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Trance Forum » » Forum  Production & Music Making - Increase percieved loudness in final mix??

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Increase percieved loudness in final mix??

FaceHead
FaceHead

Started Topics :  129
Posts :  1555
Posted : Oct 12, 2006 17:46
is there a way to do this without clipping and distorting I have my live set together yet its very quiet compared to mastered tracks but I cand turn it up without the meter going red. Sounds good quiet its just too quiet for live ...

:chuk:
FaceHead
FaceHead

Started Topics :  129
Posts :  1555
Posted : Oct 12, 2006 17:47
sorry for not searching much but im at work and my internet use is limited.
FaceHead
FaceHead

Started Topics :  129
Posts :  1555
Posted : Oct 12, 2006 18:00
im sorry delete this I got it. mindless mistake.
Kane
IsraTrance Junior Member

Started Topics :  23
Posts :  1772
Posted : Oct 13, 2006 03:09
You master your stuff right?
I'm not responding trying to help, just wondering, cause you better be doing more than the mix alone if you're playing live..
FaceHead
FaceHead

Started Topics :  129
Posts :  1555
Posted : Oct 15, 2006 09:17
ya but I dont know much about the topic
shachar
Basic

Started Topics :  13
Posts :  402
Posted : Oct 15, 2006 12:25
the easy way is to put limiter / brickwall on the master and add gain but it will crush your sound.
i think you should better work on your mix to be louder and also on your mastering.
UnderTow


Started Topics :  9
Posts :  1448
Posted : Oct 15, 2006 16:18
http://forum.isratrance.com/viewtopic.php/topic/71653/forum/2
Kane
IsraTrance Junior Member

Started Topics :  23
Posts :  1772
Posted : Oct 16, 2006 04:54
FaceHead - imo the mastering that Geo has done in the past has been pretty lame, until I heard your demo on Digital Drugs..
PM me when its out..i'll be sure to get it..
Kane
IsraTrance Junior Member

Started Topics :  23
Posts :  1772
Posted : Oct 16, 2006 04:55
And if you haven't yet, try Izotope Ozone..best mastering tool out there, and if you haven't used it..it should fix your problem with the "Loudness Maximizer" feature..gotta mess around with it though..
mk47
Inactive User

Started Topics :  118
Posts :  4444
Posted : Jan 8, 2007 12:55
nobody answered my query in the mother of all mastering thread , noone checks em any more ?

how do i get released tracks level (vol) without making a wav and opening it in wavelab etc .. thats too complitated for me just yet .. i start with kick / bass at -6/-7 and adjust all other elements to fit around that .. L3 then apply`hi res cd master` preset and slamming the threshold to -10 / -12 to get desired loudness .. am i killing the `dynamics` / sound quality ?

also .. wats the point of starting kick . bass at -6/-7 ? how is it any diffrent from just grouping or individually pulling down the faders in the mixer , and why should one anyway ?

basically how can i make a loud mix without `mastering`

thnx ..
Saf


Started Topics :  5
Posts :  210
Posted : Jan 9, 2007 05:51
Quote:

On 2006-10-16 04:54, Qane wrote:
FaceHead - imo the mastering that Geo has done in the past has been pretty lame, until I heard your demo on Digital Drugs..
PM me when its out..i'll be sure to get it..



I thought Chromatone did mastering for Geo producers? His stuff sounds really good to me.

Maybe I'm wrong.
Meta
Meta/Boomslang

Started Topics :  24
Posts :  1045
Posted : Jan 9, 2007 06:24
He does, and he does good work... Qane, which tracks are you talking about?

A Mastering engineer can only do so much. If the production is lacking, no amount of mastering will make something sound great, so if you think someone did a bad job mastering, think first about who the artist is and what their level of production is, that could be just as big a factor.

Also, some mastering engineers prefer "loudness" overall, and that isn't neccessarily a good thing. Just because one track isn't as loud as another doesn't necessarily mean the louder one is mastered better.

          http://soundcloud.com/aeon604
http://www.metaekstasis.com/
http://the1134.com/
mk47
Inactive User

Started Topics :  118
Posts :  4444
Posted : Jan 10, 2007 06:50
4th attempt .. lol .. so please guys .. what is the best way to get a loud mix (without killing the `dynamics`) ? without importing it to wav and mastering etc (too complicated for me just yet) . is the L3 `hi res cd master` preset good idea ? pls help .. really struggling here to get desired loudness

thnx
Meta
Meta/Boomslang

Started Topics :  24
Posts :  1045
Posted : Jan 10, 2007 07:38
L3 Ultramaximizer with the HiRes preset is a good way to go.

Don't use the Multimaximizer if you don't understand what it's doing, it is a lot more complex, and will totally cut out certain frequency ranges for like 2 whole seconds if it gets a big spike of sound sent through it. Suddenly the hihats will just cut out, and come back in a few seconds later. So use the simpler UltraMaximizer (looks like the old L2 with a new skin)

The important part is to get your mix as loud as possible WITHOUT the maximizer (but never peaking above 0.0 on the master), then you add the maximizer last.

Use that preset, then adjust the threshold to affect how much you want to maximize your track. If you bring the threshold down really far, your track will be really loud, but it will get really squashed at the loudest part of the song. Calibrate the threshold at the part of your song that is the loudest. If your track is quiet to begin with, you'll need to bring down the threshold a lot lower than the HiRes preset. That preset is assuming you already have a mix that is well-produced and is as "hot" as possible without peaking.

So look and see how much the L3 is attenuating your mix at the loud parts - ideally, in a perfectly mixed track, you would see the maximizer attenuation just kind of tapping on and off from start to finish.

More realistically, it is not going to get activated at the start of your track, but when things get meaty it's going to start working harder.

Mastering engineers generally try not to have more than 3 or 4 dB of attenuation on the right-hand meter there, but most people doing "quick mixes" at home for a live set or something on an unmastered track will probably end up running it a little (or a lot) hotter and sacrificing some dynamics just to get the song sounding as loud as commercial tracks. You can easily get your stuff sounding as loud as a commercial track by cranking it through the L3, it just won't necessarily sound very GOOD.

To get an idea of what you are trying to AVOID doing, turn your speakers down and then crank down the threshold until you get like 10-15 dB of attenuation on the meter on the right there. Note that the song is now REALLY loud even though it is technically at the same level on the Master, but now totally sounds like crap.
          http://soundcloud.com/aeon604
http://www.metaekstasis.com/
http://the1134.com/
organix
IsraTrance Full Member

Started Topics :  77
Posts :  136
Posted : Jan 10, 2007 10:26
too quiet for live...

I've found that too, unless you're a whiz for mastering...

try to get the person playing before you to give you a few extra db room on the mixer... it can be a slow crawl in for the last couple tracks...

I've had some major artists ask me to do that when I'm playing warmup for them... "this is new, unreleased and unmastered" it's not an unreasonable request for a bit of head room...

it's not a perfect solution... your should try to get your levels up to match the guy before you regardless...

meta is correct... try to get the levels up before mastering... it's really more about the mix...

I bring the levels up with an AKAI quadracomp for live... get's me close... but still not as clean as a good mix...

smiles.
aya.



Trance Forum » » Forum  Production & Music Making - Increase percieved loudness in final mix??

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