 21:52, e-motion wrote:
i think at least some of you here use kick roll buildups (something like, 1st bar kicks every 1/16, 2nd bar kicks every 1/32, 3rd bar kicks every 1/64 and 4th bar break then BOOM... just some example).
my problem is that kick rolls clip really easyly, how do i do a proper mix suitable for kick rolls?
i have the kick sample with some offline compression. should i add another compressor? should i take off the offline compression and make it online? should i use a limiter?
whats the best way to do it in your experience?
thanks in advance
P.L.U.R
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use a sampler which has mute groups, like battery, and set up the mute group that the sample mutes itself. you can also use this technique - use two copies of the same kick - one standard for main beat, and its copy with very short decay for the roll. do not compress the rolls, you will use the effect of the roll.
  http://myspace.com/voxproject |
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e-motion
IsraTrance Full Member
Started Topics :
71
Posts :
933
Posted : Jan 19, 2006 16:15
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thanks vox. i use battery this is exactly what i need |
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UnderTow
Started Topics :
9
Posts :
1448
Posted : Jan 19, 2006 16:28
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I use battery and just draw a nice velocity curve over the notes of the roll. It also means the sound has a nice flow.
UnderTow |
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parapsyched
Scratch 22
Started Topics :
72
Posts :
548
Posted : Jan 19, 2006 18:11
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if you r working on audio samples and not midi. just cut each event (every little kick) at the zero crossing point and to make sure add a small fade out. this should get rid of those nasty clips......
  if u dig deep enough u just might reach the sky...
"dream is destiny"
http://www.scratch-22.com |
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