Dont thank me, thank the guy who did it and Soundmagus that shared it on facebook
Tudo que é melhor e mais superior em mim saúda tudo que é melhor e mais alto em si
Yeah its an interesting little tutorial. I am currently on a mission to try and track down as many different processes, methods etc to get them all in one place.
Check out my site for Video tutorials and other tips & Tricks
Well i tried it yesterday with a kick from tsabeat and a Soundmagus psylenth preset , felt much better then mine lol, i'm sure it needs some more processing afterwards, but its a good example that upwards eq works also.
What felt bad Grevinsky?
Tudo que é melhor e mais superior em mim saúda tudo que é melhor e mais alto em si
only thing u need is good monitoring condition in fact, if its not great you have to adapt make things way harder than what it really is .
often you might think, it s th synth, it s the eq, it s the processing that is wrong but no it s the room you are in the only thing that make it hard to make a psy bass
On 2014-09-16 19:26, PoM wrote:
only thing u need is good monitoring condition in fact, if its not great you have to adapt make things way harder than what it really is .
often you might think, it s th synth, it s the eq, it s the processing that is wrong but no it s the room you are in the only thing that make it hard to make a psy bass
+1
Too much trouble with all of this in the video if you ask me! And the only different was the vst!
As PoM said all starts from your room acoustic! The rest is usual processing, carefully tweaked envelopes (vol & filter) - 24dp lp filter - simple eq on first stage (usually to rid off the muddy part in the middle, low and high cuts). Nothing gonna work without a good kick too and they must have a good harmony each other. So simple processing like the bass too here for a nice combo. After that its up to you to do extra processing to find your sound that you looking for (more eq, distortion, saturation and ofcourse comprsession) we all love punchy grooves.
...into the wild....