Author
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kick click being heard through the whole track
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seeker
Started Topics :
5
Posts :
5
Posted : Apr 6, 2013 02:57:49
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hi!
as we all know the typical psy kick is usually made of two parts: the click and the body, and the combination of these two is what i think gives power to it
however throughout the track the click get really covered up by other sounds and it kind of loses power. I find this quite disturbing. my way of dealing with this problem so far was that i made the click more narrow in the frequency spectrum and avoided it with other sounds. but then the other sound aren't so full because they have much less space.
how do you guys deal with this problem?
or do you consider this a problem at all? |
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snowdogg
IsraTrance Junior Member
Started Topics :
17
Posts :
482
Posted : Apr 6, 2013 03:17
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dont consider it a problem, you could pan other freqs competing for space |
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makus
Overdream
Started Topics :
82
Posts :
3087
Posted : Apr 7, 2013 14:19
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Nectarios
Martian Arts
Started Topics :
187
Posts :
5292
Posted : Apr 7, 2013 15:06
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Its all about mixing, arranging and designing the sounds in order to have things clear, throughout the track.
The kick is mono, so if anything clashes pan it, make it wide so it sits in a different place in the stereo image.
Sidechaining helps, as well.
But generally its all about compromises, some sounds are just too good and I let them in there, I just need to make sure it all sounds nice, instead of becoming a mess.
Having said that, I don't make the best mixes in the world, which is good, as I have something to look forward to.
 
http://soundcloud.com/martianarts |
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Geom3
IsraTrance Junior Member
Started Topics :
12
Posts :
479
Posted : Apr 7, 2013 15:29
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spatial imaging , phase and eq...besides if making the kick ya can fine tune where u want the click...transient shapers can also help aswell as multiband compression ..
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PoM
IsraTrance Full Member
Started Topics :
162
Posts :
8087
Posted : Apr 7, 2013 16:26
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a little compression could maybe help a little.. but i think the issu come from your kick and/or the way the track is balanced/mixed/arranged like nectarios said, post a sample if you want would be easier to check.
the problem might be also that your kick is not bright enought or that you cut too much in the mids of your kick as you say only the attack and body matter ,the low mids can be just between the 2 or at the begining of the body and it matter a lot it s the tricky area where you can get a kick that sound dense and punchy insteed of beeing muddy, if you cut too much there it can result in kick that don t punch and be lost in the mix easier, it all depends the kicks though. |
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jekvan
IsraTrance Full Member
Started Topics :
70
Posts :
406
Posted : Apr 7, 2013 17:06
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A cheap and easy solution is to put other percussive sound on top of your kick (during the mix offcourse,when you have some idea of how your sounds gonna work).
Put hihat on top of your kick so it will shine thrue the mix,so you will get additional indication where your kick is.
  From all the things I lost,that sandwitch cost me most :)
http://soundcloud.com/jekvan |
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PoM
IsraTrance Full Member
Started Topics :
162
Posts :
8087
Posted : Apr 7, 2013 17:14
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yeah simple fix that can do the trick just right
a other one could be to make/use a kick with more presence on top to have more definition to it |
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Geom3
IsraTrance Junior Member
Started Topics :
12
Posts :
479
Posted : Apr 7, 2013 17:15
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get a good indication of where it is..?whys it lost
what a bout a desser ? mayb that could help soften the high end blow ??? bit different to notching more dynamic Eq attunation like a pultek attenuate n boost 1k-2k-4k-8k or with shelvs n cute notches finding the balance for a nice, round warm punch in the face
all things u should be seeking out to try seeker |
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seeker
Started Topics :
5
Posts :
5
Posted : Apr 7, 2013 21:18
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Thanks to everyone for the replies.
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seeker
Started Topics :
5
Posts :
5
Posted : Apr 8, 2013 01:47
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but i think that panning doesn't really help that much, unless you would have the kick on one side and something on the other but thats a no go of course.. |
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Nectarios
Martian Arts
Started Topics :
187
Posts :
5292
Posted : Apr 8, 2013 11:39
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Geom3
IsraTrance Junior Member
Started Topics :
12
Posts :
479
Posted : Apr 8, 2013 14:58
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true
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knocz
Moderator
Started Topics :
40
Posts :
1151
Posted : Apr 8, 2013 17:14
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Quote:
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On 2013-04-07 14:19, makus wrote:
of course you need to notch the click frequency from all other sounds with eq.
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Hmm never actually though of doing this in the mix.. care to expand a bit more?
Also, wouldn't a sidechain multiband compression do the trick instead of notching out the click freq? Kick clicks are just for a few millisecond each beat, and the mix could benefit from the notch cut only when a clash exists, so sidechainning every other sounds with the kick's click freq, compressing the clicks freq, would probably work.
Your thoughts?
  Super Banana Sauce http://www.soundcloud.com/knocz |
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PoM
IsraTrance Full Member
Started Topics :
162
Posts :
8087
Posted : Apr 8, 2013 17:29
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a dynamic eq would be more suited for a more natural sound but it s not really needed imo.. kicks are already very in front in lot of psytrance..wihtout doing anyhting special.. |
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