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Trance Forum » » Forum  Production & Music Making - KB Progressive Bassline
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KB Progressive Bassline

kick muck


Started Topics :  6
Posts :  86
Posted : Jan 19, 2013 01:00
I'm a beginner producer, and you seem to revel in how I've failed to get a decent K&B.

Well show how easy it is for you to achieve a bass close to Ace Ventura. You sound like you know what your doing. Any chance you can post some your your tracks so we can hear your techniques and advice your giving out for ourselves?

Fakso
IsraTrance Junior Member

Started Topics :  12
Posts :  179
Posted : Jan 19, 2013 02:29
Yeah I am curious about the reverb thing, I tested things myself but can't really say if it muddens up the bass or makes it more clear due to my unprepared room
Alien Bug
IsraTrance Junior Member

Started Topics :  27
Posts :  682
Posted : Jan 19, 2013 03:58
man, put also notes on kick. for example: 1 note: C 2nd note: D and 3rd note: G - 2 notes long. Let C slide to D (portamento). then reduce velocity on first 2 notes.
if you put right Kick then you probably dont need to use sidechain trick.
if you work on Ableton Live try a vinyl effect plugin on bass (native live plugin) - this one can make bass sounds wider
i think that Sylenth is the best choice for that kind of bass

this is tips taken only from listening ace ventura on youtube because i am not a big fan of that kind of music           http://www.beatport.com/release/cross-the-atoms/1042450
http://soundcloud.com/alien-bug
http://www.facebook.com/ali3nBug
Fakso
IsraTrance Junior Member

Started Topics :  12
Posts :  179
Posted : Jan 19, 2013 04:39
hehe again very useful stuff, especially the vinyl plugin is really helpful, thanks alot sharing your knowledge helps me alot do get really deep into this, just some few words will give time to experiment for hours with different techniques to combine later on

I tried your tip in a quick way as I really need to sleep now, but yes with sidechain the kick/bass note is not heard, but there is some smooth slide...it explains why I always thought there are just to bass notes tapping between two kicks

After I read that threat some days ago I learned so much here and due to a lot of experimenting my brain really explodes since then I just want to sit here and tweak and on and on now I can feel this is a lot more addictive then I thought before

so bascially, thanks
CH3CKM8
CH3CKM8
Started Topics :  12
Posts :  36
Posted : Jan 21, 2013 17:19
OK, it doesn't seem easy to make a KB bassline for a lot of us. By that I don't mean it's easy to make Ace Ventura baseline, I said I get satisfied with the results. This means I have an acceptable baseline to work with. I read an interview with Ace and he says he uses audiorealism ABL2 to make his base. I think its BS, I'm pretty sure he uses more than that. Anyways, back to the topic. Here is what I made with minitaur:

Bass: http://www.4shared.com/music/aIVna0op/minitaur_kb_bass.html

Example of what I would like to do:
http://www.4shared.com/music/vVRYUgO6/nice_day_bass.html

Also, this kind of psy baseline I was always curius about, a lot of peaple is using, I dont whink is possible to do these with 2 oscilator subtractive synthesis:
http://www.4shared.com/music/3UrXgWNq/analog_destruction_bass.html

Thanks for the replies anyways. See you
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Jan 21, 2013 17:42
havnen t find the way to listen sample on that site? it ask for login? it s full of advert, download links for crap softs, direct link or soundcloud would be easier

the easiest way to make some popular prog bass is to use groove quantizing, you sample your bass note and then load it into a good drum sequenceurs like mashcine, that let you use groove for each pad ,offset notes, use different envelops on each pads ects... but manually making the groove is better for tighthest sound/groove.; after depends if it s what your looking for you can do good one with sticking stuff perfecly quanitized too.

i m not familiar with these bass at all, but once i tried to make one.. and got a good one in few minutes doing this in a drum seq..these bass are more like a percussion element than a real bassline so it make sense to apply similar technics to drums programing
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Jan 21, 2013 19:06
was experimentating a little, a kick bass like this ( sound to generic but it work and for starting point it s not very complicated groove)

KBbb KBbB KBbb KBbB

B mean note that i offset by a few tick and b are not straight on the grid , instant prog groove...also how the whole bassline is timed to the kick , you have to find sweet spot for all this toghther,then with velocity and note lengh you can accentuate it , it s all about precision and subtelity..
offeset just by a 1 or 2 midi tik more or less some notes or time the bassline few ms too late or early and the groove is lost..

use the event listing view of your daw to program wihtout hassle.. piano roll make it more complitacted or a pain depending the daws for precise edit of midi event
Suloo
IsraTrance Full Member

Started Topics :  87
Posts :  2822
Posted : Jan 21, 2013 19:29
Quote:

On 2013-01-21 19:06, PoM wrote:


KBbb KBbB KBbb KBbB

B mean note that i offset by a few tick and b are not straight on the grid , instant prog groove...




so both notes are off the grid yes?

could you post a screenshot, would help out better i guess           -------......-------...-..-..-..-.-.-.-.-
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Jan 21, 2013 19:32
mate i haven t saved.. sorry i did just a quick test and it it was not worth a audio export; did a quick bassline, not mixed but the groove was nailed ..i found it rather fun to program .

note are off the grid yes, offseted .
from what i remember the first notes just after the kicks are all offested by the same value too play a bit too late , it s too give a rushing effect ( i think + 7 tick but it depend how you daw midi resolution is set and the tempo you use so just go with what sound good ) and the other offseted notes i m not sure it was too late or too early .. it was a little more offset +10 tick i think ,anyway it dont matter..
loop 1 bar just select the 4 notes just after kicks and move them in the event list view to make them play a little too late ticck by tick to find the sweet spot.. then select the other ofessetd note and do the same .. play with usual stuff ,the whole timing of the bass , velocity on filter on amp, note lenghts ect.. it s really precise edit needed to get the whole groove.. but it lead to very generic groove that i heard thousand times ,i think it s coming from techno.... but it just work to move ppl
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Jan 21, 2013 19:59
btw i just listened to the ace ventura track posted ,it a bit different, it was not totally similar groove i got with what i describe so dont expect to get same thing
CH3CKM8
CH3CKM8
Started Topics :  12
Posts :  36
Posted : Jan 21, 2013 20:49
Hi Pom, thanks for the help, can you please elaborate about using 3 notes to get the prog groove. If you annalyze the KB I uploaded from fabio, nice day, its pretty clear its one bass note. If you open in soundforge or alike you can see the wave form is a bit unusual from the single saw oscilator used on most psy KBBB bass, it has 4 peaks on one period (3 on positive and one on negative). Thats what I find odd. Also, you think the note is offset, do you mean I should delay it in advance. Actually I tried that but didnt think it got any better.
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Jan 21, 2013 21:04
hi, my post was more about some prog bass that you can offset to make a groovier sound with the kick. not sure it would work for what you are after ,on KbK i never tried...do you have a youtube link to what your looking for ?
Suloo
IsraTrance Full Member

Started Topics :  87
Posts :  2822
Posted : Jan 21, 2013 21:14
probably this^^





          -------......-------...-..-..-..-.-.-.-.-
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Jan 21, 2013 21:36
forget my posts for these bass, me was about kbbb. but can t ear anything special
klippel
Stereofeld

Started Topics :  91
Posts :  1153
Posted : Jan 22, 2013 09:16
the bass sound in the fabio clip is really nothing special.
the whole secret is in what pom said about the micro timing (even though you where talking about the other basses).
go ahead like this:
synthesize your kick, nail it. make it not too short. take sylenth, single osc saw wave, adjust amp env roughly. assign mod envelope to filter cutoff. now with the kick and offbeat bass playing adjust the length of the note and the kind of sound you want. basically on the envelope controlling the cutoff you want a short decay and a somewhat longer sustain to give the bass note substance and length for some juicy groove (very important to make a substantial bouncing groove) both amp and filter envelopes are crucial for the bounce! if you find that suits the kick roughly go into the midi data an move the bass midi part slooooooooooooowly towards the kick or away from the kick, depends on lenght and style of the kick which works better. find the sweet spot. win.
beware though, if you find a sweet spot for a kick/bass groove by moving around the midi notes and readjust the envelopes afterwards, especially the attack of the bass, it will change the whole groove and you might need to readjust the midi data.
its just about finding sweets spots really. in general make body of the bass notes longer for more bounce btw. if its too short it might never sound the way you want it to.           http://www.ektoplazm.com/free-music/stereofeld-frequenzwechsel
"I've always been a believer in musical repetition to draw in the listener and make the music hypnotic. Another thing I believe in is repetition." Alan Parsons
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