Author
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Infinite Feedback Problem FL studio
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Koozer Mox
Koozer Mox
Started Topics :
52
Posts :
713
Posted : Feb 16, 2010 23:57:11
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Hi there mates!
im currently working on a track wich in a unkown part starts a delay with no end..at least thats what i think.
when i rendered i first heard that..the whole track going on like normal..but in a specific part a whoooooosh sound starts coming on louder and louder till the mp3 ends (this whooosh sound comes panned.."right left..right left)..i cant really find the source of this.for delay i use FL studio 9 "Delay 2" and Bionic delay". i checked both but any of these has a huge feedback..as far as i know the bionic delay limit of feedback is 64%..from 64% and on it becomes infinite (hope ur catching my problem so far)..i checked and the one that has more feedback is 58%. i use the track list and the pattern section..both..i rendered the track with all the playlist Muted. and no feedback detected in that mp3..then i renderized the pattern section plus only one track "the first track ON only" (i primarly use the first track of the playlist for "crashes,reverse crashes and so)
any ideas?
thanks in advance!
cheers!
  Greetings Earthlings!
http://soundcloud.com/koozer-mox
www.myspace.com/koozermoxmusic
www.youtube.com/infectedkoozer
MSN: darker_22@hotmail.com |
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Axis Mundi
Axis Mundi
Started Topics :
75
Posts :
1848
Posted : Feb 17, 2010 01:24
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If you're using a tape delay somewhere, and the feedback of the tape delay is over 50%, the delay will never stop and will gradually add more and more of whatever's currently playing in that channel to the delay which is what makes it louder and louder. A workaround is to either cut off the plugin or the render at a point, or automate the tape delay feedback so it dips below 50% long enough for the delay to recede.
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orange
Fat Data
Started Topics :
154
Posts :
3918
Posted : Feb 17, 2010 02:19
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Koozer Mox
Koozer Mox
Started Topics :
52
Posts :
713
Posted : Feb 17, 2010 02:24
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Quote:
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On 2010-02-17 01:24, Axis Mundi wrote:
If you're using a tape delay somewhere, and the feedback of the tape delay is over 50%, the delay will never stop and will gradually add more and more of whatever's currently playing in that channel to the delay which is what makes it louder and louder. A workaround is to either cut off the plugin or the render at a point, or automate the tape delay feedback so it dips below 50% long enough for the delay to recede.
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| ah. well ive been using bionic delay since months ago and ive used with the feedback more than 50%--too-63% maximum..the track so far is 4:48 minutes..it starts around 2:15-2:20 and gets louder and louder but i cant really find the source..i have like 15-17 diferent bionic delays..so i will have to check every of them like..playing the sound to wich is assinged..and wait minutes to see wich is the realy "bad-feedbacker"??
thanks Axis.
  Greetings Earthlings!
http://soundcloud.com/koozer-mox
www.myspace.com/koozermoxmusic
www.youtube.com/infectedkoozer
MSN: darker_22@hotmail.com |
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Koozer Mox
Koozer Mox
Started Topics :
52
Posts :
713
Posted : Feb 17, 2010 02:26
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SCircuit
Started Topics :
6
Posts :
66
Posted : Feb 17, 2010 02:33
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Obelizk
Amoeba
Started Topics :
115
Posts :
836
Posted : Feb 17, 2010 08:19
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Koozer Mox
Koozer Mox
Started Topics :
52
Posts :
713
Posted : Feb 18, 2010 03:17
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Cosmic Tandav
Trailoka
Started Topics :
67
Posts :
1026
Posted : Feb 18, 2010 09:12
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Koozer Mox
Koozer Mox
Started Topics :
52
Posts :
713
Posted : Feb 18, 2010 21:40
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