Author
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how to get that crystal clear fat sound?
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elesdifrend
IsraTrance Full Member
Started Topics :
159
Posts :
161
Posted : Oct 4, 2008 22:24:54
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when i am doing a track, with FL8, or ableton, and using good vstīs, albino, predator, alien303 & etc... i still get them just to sound like toys.....not this nice fat crystal clear sound typical for a good track. How do they do it? whats the secret?
and whats the best way to proceed, just making patterns with vstīs? or rendering them to loops and use them with a sampler? |
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Deranger
IsraTrance Junior Member
Started Topics :
36
Posts :
214
Posted : Oct 4, 2008 22:41
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use massive,sylenth1,Z3ta,toxic Biohazard
this synths are amazingly phat from the beginning.the secret is in the synthesis try to mess with 4-5 osc and add unison to make them more phat. |
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Tomos
IsraTrance Full Member
Started Topics :
84
Posts :
981
Posted : Oct 5, 2008 00:20
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All VSTs have their merits. There is no secret synth that only some people know about producing mega sound.
The problem with super fat sounds with loads of detuned oscillators, unison and chorus is that you have to then wedge them into your track - they take up too much mix space, sound unbalanced compared to the rest of the track and can mask other sounds.
Picking complimentary sounds is important too.
You can use things like distortion, layering, EQ, chorus, reverb and delay to make the sounds appear bigger. Experiment!
The best way to proceed?? Just write the notes in midi, bounce if you have to, or if you want to process the sound further. If you have an idea that loading the sound into a sampler will help you execute, do it. Otherwise, no.. why bother! |
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Seppa
Started Topics :
8
Posts :
485
Posted : Oct 5, 2008 10:26
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it is important to have phat sounds for the big sound....
the mix though is not just about eqs and reverb although they're important. For me the most important factor is the arrangment... not having many sounds thats clash. so if you have two big sound sources you might not want to overlap each other instead of eqing therm drastically.
In fact for me eq and compression should be used wisely... not all sound need to be cut at 200, 400 hz some stabs or leads will not clash to much wtih the rest and a cut at say 80hz will be enough..
of course delays and reverbs will add to that big sounds and help the mix.
now big leads ,stabs , synth shots will not necessarly have a lot of highs this is a space for cymbals so when you program your sound or use a patch you should get the meat in the low mid , mid... thats really where the phatness commes from in such sound so the choice of the octave will play.
although their are many tricks to make a sound fat. the use of modulation helps a lot ... chorus, flanger, phaser do make things fatter
although what was mentioned earlier is a good thing to do.. lets say you have stabs and synth shots which are an essential part of the style of music we most do here. sample it !!!! make many bounce cause the amount of modulation delays and reverb will give you certainly a different results every time.. so bounce it many time... cut it , and takes the fat nicer sounding elements... you can also play again with this edited piieces... you can apply reverse , reverb ect.... this will definatly help making thing bigger... |
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orgytime
IsraTrance Full Member
Started Topics :
120
Posts :
1703
Posted : Oct 5, 2008 11:51
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Colin OOOD
Moderator
Started Topics :
95
Posts :
5380
Posted : Oct 5, 2008 16:03
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Quote:
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On 2008-10-04 22:24:54, elesdifrend wrote:
when i am doing a track, with FL8, or ableton, and using good vstīs, albino, predator, alien303 & etc... i still get them just to sound like toys.....not this nice fat crystal clear sound typical for a good track. How do they do it? whats the secret?
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The secret is lots of experience and lots of practise. There are no shortcuts to training your ears, but making music with someone more experienced than you is a good way to learn new techniques.
It comes down to being able to hear the difference between the sound you have and the sound you want, and to then knowing what needs to be done to turn the sound you have INTO the sound you want. This will only come with experience, experimentation and analytical listening.
  Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net |
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hugaw
Started Topics :
7
Posts :
319
Posted : Oct 5, 2008 23:21
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focus on EQ and Comp. It's kinda like building a house, it's always way more fun to put a purple wallpaper on your kitchen's walls than building these walls, but if you do not have solid walls, your house will collapse.
In music production, experimenting with fx's (like stacking 8 phasers and delays for ex) is always more fun than solving frequency conflicts or trying to make a good mix...
  Psy stuff : myspace.com/neyaprod
Non-psy stuff : myspace.com/cheaperbits
french psy production forum : http://www.hadra.net/forum/viewforum.php?f=18 |
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OpenSourceCode
Datavore
Started Topics :
26
Posts :
660
Posted : Oct 6, 2008 05:20
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distortion |
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Nectarios
Martian Arts
Started Topics :
187
Posts :
5292
Posted : Oct 6, 2008 11:44
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Medea
Aedem/Medea
Started Topics :
127
Posts :
1132
Posted : Oct 6, 2008 12:30
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by the way, fat and beautiful sounds are often really easy made. I mean, you don't need weird Lfo's-modulations-etc-etc, just right shape of the waves, 2-3 osc and right adsr and filter settings. Micro-tuning is important often...
  http://soundcloud.com/aedem |
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-aeon-
Aeon
Started Topics :
10
Posts :
546
Posted : Oct 6, 2008 16:43
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+1 for time and experience.
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aciduss
IsraTrance Full Member
Started Topics :
112
Posts :
1490
Posted : Oct 7, 2008 21:26
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+1 for practice n experience
+1 for chorus, flanger, phaser
+10 for distortion n_n |
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Ancient Alien
IsraTrance Full Member
Started Topics :
52
Posts :
269
Posted : Feb 23, 2013 18:46
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lina2luna
Started Topics :
3
Posts :
14
Posted : Feb 23, 2013 19:12
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Fractal Helix
Started Topics :
3
Posts :
7
Posted : Feb 23, 2013 19:16
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There's is no secret to getting stuff sounding fat and crystal clear, rather there is a 'nack' to it. fatness, even on single oscillator sounds can usually be acheived with some nice harmonic distortion, either by the use of analog gear, or vst's that emulate that analog fatness (sausage fattener, psp vintage warmer, ohmforce stuff to name a few). getting stuff crystal clear is the real artform here I recon; its a combination of careful processing and mix arrangement, the less sounds that are going on at once, the harder you can push these sounds and the easier the are to distinguish against each other, too many sounds makes a cluttered mix and can sound messy, if you really like these sounds then just spread them out in the arrangement or chop between them.
EQ is the real beast you have to tame with this stuff, but that just takes time and letting your ears ajust, knowing what needs cutting and what might needs boosting, what needs presence and what needs to stay far back. i think the secret your after is patience, not to say that its easy to obtain. |
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