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How to make percussion have bite?

slavagrisha
IsraTrance Junior Member

Started Topics :  20
Posts :  28
Posted : Jun 2, 2010 02:49:58
Hey there, having problem with percussion, it seems when most of my percussion layers are playing my kickdrum gets squashed into the background. Im not useing any processing on my kick except small use of EQ. Should i compress kickdrum..or would that unbalance it with my bassline...?

How can i beef up my main hihat a bit, so it has nice flow with kickdrum and snare.

And how can i make nice background hats, have a nice flow, but not mess with my kick?

Where should i be cutting out freqs on hats? Or raiseing?           The dancing ones were thought to be mad, by the ones that couldent hear the music
A.Rosengren
Solid Snake

Started Topics :  266
Posts :  4139
Posted : Jun 2, 2010 02:54
Is sidechaining involved? Try putting a distortion, just a touch on the drums, sidechain it and eq + room reverb. Kick should stay untouched, if it needs too much touching from beginning, replace it!

A
slavagrisha
IsraTrance Junior Member

Started Topics :  20
Posts :  28
Posted : Jun 2, 2010 03:41
No side chaining going on.. Should i sidechain my hats ect so that when my kickdrum hits, the percussion dissappears for that second?

How should i EQ my main hihat? And also can you recommend a distortion plugin that is good for percussion? anygood free ones? am useing fl studio so no quadrafuzz ect           The dancing ones were thought to be mad, by the ones that couldent hear the music
Cosmic Tandav
Trailoka

Started Topics :  67
Posts :  1026
Posted : Jun 2, 2010 09:49

put a high pass eq on the hi hats and takes of the unwanted low ends ..start by cutting of the lows and keep cutting to right side (higher frequeices till ur satisfied)...play the kick and bass while ur eqin to help u get it right ...
there is no fixed way to eq anything .. u have to play around till u get it right ..

fl studio has fruity distortion ..
play around a lil bit you should be able to make percussion much brighter or crisper ..

g luck !
          https://soundcloud.com/hypnotiquerecordings
-=Mandari=-
Mandari

Started Topics :  28
Posts :  655
Posted : Jun 2, 2010 10:57
hmmm,

first i´d go for the tip mentioned above. try to avoid compressing anything. hipass or shelf the hatz/mainheatz you like to separate from the kick, allow it just tp pass that low content that the hat "meets" the bottom of the kick while not disturbin that range. playin kick an bass (or even only the kickdrum) while adjusting is maybe good point to start. you´ll see how rumble leaves and be able to decide from there on if more steps are required to get your imagined result.

i dont like the distortion way and have to say i got better results (to me, sure matter of taste) stayin at the eq and adjust some stuff there. sooo, if you put down the lows, try to raise the significant freq. range of the hatz, i suggest between 7-10hz maybe with a low slope to avoid phasing parts, try to not use tooo notchy settings also try to raise the freq. part of the hat which suits the high freq. content of your kickdrum, so that they nice and slightly hit each other and get more together..... if thats the way you like it

another thing came to my mind, maybe it´s that easy just to put the volume some more down of the hatz. maybe it´s not that easy, but as there´s no example here, i just put that down to discussion, because often things are just that easy. usually most problems can be avoided with minimal change of settings in the mix, bit more gain here, lil bit less eq/comp/fx there and there you go.

my personal advice would be keepin attention on the panning of all of your drums. if you want them to play main with kick/bass dont pan them too hard. try to imagine a drum set, the drums are never at the same place, anyways pretty close to the kickdrum. soo, i use to pan them slightly left and right how i like it. give some parts more stereo, main hatz more mono, slightly room reverb on it, maybe with different roomsettings to make it even more crazy.

imo that´s the way to go to (at least my way to go =D) get your drums sounding nice playin round the kick/bass thingy.

sure sidechain is another trick, but i dont like sidechain and try to avoid it. just matter of taste, sometimes i do it anyways, depending on the result. just try whatever suits you and leads you to good results

hope that kinda helps, cheers: stephan
          FUCK GENRES, LOVE MUSIC!!!!
http://soundcloud.com/mandarimedia
http://banyan-records.com
orgytime
IsraTrance Full Member

Started Topics :  120
Posts :  1703
Posted : Jun 2, 2010 11:18
sounds like an eq problem for me.
try to cut the low/mids of your hats as much as you can without killing the sound.

you can fatten up your open (main) HH with a higher/lower piched open HH played at the same time.

cheers           www.soundcloud.com/orgytime
parapsyched
Scratch 22

Started Topics :  72
Posts :  548
Posted : Jun 2, 2010 11:51
i think compression is the way actually ......           if u dig deep enough u just might reach the sky...

"dream is destiny"

http://www.scratch-22.com
Ascension
IsraTrance Full Member

Started Topics :  170
Posts :  3642
Posted : Jun 2, 2010 15:36
nuts to compression- tape/tube saturation all the way           http://soundcloud.com/ascensionsound
www.chilluminati.org - Midwest based psytrance group
makus
Overdream

Started Topics :  82
Posts :  3087
Posted : Jun 2, 2010 15:38
eq, saturation, transients.           
www.overdreamstudio.com
Ascension
IsraTrance Full Member

Started Topics :  170
Posts :  3642
Posted : Jun 2, 2010 15:40
I like this transient shaper a lot:

http://www.schaack-audio.com/transientshaper.html           http://soundcloud.com/ascensionsound
www.chilluminati.org - Midwest based psytrance group
daark
IsraTrance Full Member

Started Topics :  58
Posts :  1397
Posted : Jun 2, 2010 17:23
try to put less layers           http://soundcloud.com/magimix-1/chilling-forest-whispers
Wierd shit happens :)
daark
IsraTrance Full Member

Started Topics :  58
Posts :  1397
Posted : Jun 3, 2010 08:41
you can also try to pan
might help           http://soundcloud.com/magimix-1/chilling-forest-whispers
Wierd shit happens :)
Mute
IsraTrance Full Member
Access Gremlin

Started Topics :  51
Posts :  1046
Posted : Jun 3, 2010 15:33
Bite ?
hmm in my poor terms of imagination would be a Bitcrusher ?hehehe
slavagrisha
IsraTrance Junior Member

Started Topics :  20
Posts :  28
Posted : Jun 3, 2010 16:47
http://www.sendspace.com/file/yles7t

Before i added hats and stuff, my kickdrum was nicer. Im trying to do that doublehit hat sounding thingy, like adding 2 of the same hat before the main one hits, so like

kbbbkbbbkbbb
hhH-hhH-hhH-

h- decay on hat
H- normal main hihat

Any good tips to pull that effect off?


How can i generaly beef up my percussion a bit? Is my main hat to low in pitch?

thanks          The dancing ones were thought to be mad, by the ones that couldent hear the music
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Jun 3, 2010 16:59
small trick, migh work depends the sound of your kicks... start the kick a few samples (were it sound good )after the zero crossing point at the begining of the waveform so it will click a little and help staying in front in a busy mix

beware with saturation then can make the sounds painfull and they will add aliasing but it can sound great too, but imo all the saturation and color processing is better done before recording after the drum machine in analog domain.
Trance Forum » » Forum  Production & Music Making - How to make percussion have bite?

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