PSeuDoNyM
IsraTrance Junior Member
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Posted : Jan 24, 2013 12:48
E 8 5274.042
F 8 5587.652
F# / Gb 8 5919.91
G 8 6271.928
G# / Ab 8 6644.876
A 8 7040
A# / Bb 8 7458.62
B 8 7902.132
C 9 8372.018
C# / Db 9 8869.844
D 9 9397.272
D# / Eb 9 9956.064
E 9 10548.084
F 9 11175.304
F# / Gb 9 11839.82
G 9 12543.856
G# / Ab 9 13289.752
A 9 14080 0.024
A# / Bb 9 14917.24
B 9 15804.264
https://soundcloud.com/psypseudonym
CH3CKM8
CH3CKM8
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Posted : Jan 24, 2013 15:17
Melodyne detects everything as G#
Kryten
IsraTrance Junior Member
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Posted : Jan 24, 2013 16:10
I find it really easy to make decent Kicks with ABletons Operator.
Just set the first Osc to fixed frequency and put it exactly on the freq you want to have it (like 49Hz for G or so).
The rest then is just the usual game: tweaking the pitch and Amp envelopes.
Since I am doing it that way, I am far more pleased with my kicks and how easy they are to tune.
My first track:
http://soundcloud.com/kryten/
PoM
IsraTrance Full Member
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8087
Posted : Jan 24, 2013 17:51
you need to kick to sound good with the bass .. but the tune frequency/note of the sine, depending the pitch envelop , may not mean much.
CH3CKM8
CH3CKM8
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Posted : Jan 24, 2013 18:09
You are right Pom, Im using massive for my kick and I'm trying to tune it using only the oscilator pitch, maybe I need to tweak the pitch envelope also. You guys know any realtime pitch analyzer AU? Melodyne doesn't display it with precision and in a few days will expire. Don't think its worth 400 bucks, so...
TimeTraveller
IsraTrance Full Member
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Posted : Jan 24, 2013 18:48
I love ultrabeat's env world and ace options for kicks I think nothing more needed especially with Ace there is room for unique kicks but with ultrabeat evenlopes its a fast fun.
Just wondering about the out of grid setting of bass?
Is this really a common technique or rather rare? Is it standard by kbbb?
by K-b- umpa basses it surely gives a noticable different groove when playing with out of grid settings but I think on full on basslines it's better to keep the notes straight on the grid and eventually drift a bit with attack but not sure here.
Any enlightment very welcome..
I keep it on the grid.It is pumping but still not satisfied with the rolling groove completely and I design my kicks when bass plays push the sweetspots of envelopes so it matches the mood, but still it lacks of something and have too often the feeling it's not rolling enough. Im comin nearer but still not really satisfied with my psy kbbb combos.
I think umpa basslines aren't that hard but kbbb is much harder to achive a pumping machine groove.
https://soundcloud.com/shivagarden
Sgt-Kabukiman
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0
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59
Posted : Jan 24, 2013 19:10
Quote:
On 2013-01-24 18:48, TimeTraveller wrote:
I think umpa basslines aren't that hard but kbbb is much harder to achive a pumping machine groove.
My opinion as well...
Anyway, CH3CKM8, besides what has already been said, that your kick is not loud enough, I think you should try to add some more edge to the bass. Playing around with the sharpness is one way to get a punpy effect, depending on the kick you use.
Check out the link below. It's an OB loop done in 15 min. from scratch, but I think it should be enough for you to get idea of what I'm walking about.
Started Topics :
5
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657
Posted : Jan 24, 2013 19:22
Quote:
On 2013-01-24 18:09, CH3CKM8 wrote:
You guys know any realtime pitch analyzer AU? Melodyne doesn't display it with precision and in a few days will expire. Don't think its worth 400 bucks, so...
Try this one, it's free and maybe exactly what you looking for
Alien Bug
IsraTrance Junior Member
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Posted : Jan 24, 2013 19:35
remember that sine wave in kick is 'on the move' from, for example A5 to C1. so if you want to check on analyzer ou have to check only first miliseconds of kick and/or last (where only sub is polaying). in other case pitch analyzer will only guessing note.
Fakso
IsraTrance Junior Member
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179
Posted : Jan 24, 2013 20:00
Quote:
On 2013-01-24 18:48, TimeTraveller wrote:
I love ultrabeat's env world and ace options for kicks I think nothing more needed especially with Ace there is room for unique kicks but with ultrabeat evenlopes its a fast fun.
Just wondering about the out of grid setting of bass?
Is this really a common technique or rather rare? Is it standard by kbbb?
by K-b- umpa basses it surely gives a noticable different groove when playing with out of grid settings but I think on full on basslines it's better to keep the notes straight on the grid and eventually drift a bit with attack but not sure here.
Any enlightment very welcome..
I keep it on the grid.It is pumping but still not satisfied with the rolling groove completely and I design my kicks when bass plays push the sweetspots of envelopes so it matches the mood, but still it lacks of something and have too often the feeling it's not rolling enough. Im comin nearer but still not really satisfied with my psy kbbb combos.
I think umpa basslines aren't that hard but kbbb is much harder to achive a pumping machine groove.
So here is an example of what I am currently sitting at, in my room it's pumpy and groovy maybe somebody can judge this?
the notes are VERY slightly (1-2 ticks) out of the grid) and have track delay nearer to kick some ms, there is subbass track with trackdelay 2ms later and ofc velocity is involved linked to volume and cutoff
might be pretty quiet as I mix at about -10/-9db for the kick
edit: oi, somebody got tips on triplets (
:S pls I like them and they bring some nice change and are perfect as little break in between for dancing and as transition and introduction of new elements)
snowdogg
IsraTrance Junior Member
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482
Posted : Jan 24, 2013 20:05
its the fast basses that are tougher for me.... with so much more space in the track at 135 it shouldnt be difficult to get it sitting nice!
make a bass layer (virtually any synth) and add a clicky transient
CH3CKM8
CH3CKM8
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Posted : Jan 24, 2013 20:15
Thanks for all tips guys, going to try more this weekend. Fatso, you have a pretty nice KB, pretty close to what Im trying to get. Can you elaborate about how you synthesize this? I am specially interested in knowing how you get the high frequency at the start of each bass note, is it a cutoff lfo? Im geting a similar waveform (without the high frequency) using two oscilators, squarewave and sawtooth one octave delayed (sawtooth 3/4 volume), filter envelope tweaking, a little bit of resonance and cutoff lfo at about 98 Hz (guessing, cant measure this, its inside minitaur). I used pitch lfo also but I think its not really necessary.
See you
Fakso
IsraTrance Junior Member
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Posted : Jan 24, 2013 20:28
Quote:
On 2013-01-24 20:15, CH3CKM8 wrote:
Thanks for all tips guys, going to try more this weekend. Fatso, you have a pretty nice KB, pretty close to what Im trying to get. Can you elaborate about how you synthesize this? I am specially interested in knowing how you get the high frequency at the start of each bass note, is it a cutoff lfo? Im geting a similar waveform (without the high frequency) using two oscilators, squarewave and sawtooth one octave delayed (sawtooth 3/4 volume), filter envelope tweaking, a little bit of resonance and cutoff lfo at about 98 Hz (guessing, cant measure this, its inside minitaur). I used pitch lfo also but I think its not really necessary.
See you
I didnt looked how I exactly made it but...
There are as I already wrote two bass tracks involved but now its about the high(more like mid) frequency at the start:
Sylenth1:
I took saw waves (notes: A0 or f#0 dunno)
then set filter cutoff low about 60hz or something like that, then mod env, apply it to the cutoff, knob to the right after taste but for sharpness go far right...then decay up about the middle, about half of decay value for sustain and then little release(these are all mod env settings)...and dont forget to take long bassnotes inbetween the kicks (amp env sustian 100% no decay or attack, some release)
Djones
IsraTrance Senior Member
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Posted : Jan 24, 2013 21:53
Copied from another topic, Evolving Space wrote:
"As guys say you do not need a CompressorMB, Eq need more you kick, take a bit to 250Hz with a short resonance in a "V" and also on notice as 500hz and gives more space to the bass, and begin playing more rolling deep, the kick is very important in the production you leave a good release to have at the bottom a thickness boomy, the bass in the mix is cut from 40 to 60 hz in my opinion to give space to kick it is very good idea to work with Sylenth since in its module can determine how much is needed to run the bass, also used "Waves MaxxBass" but that is just to give space to the low original, and a compressor with sidechain, Eq between the bass and the kick is important to remember that not many levels to climb debese frequencies is better lowered, and also noticed that in your head you need more reverb in such atmospheres Rave (So I call him) by giving a large space and sends back asia ara frequencies inecesarias that your kick and deeper bass sound better,
I leave my Soundcloud listens hopefully help you.
information and put you in my language, Latin Spanish.
Como te dicen los chicos, no necesitas un CompressorMB, necesita mas Eq tu kick, quitarle un poco a 250hz con un resonancia corta en forma de "V" y tambien en 500hz y notaras como le da mas espacio al bass, y empezara a sonar mas rolling deep, el kick es muy importante en la produccion debes dejar un buen release para que tenga en la parte baja un grosor que retumbe, el bass en la mezcla se corta entre 40 a 60 hz en mi opinion para darle el espacio al kick, es muy buena idea trabajar con Sylenth ya que en su modulo puedes determinar cuanto es que se necesita hacer correr el bass, usa tambien "MaxxBass de Waves" pero que sea poco para darle el espacio al bajo original, y un compressor con Sidechain, la Eq entre el bass y el kick es importante, recuerda que no debese subir muchos niveles a las frecuencias es mejor bajarlas, y tambien noto que en tu pista te hace falta mas Reverb en atmosferas tipo Rave (Asi yo le llamo) por que da un espacio grande y manda asia atras frecuencias inecesarias eso ara que tu kick y bass suenen mejor mas profundo.
"
Hope he can eleborate a bit more on this subject.
Imo he just nailed the kick/bass combo with his Soundcloud example.
Fakso
IsraTrance Junior Member
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Posted : Jan 25, 2013 00:30
I am wondering about that reverb thing, what are good reverb settings for bass? on my headphones it always sound silly when its too much, but with less the bass isnt that wide
another problem I am confronted with is the note change in the bassline, how to do that nicely so that it doesn't sound akward when the bass is going lower or higher?
Also would apreciate if somebody can tell if this http://www25.zippyshare.com/v/21420846/file.html is grooving and pumping nicely on your headphone/monitors/whatever (also its quite, sry) so that I don't waste time because my room is fooling me, thanks