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Help Please..Need a Project in Cubase for an Entrance Exam !!!
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UnderTow
Started Topics :
9
Posts :
1448
Posted : May 12, 2007 12:56
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On 2007-05-11 14:27, neuromantik wrote:
So far I've attempted to read Bob Katz Mastering Audio, some manuals and guides, the sound on sound article on synth secrets, and so far I don't feel like it's helped me much in order to explore the musical side to computer aided music.
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Bob Katz' book is excellent but I don't think it will help much for everyday stuff when making music. And the same goes for alot of web and magazine articles. It is easy to talk about technology and theory. It is much much harder to convey ideas about how to create art and expression.
All the deep technology is cool but only if that really interests you and if you allready know the basic stuff.
By basic stuff I don't even mean stuff like how a compressor works or whatever but rather how do you convey a message with sound.
While looking for something else I accidentaly just stumbled on this little article:
http://music.columbia.edu/~mando/HTML/SixElementsFilmMix.html
I think that article packs more interesting stuff and ideas for psy (or other) producers than half a dozen technical books about recording and digital audio.
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if Undertow ever decides to write a book I'll buy it,
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Lol. Cheers.
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but until then, why do people still try to guard their precious secrets like if it was some sacred scientology manuscript or something.
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Thats because you don't know the secret hand shake.
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Do artists rely so much on production quality in their music that if that knowledge were public they might feel insecure?
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I think the more succefull producers are more lilkely to be willing to share their knowledge (and tend to know more) because they have nothing to proove and are not insecure about their craft.
My advice to any budding producer would be to concentrate on the basics of making music rather that the deep technical stuff.
Find yourself a nice kick drum sample and stick with it without worrying too much about it. Get yourself an acceptable sounding bassline synth (nearly anything will do) and create a bassline that is musicaly engaging (Wether it is funky or driving, or rolling or has a nice note progression. Whatever works for you).
Don't be too worried about using presets for any sounds including lead sounds. A preset lead that has a nice melody and some musical and entertaining progression like some good filter sweeps etc is a million times more engaging for the listener than a uber-self-engineered-neural-additive-phase_distorted-FM-granular-synth-line from the self coded synth in fortran running on a cray super computer yet has no musical merit.
Don't be worried about using that killer breakbeat loop you got from your mate if it fits the rythm of your track and makes you bounce arround your studio in your miniture one man festival while air-tweaking the knobs on your imaginary Moog synth in front of your imaginary worshiping crowd.
If you are having fun and you create a finished track that tells a story that is worth listening to, kudos to you. That is 75% of the work. The rest will come with time.
The creative and expressive part is what is important.
Ok I'll stop allready. Sleep depravation is making me giddy.
UnderTow |
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Seppa
Started Topics :
8
Posts :
485
Posted : May 12, 2007 13:09
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My advice to any budding producer would be to concentrate on the basics of making music rather that the deep technical stuff.
Find yourself a nice kick drum sample and stick with it without worrying too much about it. Get yourself an acceptable sounding bassline synth (nearly anything will do) and create a bassline that is musicaly engaging (Wether it is funky or driving, or rolling or has a nice note progression. Whatever works for you).
Don't be too worried about using presets for any sounds including lead sounds. A preset lead that has a nice melody and some musical and entertaining progression like some good filter sweeps etc is a million times more engaging for the listener than a uber-self-engineered-neural-additive-phase_distorted-FM-granular-synth-line from the self coded synth in fortran running on a cray super computer yet has no musical merit.
Don't be worried about using that killer breakbeat loop you got from your mate if it fits the rythm of your track and makes you bounce arround your studio in your miniture one man festival while air-tweaking the knobs on your imaginary Moog synth in front of your imaginary worshiping crowd.
If you are having fun and you create a finished track that tells a story that is worth listening to, kudos to you. That is 75% of the work. The rest will come with time.
The creative and expressive part is what is important.
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this is by far one of the best advice i heard in this forum. A bit of honesty. I often hear total nonsense and have often no will to go and contradict.
so +1
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Spindrift
Spindrift
Started Topics :
33
Posts :
1560
Posted : May 12, 2007 13:55
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On 2007-05-12 12:56, UnderTow wrote:
I think the more succefull producers are more lilkely to be willing to share their knowledge (and tend to know more) because they have nothing to proove and are not insecure about their craft.
My advice to any budding producer would be to concentrate on the basics of making music rather that the deep technical stuff.
Find yourself a nice kick drum sample and stick with it without worrying too much about it. Get yourself an acceptable sounding bassline synth (nearly anything will do) and create a bassline that is musicaly engaging (Wether it is funky or driving, or rolling or has a nice note progression. Whatever works for you).
Don't be too worried about using presets for any sounds including lead sounds. A preset lead that has a nice melody and some musical and entertaining progression like some good filter sweeps etc is a million times more engaging for the listener than a uber-self-engineered-neural-additive-phase_distorted-FM-granular-synth-line from the self coded synth in fortran running on a cray super computer yet has no musical merit.
Don't be worried about using that killer breakbeat loop you got from your mate if it fits the rythm of your track and makes you bounce arround your studio in your miniture one man festival while air-tweaking the knobs on your imaginary Moog synth in front of your imaginary worshiping crowd.
If you are having fun and you create a finished track that tells a story that is worth listening to, kudos to you. That is 75% of the work. The rest will come with time.
The creative and expressive part is what is important.
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+2
  (``·.¸(``·.¸(``·.¸¸.·`´)¸.·`´)¸.·`´)
« .....www.ResonantEarth.com..... »
(¸.·`´(¸.·`´(¸.·`´``·.¸)``·.¸)``·.¸)
http://www.myspace.com/spindriftsounds
http://www.myspace.com/resonantearth |
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Colin OOOD
Moderator
Started Topics :
95
Posts :
5380
Posted : May 12, 2007 14:24
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On 2007-05-12 12:56, UnderTow wrote:
I think the more succefull producers are more lilkely to be willing to share their knowledge (and tend to know more) because they have nothing to proove and are not insecure about their craft.
My advice to any budding producer would be to concentrate on the basics of making music rather that the deep technical stuff.
Find yourself a nice kick drum sample and stick with it without worrying too much about it. Get yourself an acceptable sounding bassline synth (nearly anything will do) and create a bassline that is musicaly engaging (Wether it is funky or driving, or rolling or has a nice note progression. Whatever works for you).
Don't be too worried about using presets for any sounds including lead sounds. A preset lead that has a nice melody and some musical and entertaining progression like some good filter sweeps etc is a million times more engaging for the listener than a uber-self-engineered-neural-additive-phase_distorted-FM-granular-synth-line from the self coded synth in fortran running on a cray super computer yet has no musical merit.
Don't be worried about using that killer breakbeat loop you got from your mate if it fits the rythm of your track and makes you bounce arround your studio in your miniture one man festival while air-tweaking the knobs on your imaginary Moog synth in front of your imaginary worshiping crowd.
If you are having fun and you create a finished track that tells a story that is worth listening to, kudos to you. That is 75% of the work. The rest will come with time.
The creative and expressive part is what is important.
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+4.5dB @ 1.5KHz, Q=1
  Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net |
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shamantrixx
Started Topics :
7
Posts :
549
Posted : May 12, 2007 19:12
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Quote:
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On 2007-05-12 12:56, UnderTow wrote:
My advice to any budding producer would be to concentrate on the basics of making music rather that the deep technical stuff.
Find yourself a nice kick drum sample and stick with it without worrying too much about it. Get yourself an acceptable sounding bassline synth (nearly anything will do) and create a bassline that is musicaly engaging (Wether it is funky or driving, or rolling or has a nice note progression. Whatever works for you).
Don't be too worried about using presets for any sounds including lead sounds. A preset lead that has a nice melody and some musical and entertaining progression like some good filter sweeps etc is a million times more engaging for the listener than a uber-self-engineered-neural-additive-phase_distorted-FM-granular-synth-line from the self coded synth in fortran running on a cray super computer yet has no musical merit.
Don't be worried about using that killer breakbeat loop you got from your mate if it fits the rythm of your track and makes you bounce arround your studio in your miniture one man festival while air-tweaking the knobs on your imaginary Moog synth in front of your imaginary worshiping crowd.
If you are having fun and you create a finished track that tells a story that is worth listening to, kudos to you. That is 75% of the work. The rest will come with time.
The creative and expressive part is what is important.
UnderTow
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For once I agree with you from word to word. As chief Seattle once said:
We may be brothers after all... we'll see.
  "It occurred to me by intuition, and music was the driving force behind that intuition. My discovery was the result of musical perception"
Albert Einstein, speaking about his theory of relativity |
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faxinadu
Faxi Nadu / Elmooht
Started Topics :
282
Posts :
3394
Posted : May 12, 2007 19:23
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RenderingRebel
IsraTrance Junior Member
Started Topics :
23
Posts :
293
Posted : May 12, 2007 20:06
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On 2007-05-12 12:56, UnderTow wrote:
.... and makes you bounce arround your studio in your miniture one man festival while air-tweaking the knobs on your imaginary Moog synth in front of your imaginary worshiping crowd.
UnderTow
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Ahh this sounds so like me!
Ghehe
  SQL: http://www.myspace.com/sqlmusic
Coming up: Releases
Planned: make tracks |
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Yassinje
IsraTrance Junior Member
Started Topics :
17
Posts :
76
Posted : May 12, 2007 20:15
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You came with all stories and bullshits, and even the attitude of beeing "helpful" is not in your personality though - well I found some of productions in a lost DVD, shame on me I was asking you, I thought you will be helpful, but helas.. I am glad to find my precious files!!
As humain we seems we still have the sense of hatred and laughing at others even in the hard situation, but thank God I found my projects, but I guess, a specialized school for audio engineering is better than studying just Music production in a concervatorium though .
God bless you!
Peace & Light
Yassine. |
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vipal
IsraTrance Full Member
Started Topics :
123
Posts :
1397
Posted : May 12, 2007 23:07
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yeah.... i want 'my' cubase project and if am not getting it i'm gonna cry. hahaha. |
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spinalpuppet
Started Topics :
3
Posts :
87
Posted : May 13, 2007 00:13
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Yassinje i'm applying to art school but i'm sick of art. can you send me a painting so i can get in and study something i'm bored with? |
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : May 13, 2007 01:57
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Quote:
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On 2007-05-12 12:56, UnderTow wrote:
My advice to any budding producer would be to concentrate on the basics of making music rather that the deep technical stuff.
Find yourself a nice kick drum sample and stick with it without worrying too much about it. Get yourself an acceptable sounding bassline synth (nearly anything will do) and create a bassline that is musicaly engaging (Wether it is funky or driving, or rolling or has a nice note progression. Whatever works for you).
Don't be too worried about using presets for any sounds including lead sounds. A preset lead that has a nice melody and some musical and entertaining progression like some good filter sweeps etc is a million times more engaging for the listener than a uber-self-engineered-neural-additive-phase_distorted-FM-granular-synth-line from the self coded synth in fortran running on a cray super computer yet has no musical merit.
Don't be worried about using that killer breakbeat loop you got from your mate if it fits the rythm of your track and makes you bounce arround your studio in your miniture one man festival while air-tweaking the knobs on your imaginary Moog synth in front of your imaginary worshiping crowd.
If you are having fun and you create a finished track that tells a story that is worth listening to, kudos to you. That is 75% of the work. The rest will come with time.
The creative and expressive part is what is important.
UnderTow
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thats gold!
if i had music creation forum , i would make peaple to read it for getting in!
  www.sattelbattle.com
http://yoavweinberg.weebly.com/ |
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Raoul V
IsraTrance Junior Member
Started Topics :
26
Posts :
583
Posted : May 14, 2007 09:59
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On 2007-05-12 20:15, Yassinje wrote:
You came with all stories and bullshits, and even the attitude of beeing "helpful" is not in your personality though - well I found some of productions in a lost DVD, shame on me I was asking you, I thought you will be helpful, but helas.. I am glad to find my precious files!!
As humain we seems we still have the sense of hatred and laughing at others even in the hard situation, but thank God I found my projects, but I guess, a specialized school for audio engineering is better than studying just Music production in a concervatorium though .
God bless you!
Peace & Light
Yassine.
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we'd love to hear some of your files if you dont mind yassine... im sure youe pretty damn good if your applying to schools with a portfolio etc, why dont you share some of your work with us as you were expecting us to share ours with you?? |
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mk47
Inactive User
Started Topics :
118
Posts :
4444
Posted : May 16, 2007 09:10
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On 2007-05-11 02:47, UnderTow wrote:
But frankly, I think shamantrixx is right.
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On 2007-05-11 19:12, shamantrixx wrote:
For once I agree with you from word to word.
We may be brothers after all... we'll see.
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PLUR
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subconsciousmind
SCM
Started Topics :
37
Posts :
1033
Posted : May 16, 2007 11:47
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What a funny thread.
Take it from someone who is completely into the "original music trip":
Not giving specific advise on techniques to prevent other artists from being conventional is like trying keeping drugs from kids to make them not take them: DOESN'T work!
if you want cubase project files, go to my website http://www.subconsciousmind.ch to the workshops section. there are three cubase projects, one complete, one just a glance and one just for bass.
Look how it's done, don't worry about technique for a while and MAKE MUSIC!!!!
  Most of my music for you to download at:
http://www.subconsciousmind.ch |
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PoM
IsraTrance Full Member
Started Topics :
162
Posts :
8087
Posted : May 16, 2007 16:38
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the advice from UnderTow is nice but only if you make music that is 100% yourself ,not like i seat in the studio and ll start a psytrance track ... no i mean something that is very you, something unic then it s the best advice.in this case production is not important cause you make a new style and it s you who set the standard. |
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