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How many channels

Particle Matters


Started Topics :  5
Posts :  39
Posted : Feb 23, 2012 00:51
Yep I was working with loads of channels and comp was chugging a lot.

Started trying to use send/return a lot more now in ableton and freezing and bouncing down once happy with individual tracks.

I found if you freeze too many tracks in ableton it can be too much for comp and the track won't open again once saved tho so nowadays I only freeze 3-4 tracks

If youve got the power tho doesn't really matter can load up each individual track with FX.


          http://soundcloud.com/particle-matters
jekvan
IsraTrance Full Member

Started Topics :  70
Posts :  406
Posted : Feb 23, 2012 22:14
Send/return in Ableton ? What is that ?
          From all the things I lost,that sandwitch cost me most :)


http://soundcloud.com/jekvan
greyball


Started Topics :  1
Posts :  25
Posted : Feb 23, 2012 22:19
Quote:

On 2012-02-23 22:14, jekvan wrote:
Send/return in Ableton ? What is that ?





you send a chosen track through a seperate fx channel which then returns the signal to the master. basically its just a track with an effect on it and you can send any of your tracks to it. this saves alot of cpu.
say you have 4 tracks, and you want reverb on all of them. instead of placing an instance of effect on each of them you can just send them all to the fx return track.
willsanquil
IsraTrance Full Member

Started Topics :  93
Posts :  2822
Posted : Feb 23, 2012 22:26
send/return channels are additional channels that you can route audio to. They are usually used for things like delay or reverb.

To access them, click on the little r button in the lower right hand corner of ableton, next to the IO , M, D buttons. This will expand the send/return channels.

By default there are two of them. In session view you should see an S next to your R and if that's yellow you should see a A and a B knob under each of your audio channels. This is how you send the audio from that original audio channel to the respective return channel.

Easiest way to see their usefulness is to put a ping pong delay on the first one, set it to 100% wet. Now play a drum loop or something in an audio channel and pump the A knob on that channel. The audio will get fed into the delay and the delay will keep going even after you bring the knob back down to zero - so you get the delay but you are not altering the original signal at all.
           If you want to make an apple pie from scratch...you must first invent the universe
www.soundcloud.com/tasp
www.soundcloud.com/kinematic-records
Upavas
Upavas

Started Topics :  150
Posts :  3315
Posted : Feb 24, 2012 02:36
wow, 60 70 even 80 channels?

I rarely have more than 40, if that many... and I hardly if ever use sends, takes away from the individuality of the fx on it, I like each in their own channel... I do sometimes have 2 or 3 fx running over one channel, but that's about it...           Upavas - Here And Now (Sangoma Rec.) new EP out Oct.29th, get it here:
http://timecode.bandcamp.com
http://upavas.com
http://soundcloud.com/upavas-1/
jekvan
IsraTrance Full Member

Started Topics :  70
Posts :  406
Posted : Feb 24, 2012 16:51
Quote:

On 2012-02-23 22:26, willsanquil wrote:
send/return channels are additional channels that you can route audio to. They are usually used for things like delay or reverb.

To access them, click on the little r button in the lower right hand corner of ableton, next to the IO , M, D buttons. This will expand the send/return channels.

By default there are two of them. In session view you should see an S next to your R and if that's yellow you should see a A and a B knob under each of your audio channels. This is how you send the audio from that original audio channel to the respective return channel.

Easiest way to see their usefulness is to put a ping pong delay on the first one, set it to 100% wet. Now play a drum loop or something in an audio channel and pump the A knob on that channel. The audio will get fed into the delay and the delay will keep going even after you bring the knob back down to zero - so you get the delay but you are not altering the original signal at all.





Damn,thanks dude,tried this with delay,works like charm.
Can I have more then two of those ?           From all the things I lost,that sandwitch cost me most :)


http://soundcloud.com/jekvan
Xsze


Started Topics :  5
Posts :  657
Posted : Feb 24, 2012 17:00
Quote:


Can I have more then two of those ?




Sure you can just insert another one...

aciduss
IsraTrance Full Member

Started Topics :  112
Posts :  1490
Posted : Feb 24, 2012 17:42
Quote:

On 2012-02-19 05:50, Larrikin wrote:
Pointless thread. Use as many as you need.




Pretty interesting replies for a 3 page pointless thread huh?
Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Feb 24, 2012 20:34
I used to use a lot of channels for each sound but in the last few years I only use one stereo channel for the whole track.           Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
makus
Overdream

Started Topics :  82
Posts :  3087
Posted : Feb 24, 2012 23:24
Quote:

On 2012-02-24 20:34, Colin OOOD wrote:
I used to use a lot of channels for each sound but in the last few years I only use one stereo channel for the whole track.




hm, interesting, what for, may i ask?           
www.overdreamstudio.com
aciduss
IsraTrance Full Member

Started Topics :  112
Posts :  1490
Posted : Feb 25, 2012 00:43
Is this very sofisticated psytrance humor?
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Feb 25, 2012 00:45
you can use one stereo chanel and always boucne everyhting to it as soon as you had a new sound, maybe thats what colin mean?
Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Feb 25, 2012 00:50
Quote:

On 2012-02-24 23:24, makus wrote:
Quote:

On 2012-02-24 20:34, Colin OOOD wrote:
I used to use a lot of channels for each sound but in the last few years I only use one stereo channel for the whole track.




hm, interesting, what for, may i ask?



First I work out how long I want the track to be, in minutes and seconds, and create a block of stereo white noise that length. Then I get a few EQ plugins on there and start automating.           Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
orgytime
IsraTrance Full Member

Started Topics :  120
Posts :  1703
Posted : Feb 25, 2012 03:49
just counted 80 for the latest track.

cheers           www.soundcloud.com/orgytime
mudpeople
IsraTrance Full Member

Started Topics :  113
Posts :  1785
Posted : Feb 25, 2012 07:39
when first writing in Renoise: 1 for each synth/percussion instru

after rendering stems and getting crazy splitting stereo to mono in Reaper: 25-60 not counting individual returns for each instrument. Ive gotten way nuts in the past, Ive been enjoying the results recently using less

live setup with Ableton: 4 sequencer, 5 synth, 1 bass synth, 1 kick synth, 1 Tattoo MIDI with 5 audio, 1 Ocet MIDI with 5 audio, 1 MIDI thru to Turnado on master, 1 drum rack with samples, usually 1 resampling
          .
Trance Forum » » Forum  Production & Music Making - How many channels
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