Author
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If you produce with headphones: Redline Monitor!
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Djones
IsraTrance Senior Member
Started Topics :
267
Posts :
1766
Posted : Jan 22, 2009 14:48:03
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112dB has announced that Redline Monitor, a high-quality near-field monitor simulation for headphones, is now available in RTAS/VST/AU format for Windows and Mac OS X at the introductory price of €69/$69.
http://www.kvraudio.com/news.php?id=10853
Redline Monitor is a listening, mixing, and mastering tool. It replaces the extreme stereo separation characteristic for headphones with the detailed stereo image of near-field monitor speakers, turning headphones into a portable uniform listening environment. Whether in the studio or on the road, on a full-blown studio rig or your notebook, even in home studios and untreated rooms, with Redline Monitor mixes sound identical where ever you go.
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Medea
Aedem/Medea
Started Topics :
127
Posts :
1132
Posted : Jan 22, 2009 15:06
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Obelizk
Amoeba
Started Topics :
115
Posts :
836
Posted : Jan 22, 2009 16:44
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Kane
IsraTrance Junior Member
Started Topics :
23
Posts :
1772
Posted : Jan 22, 2009 18:20
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I would rather put the $70 toward decent monitors.
Even if you write, mix, and master with your headphones and you know them very well, some kind of decent monitors are necessary to check the imaging. I don't really see why that's a big deal..you just can't emulate the sound of speakers in a room.
(imo)
  You believe in the users?
Yeah, sure. If I don't have a user, then who wrote me? |
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danieLs@n
IsraTrance Junior Member
Started Topics :
12
Posts :
152
Posted : Jan 22, 2009 21:35
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Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Jan 22, 2009 23:07
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dj! (112dB)
Started Topics :
0
Posts :
6
Posted : Jan 23, 2009 13:15
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Hi,
it's dj! of 112dB here. I just want to chime in with a little additional info on our product.
Indeed there are a number of other (often free) plugins that claim to do the same thing. The reason why IMHO Redline Monitor is a useful addition to the existing plugin arsenal is that it works in a completely different way. All other plugins I'm aware of rely on the Haas effect by mixing a delayed version of the left channel in with the right channel, and vice versa.
The problem with it is that it doesn't sound natural--simply because that's not at all what happens when you "hear" something from a distance--and more importantly that it introduces a delayed version into the audio path, which causes all kinds of frequency artifacts. There's any number of discussions on comparable plugins on other forums, and the consensus is invariably that existing plugins mess up the audio (most of all the frequency content) too much to be useful for any serious work.
And that is where Redline Monitor shines: even though it achieves (again IMHO) better results than other plugins the frequency response is entirely flat within +/- 0.1dB--check the frequency graphs in the manual.
I welcome you to perform A/B comparisons with other plugins. You'll find that not only does Redline Monitor sounds much more convincing, most important of all it leaves the audio perfectly intact. Redline Monitor's real application is for judging mixes on headphones, and for that you simply need a flat frequency response. Sure you can do mixes on any set of speakers no matter how crappy, but if you can't trust what you're hearing because of frequency problems you're in for a world of trouble the minute your mixes are played back on a different setup. Messing with the audio degrades any mixing/mastering plugin from an invaluable tool to just an interesting effect.
$.02,
-- dj! |
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Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Jan 23, 2009 14:36
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dj! (112dB) - I will try it!
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acidkills
IsraTrance Junior Member
Started Topics :
26
Posts :
431
Posted : Jan 23, 2009 15:48
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Ey ya dj! Instead of promoting your company and not paying anything to isratrance for that maybe u can share some of the names of all those bunch of non worthy free vsts that claim to be the same thing cause I never heard of such thing.. Maybe this plugin is good for hearing mixes but it cant be good for production.. Nothing can replace the monitors.. Not even the AKG and what to say about some low priced VST
  http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox |
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dj! (112dB)
Started Topics :
0
Posts :
6
Posted : Jan 23, 2009 16:22
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There's links to HDPHX and VNoPhones in the post directly preceding mine. The one other alternative I know of is http://www.ohl.to/about-audio/audio-softwares/crossfeed-and-eq/
And I fully agree with you, I too much prefer nearfield monitors in a good-sounding room over even the best headphones with or without Redline Monitor. But sometimes that's not a viable option, and that's the target audience for this plugin--it's not intended as a replacement for monitor speakers but as a viable alternative if for whatever reason you can't mix on monitors.
Peace,
-- dj! |
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acidkills
IsraTrance Junior Member
Started Topics :
26
Posts :
431
Posted : Jan 23, 2009 16:40
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Thanks, I missed those in post before, looks interesting, this crossfeed and eq, thats kinda like principles of binaural recording, or dummy head recording.. This could actually have some effect if its based on this.. U didnt say how does redline work so Im guessing..
Ah yes, it really is emulator of binaural recording, such equipment worth 20000 bucks before and now u have it in one small VST.. So how does redline work if not based on Hass effect..
  http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox |
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dj! (112dB)
Started Topics :
0
Posts :
6
Posted : Jan 23, 2009 16:59
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Redline Monitor combines a number of different techniques: obviously crossfeeding (but without any time delay) but also phase manipulation, some filtering, and last but not least we incorporate data taken from actual dummy-head recordings.
We combine these in a proprietary way that, even if I wanted to , is not easy to explain. The plugin you see is the result of a lot of listening sessions--we spent much time trying to figure out how to obtain the best effect without sacrificing the flat frequency response. The simple GUI controls actually control a large number of internal parameters that together achieve the desired effect.
Peace,
-- dj! |
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acidkills
IsraTrance Junior Member
Started Topics :
26
Posts :
431
Posted : Jan 23, 2009 17:09
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Thats even better, no need to go in the deatils, I dig u for now.. But that data of actual dummy-head recordings, shouldnt it be the same size as actual users head or else it wouldnt be that precise? Can users incorporate dimensions of their own heads into that data vst uses?
Can this vst be a replacement for binaural recording in contrast to that other vst u mentioned?
Just dig a bit deeper into that flat freq response, how can I have flat freq response when in first place my headphones are not transparent?
  http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox |
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dj! (112dB)
Started Topics :
0
Posts :
6
Posted : Jan 23, 2009 17:16
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Yes, strictly speaking to obtain the optimal result you would need to record from the actual user's ears. Since that clearly isn't possible we settled for what appears to be a good "average" setting for most users.
FWIW we are continuing development on this plugin and are planning to incorporate data recorded from in-ear microphones for a larger number of people. The end user will be able to select (in a hopefully intuitive way) from the many different datasets.
Of course the final frequency response depends on the response your headphones give you in the first place--the better the headphones, the better the results from Redline Monitor. Quality headphones are able to obtain a frequency response that is pretty close to flat, and our plugin won't mess that up.
-- dj! |
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acidkills
IsraTrance Junior Member
Started Topics :
26
Posts :
431
Posted : Jan 23, 2009 17:34
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