Author
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Groovy Beats
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Digital Psyence
IsraTrance Junior Member
Started Topics :
13
Posts :
134
Posted : Jan 31, 2006 01:09
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i have tried and tried so many things to get a good beat, but the hihats - i just cant get them right
What im trying to archieve is to make the hihats play a groove or a melody if u know what i mean.
i have tried to play with velocity and pitch, without getting any good results.
so how can i transform a simple pattern like this one into a groovy pattern?
open hat:..H...H...H...H
Closed :hh.hhh.hhh.hhh.
Also, what about the kick? i have started to set the 1st kick's volume a little bit higher than the following 3. like this:
105...100...100...100 <-- is this a bad idea? i think it sounds good, what are your opinions? |
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Milosh
IsraTrance Junior Member
Started Topics :
27
Posts :
204
Posted : Jan 31, 2006 01:36
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This is a simple patern but try it out you may gat some ideas:
1 - Open HH
2- closed HH
3- snare
k- kick you know this for shure
k---k---k---k---
--1---1---1---1-
2222 2222 2222 2222
----3-------3---
Now on closed hh tray this velocity start with 75% next 50% next 75% and all the way that.
Also try to change a note lenght from 16 to 32.
Try useing two diferent open hh :
--X- --Y- --X- --Y-
IMHO I don't see whay you puting a higher volume on a first kick but if you like it go on.
Also try battery ( vst ) and layer your drums.
Hope this will help you a litle.
Good luck
  Never let computers to win a game! :)
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kirna
Started Topics :
7
Posts :
64
Posted : Jan 31, 2006 01:52
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add some shuffle and appreciate spaces in percussion...
1/16 closed hats are groovekillers |
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Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Jan 31, 2006 02:30
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Quote:
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On 2006-01-31 01:52, kirna wrote:
add some shuffle and appreciate spaces in percussion...
1/16 closed hats are groovekillers
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not necessary! a 1/16 hihat pattern can make a groove, groove..
thats just my experience... just dont mix them too loud.. then they will kill the groove
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Milosh
IsraTrance Junior Member
Started Topics :
27
Posts :
204
Posted : Jan 31, 2006 08:41
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Quote:
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On 2006-01-31 02:30, New Era Scientist wrote:
Quote:
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On 2006-01-31 01:52, kirna wrote:
add some shuffle and appreciate spaces in percussion...
1/16 closed hats are groovekillers
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not necessary! a 1/16 hihat pattern can make a groove, groove..
thats just my experience... just dont mix them too loud.. then they will kill the groove
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I agree with this.
  Never let computers to win a game! :)
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dtd
IsraTrance Junior Member
Started Topics :
17
Posts :
490
Posted : Jan 31, 2006 09:41
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Digital Psyence, try to use many (a bit) different sounding samples, such that your percussion line doesn't get monotonous. make your percussion with thoughts, slowly and one bar at the time. don't fill up everything with the same sample too fast. and i agree with kirna, "appreciate spaces in percussion...". |
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Boobytrip
IsraTrance Junior Member
Started Topics :
39
Posts :
988
Posted : Jan 31, 2006 12:29
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I agree with all of the above. New Era Scientist is right about the shuffle, it works great, especially if you give different elements a different shuffle. If you're on Cubase SX you can also try "groove quantize", it rocks. Another thing is using panning, either by sending some of your samples to a stereo delay, or by "ghosting" notes in midi and using cc messages to play with their panning. Velocity, pitch and note-length are also very important. See http://www.soundonsound.com/sos/mar98/articles/rythm.html for info on ghosting and other tips to make a drum part come to life. It only takes a few days of experimenting and you'll have a bag of rhythm-tricks.
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e-motion
IsraTrance Full Member
Started Topics :
71
Posts :
933
Posted : Jan 31, 2006 12:49
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you can also use 2 open hihats (one normal and a short one, with lower volume) with the closed hihat. you can also use two snares with the same method as above altough the 1/2 snares are my favorite. also try putting the rhythym in the hats feeling groovy with your bassline.
and there's the delay. can make a pattern groovier in dynamics and in sound, but you have to put it right so that you can dance to it... and be careful as the delay changes the dynamics. |
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Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Jan 31, 2006 15:04
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Boobytrip - it was Kirna who told about shuffle!
Dtd - nice advice, and very true
btw nice thread, good tips!
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etnarama
IsraTrance Full Member
Started Topics :
96
Posts :
510
Posted : Jan 31, 2006 17:03
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Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Jan 31, 2006 17:21
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etnarama - probably if so well percived made on purpose, though sometimes the hats can sound as they would drift off beat... iv noticed sometimes but never been able to finger print it. though its been a while ago..
im sure there is some logical reason. there are lots of parameters that can have such a effect..
for example if the sample is not at zero point,
" consider the use of loops in music. By definition, loops repeat; if a loop’s length is not precise, there can be timing drift as it repeats."
and i guess this would also apply to one shot samples, if the hat is not at zero point it will drift and not stay on beat.. so always check your samples and look close to see if the sample starts right away or if its some ms delay...
maybe somebody can fill in the gaps... |
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Digital Psyence
IsraTrance Junior Member
Started Topics :
13
Posts :
134
Posted : Jan 31, 2006 20:25
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hey guys! Thx for all the replies, i'll try them out in the next couple of days. Right now im getting tinnitus of working so long with headphones all day, so i better take it easy a while
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Jan 31, 2006 23:16
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shuffle for sure and also humanaize presets
beside try to record midi line instead make it with mouse
also make open and close hihat to mute one another
good Q my friend your on the way
kick velocity u make is perfect.
you r comin to the music creation stage now.. not just techno-programing.sure u hear the "feel" in this velocity.
try: 107 - 100 - 104 - 100 i like to hit it also on the trhird one but less then first one . but for digital sound 100-100-100-100 also work great  www.sattelbattle.com
http://yoavweinberg.weebly.com/ |
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Digital Psyence
IsraTrance Junior Member
Started Topics :
13
Posts :
134
Posted : Jan 31, 2006 23:37
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Quote:
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On 2006-01-31 23:16, tsabeat wrote:
shuffle for sure and also humanaize presets
beside try to record midi line instead make it with mouse
also make open and close hihat to mute one another
good Q my friend your on the way
kick velocity u make is perfect.
you r comin to the music creation stage now.. not just techno-programing.sure u hear the "feel" in this velocity.
try: 107 - 100 - 104 - 100 i like to hit it also on the trhird one but less then first one . but for digital sound 100-100-100-100 also work great
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Hi Tsabeat.
By saying that open & close hihats should mute one another, do you mean sidechain comping them?
i was actually thinking about also raising the 3rd kick in velocity, because i have noticed in much psy music that i feels like theres an extra drive on the 3rd kick, like on the 1st one.
thanks for the tips, i'll check it out soon |
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Feb 1, 2006 05:51
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if u use fruity loops u can do "cut" and "cut by".
that means if i have lets say kick,and its longer then 1 beat,u dont want it to play the end of the sample on the start of the 2nd right?
so what u do is "cut itself" - that meens "cut" and "cut by" are the same number.
in this case now when kick comes in automaticly it stop the one before.
now.. for more evolved way to use this..
make close hihat "cut"=1 , "cut by"=2.
open hihat is "cut"=2 , "cut by" = 1
now if u make open hihat and right next to him on the next 16th close one,the open one cut automaticly. think of drummer.. he use 1 hat for all.. itcant be close and open together
if u want to use sidechain compressor (that in case u work with program offer less.)
make the tresh of compressor to go down when other sound come in.
i still rather the cutiing system.
if you work in audio samples u can just simply cut them
  www.sattelbattle.com
http://yoavweinberg.weebly.com/ |
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