Author
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Hellgate: London
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brasirc
IsraTrance Junior Member
Started Topics :
10
Posts :
299
Posted : Nov 9, 2007 04:04
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yeah baby, its out!
mix Diablo + wow + Half Life = Hellgate: London
im playing it...and i gotta tell ....it its is HELLa addictive >=)
i seriously feel like im playing diablo 2, but with a napalm grenade launcher instead of a bow....Arrrr!!!
un-fucking-believable |
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makus
Overdream
Started Topics :
82
Posts :
3087
Posted : Nov 9, 2007 15:51
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Glitch_CapeTown
IsraTrance Junior Member
Started Topics :
36
Posts :
952
Posted : Nov 10, 2007 12:00
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PeYoTe KiNG
IsraTrance Junior Member
Started Topics :
20
Posts :
274
Posted : Nov 10, 2007 12:30
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i have 1 invetation left actually...
the first dude to pm me will play at the Hellgate beta
all the best
The reality is a result of acidless blood
listen 2 my music at myspace :
http://www.myspace.com/peyoteking |
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Glitch_CapeTown
IsraTrance Junior Member
Started Topics :
36
Posts :
952
Posted : Nov 17, 2007 22:52
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NextWorld
IsraTrance Junior Member
Started Topics :
12
Posts :
397
Posted : Nov 27, 2007 11:53
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got bored of it quite fast.
brought 3 Characters to lvl 10-15, and totally lost intrest in this game.
Diablo used te be good in this genre, DiabloII even better. But i can´t see any improvement in the Gameplay (yeah, running around in FPS is quite nice, but not that it was that new...). Its still the same "run around, get 10 of this 5 of those and kill that bitch to get 2000 of dadadadadadadada, which is the only kind of quest that mmog's have to offer. After playing tons of mmog's, this makes me mad. All the mmog's which were praised to be totally new and innovative (e.g. Tabula Rasa) where basically nothing more then collect, collect more and grind. And so is this game. might be addictive to new players , but this concept is soooo worn out, that only improvements in Story, Gameplay and presentation could give a game based on this concept a fresh touch. And that is where HLG fails. The Graphics are nice (not impressing though), but everything else seems to be lifeless like most mmorpg's:
-Standard Sentences and stupid movements by characters you talk to, no feeling of interacting with characters, more like quest-o-mat's
- 3 Types of quests: get item(s), find place or object and click somwhere ort kill evil Boss
- Lifeless Areas. There are like 5-7 different types of areas which are all boring when you see them for the 3rd time (Most other mmorpg's do it way better)
- Usual Character development (4 Attributes, X Skills). Wrong development causes the character to be useless in the Endgame (no possibility to re-skill later)
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nah, done with it. I thought that a team containing so much people from the old Diablo Team would come with some real inventions, but no...it stays all the same.
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