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Trance Forum » » Forum  Production & Music Making - Help programming textures drones and such.
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Help programming textures drones and such.

luminol

Started Topics :  4
Posts :  8
Posted : Mar 27, 2012 03:03:36
Hi all can anyone help me learn how to program a synth to make textures, drones and stuff like that. I looked through 3 or 4 pages and found some good help but the vst's they were teaching with were DAW specific or only came for mac or logic as built in programs. I use FL. on a pc.I know there's allot of reverb at least in the examples I am providing so I think I need the most help with the modulation of the soundlp I could be dead wrong. Any help would be great thanks these are some examples



Equilizyme
IsraTrance Junior Member

Started Topics :  19
Posts :  593
Posted : Mar 27, 2012 06:22
Here are some good starting spots for ya

http://forum.isratrance.com/the-mother-of-all-pads-and-textures-thread/

http://forum.isratrance.com/help-in-making-a-pad-like-this/

and enter classic drone maker link: http://www.michaelnorris.info/software/soundmagic-spectral.html

Have fun!           --
http://soundcloud.com/equilizyme
--
luminol

Started Topics :  4
Posts :  8
Posted : Mar 27, 2012 07:01
Thanks for the help. I have looked at 2 of those threads already. The spectral thing wouldn't work for me. It wouldn't load a sample and would only work as a stand alone. Maybe I did something wrong? I will check out the make a pad like this one though so thanks for that. Peace
COMET SHELL
IsraTrance Junior Member

Started Topics :  50
Posts :  577
Posted : Mar 27, 2012 09:21
i know this is not programing synths, but i read somewhere that if you put a sample (somting weird in the piano roll and play it at a really low note you will get a really weird long streched sound which can make some really good atmosphere, eq and add some delay and reverb too.
PoM
IsraTrance Full Member

Started Topics :  162
Posts :  8087
Posted : Mar 27, 2012 11:04
we get this topic once a week
makus
Overdream

Started Topics :  82
Posts :  3087
Posted : Mar 27, 2012 11:33
hey luminol, just make the drones in the example you posted 10 times slower / lower and you will get it           
www.overdreamstudio.com
jizy
IsraTrance Full Member

Started Topics :  90
Posts :  1493
Posted : Mar 27, 2012 14:42
Quote:

On 2012-03-27 11:33, makus wrote:
hey luminol, just make the drones in the example you posted 10 times slower / lower and you will get it




yer innit i got sum good drones out of a voice sample played backwards but 100% slooowwweeerr,,ended up soundin like a war of the worlds alarm.... thanks to Pom
Equilizyme
IsraTrance Junior Member

Started Topics :  19
Posts :  593
Posted : Mar 27, 2012 18:48
try some effects with super slow modulation on those slowed down samples, that is usually another good approach. layer some stuff. Spectral Drone maker i can get to work for mac, not sure about windows.           --
http://soundcloud.com/equilizyme
--
luminol

Started Topics :  4
Posts :  8
Posted : Mar 27, 2012 20:49
Thanks for the ideas people. I will give it a go. Let you know how it turns out in a few hours. Thanks
luminol

Started Topics :  4
Posts :  8
Posted : Mar 28, 2012 22:32
I tried your low note sample idea and it works well for some stuff. Thanks to everyone else who offered help. Much obliged.
Psynetika


Started Topics :  0
Posts :  1
Posted : Apr 4, 2012 13:46
Granular Synthesis is a great option for texture and drones.. for those of you using Ableton live, try a free max for live device called Granulator, import a long waveform (like a movie soundtrack or anything else...) and play with the file position parameter. Add ambient fx like delays, reverbs, autopan... Reaktor is a good option too...
With good programming you can emulate granular syntesis with samplers looping small fragments of samples and playing with sample start, loop start - end points, envelopes etc.. have fun!!
Trimethylene

Started Topics :  0
Posts :  8
Posted : Apr 6, 2012 19:11
Quote:

On 2012-04-04 13:46, Psynetika wrote:
Granular Synthesis is a great option for texture and drones.. for those of you using Ableton live, try a free max for live device called Granulator, import a long waveform (like a movie soundtrack or anything else...) and play with the file position parameter. Add ambient fx like delays, reverbs, autopan... Reaktor is a good option too...
With good programming you can emulate granular syntesis with samplers looping small fragments of samples and playing with sample start, loop start - end points, envelopes etc.. have fun!!



Making a good drone is all about spending allot of time on your drone. The granulation is an amazing tool when combined with effects. But if you really work on it for a long time that is the key. Experiment, start over, experiment start over. Bump to audio, slow it down, add more effects start over, reduce muddiness with EQ along the way. Add minimal effects with slow modulation.
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