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Trance Forum » » Forum  Production & Music Making - help for creating bass (super bassy and very low end)
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help for creating bass (super bassy and very low end)

sinaseyfi


Started Topics :  5
Posts :  10
Posted : Aug 5, 2015 22:50:31
hi everyone
i want to create bass with very low end and nice sound i work with a lot vst's like sylenth1 alien303 zebra2 ultrabass mx and many more but the sound came out is not what i acctually i like or hear from good and famus psytrance artist
what plugin effect i must use for have low end
can anyone help me to get that sound ?
and i have a little problem with kick i try bazzism massive and i cant really create the sounds like IM Urecken and other pro artist
if anyone can help me for setting of synthising part and design it i will thank

please help me i have many good ideas but becouse i cant create kick and bass i cant create my ideas this is my problem

sorry for bad english

i use cubase and flstudio
frisbeehead
IsraTrance Junior Member
Started Topics :  10
Posts :  1352
Posted : Aug 6, 2015 17:23
Hello,

I think you should first take a look around. The infamous "mother of all Bass" thread can surely point you in the right direction, you just have to skip past the rubbish talk and find the good posts.

First and foremost, you should work on your sources. It all starts with tweaking the synths. All of those you mention are well suited for the task at end.

Most common Psytrance Bass patch is made with a single saw oscillator, followed by a low pass filter (anywhere from 12, 18 or 24dB slope) modulated by a fast envelope, that gives it that characteristic plucky character.

This oscillator needs to be able to reset it's phase position from note to note (a common feature in most subtractive software synths these days). Adjusting the "initial phase position" can also help blend the two sounds together. This is necessary to get a steady and stable notes.

Tuning Kick and Bass together is a good idea for starters. Pay special attention to the most simple things, like note length, check your amp envelopes, use an oscilloscope or render some previews to audio to check if things are overlapping. Get the flow/groove right from the start! Also tweak your velocity and velocity settings on the instrument.

wirakocha
IsraTrance Full Member

Started Topics :  112
Posts :  288
Posted : Aug 6, 2015 23:03
first you need a clean saw wave that you made with virusti,sylenth1,vb-1,cronox,etc. freeze,resample that sawwave put it into a sampler and tweak de envelopes after of that add waves C4 o C6 it not change to much the flow only a litle bit+eq 30hz -500hz and 4kz ,saturator quadra ,pspvintage warmer+akustix enhancer only a litle bit,comp with fast attack and low ratio 2.3 to keep the click of the bass and sidechain to the notes play with the swing and track delay thats all very easy...
          d(((+_-)))b
"Washuma" means Mescaline
FB: https://www.facebook.com/washumamusic
SCloud: https://soundcloud.com/washumamusic
frisbeehead
IsraTrance Junior Member
Started Topics :  10
Posts :  1352
Posted : Aug 7, 2015 22:17
@wirakocha

That's a very peculiar, perhaps even personal chain that you're mentioning. It feels very specific. And just one of many ways to go. The common aspects of any form of post processing for Bass, I think, would be: EQ, Dynamics processing, along with some form of Saturation - even though this isn't really necessary, it's one option.

Even though there's a certain "sameness" between the Bass sounds on most music in this genre, there's plenty scope for tweaks and sound design. For example, it's possible to enhance the transient of a Bass with either a compressor or a transient designer, if and when that's what you're going for. It's not right or wrong, it's an option. Depends where you want to go with the sound, depends on the other sounds and style of track you have in mind. One can, after all, make the Bass feel more tight, or rubbery, or funky in an acid kind of way or whatever...

But I'm not even saying you're wrong or that you're chain is not good. I've used some of those plug-ins myself at times. And can see where you're going with this. Just thought you were narrowing it down a bit to much Oh, and I think you're using way to many resources with such a complex chain eheh, but that's a whole other biznessss.

What's that akustix enhancer plug-in, btw? never heard of that one. what does it do? (I'll probably going to google it anyway, but please answer, what does it do for you?).





wirakocha
IsraTrance Full Member

Started Topics :  112
Posts :  288
Posted : Aug 7, 2015 23:42
@frisbeehead
go to the min 14 of this vid to know how to work akustix in the bass...
to me akustix enhancer helps to have the bass "crispsy"

https://www.youtube.com/watch?v=tNaxgIW6jyc

          d(((+_-)))b
"Washuma" means Mescaline
FB: https://www.facebook.com/washumamusic
SCloud: https://soundcloud.com/washumamusic
sinaseyfi


Started Topics :  5
Posts :  10
Posted : Aug 9, 2015 00:17
thank you guys
plz let me know ,is formula Synth(Eq+Dynamic procces)?
what synth ? sylenth 1 ?
i tried it, saw wave and low pass and work with shape of the envelope and added that EQ , compressor ,psp vintage warmer , it was not strong . so , it was unsatisfactory.
frisbeehead
IsraTrance Junior Member
Started Topics :  10
Posts :  1352
Posted : Aug 9, 2015 18:42
@sinaseyfi

what's failing here is your own approach. first, try not to obsess to much with how it feels (even less so with how it feels compared to released material from seasoned artists) and more with how it sounds. the tracks you're comparing your initial efforts with are finished work that includes some stages yours hasn't met yet, namely mixing and mastering. it's ok to A/B your material with some trusted references of your liking (specially if you gain match your material with that of the references), but it's not good policy to obsess with how much stronger and polished it sounds from the get go.

There is no formula. Try and make both Kick and Bass sound as good as they can first. Don't add anything until you're listening to some decent groove between the two. If it's not rolling properly, chances are there's some basic thing wrong. It could be the note's length, or maybe you could tweak the velocity, or how the instrument reacts to velocity, carefully tweaking those "amounts". Is the volume shape of both of them right when listening to them playing at the same time? This two sounds need to be closely related. So tweak some more. How about their tuning? Does it feel right? Maybe the envelope of the Bass's filter is snappy and sounds good on its own, but feels like it could use some more meat when you put it next to the Kick, maybe a little sustain on the envelope brings the tone out a bit more, just enough so it blends better.

All this things need to be good on "synthesis" stage. Before anything else.

Try and respect that sound you tweaked to your liking and not change it to much with the post processing you apply to it. That is, try not to be to drastic or make very dramatic changes with your EQ. Try cutting instead of boosting.





sinaseyfi


Started Topics :  5
Posts :  10
Posted : Aug 9, 2015 20:42
thank you frisbeehead

please hear this short demo of my project
and tell me where is problem ? kick bass Hihat clap

my kick is peak around -6 and bass line peak around -8

both of that volume is 0.00

kick : Buzzim with a little eq
Bass: Sylenth1 with eq and pspwintage2

in master channel i just put maximus not limiter

plz let me know where is wrong with my production
sinaseyfi


Started Topics :  5
Posts :  10
Posted : Aug 9, 2015 20:43
http://picosong.com/u9HC/
sinaseyfi


Started Topics :  5
Posts :  10
Posted : Aug 10, 2015 02:18
and how about this

http://picosong.com/ufbf
sinaseyfi


Started Topics :  5
Posts :  10
Posted : Aug 10, 2015 02:18
and how about this

http://picosong.com/ufbf
Padmapani


Started Topics :  2
Posts :  431
Posted : Aug 16, 2015 18:32
sounds pretty good actually. i'd just take look at the waveform to see if the bass notes overlap with the kick or each other (it sounds like they do) and shorten the notes accordingly (or shorten the release of the bass patch) and/or put a compressor on the bass, sidechained to the kick.

also, i'd do away with all the dynamics processing. you can get a more polished result with compressors but that requires experience and a good listening environment. if you don't have both it's easy to destroy your sound. also, you can do most things a compressor can accomplish directly in the synth.
so don't add some dynamics processing by default. instead, think about what you'd like to do with the compressor beforehand, do exactly that and check a/b in the end (at the same perceived volume) to make sure that the result is in fact better than what you started with.
Trance Forum » » Forum  Production & Music Making - help for creating bass (super bassy and very low end)
 
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