Author
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Freezing up Vst's or should I sample them?
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Djones
IsraTrance Senior Member
Started Topics :
267
Posts :
1766
Posted : Aug 14, 2006 18:01
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My setup: P4 2.4ghz, 768Mb of memory.
So, when I have a project running with let's say:
1 X battery
2 X Discovery
1 X Audiorealism Bassline
1 X Albino
1 X Absynth
And maybe 1 or 2 more synths, that's all about I get out of it.
But in order to really move on with my project, I need at least double that amount of Vst's.
So is the best way, really to freeze 'm all up?
Or would it be a better idea to just sample 'm and load them up in Halion?
What's your best way to free up some Cpu power? |
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dtd
IsraTrance Junior Member
Started Topics :
17
Posts :
490
Posted : Aug 14, 2006 18:17
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i would freeze some lines as this function was made exactly for this purpose and does the work for you, why do it yourself by hand (if you're not going to edit any of the sampled synth line of course)? |
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Andreh
Bash / Kernel Panic
Started Topics :
23
Posts :
690
Posted : Aug 14, 2006 18:22
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Well, i split my project into 3 projects: Drum, bass and kick into a single .cpr file, samplers in another .cpr file and sinths in another .cpr file too.
After that, i export all the projects as wav in 24bits and load the wavs into the other projects files.
But to do this, i need to finish at least the idea of the song. The begging, the middle and the end!
It was a good for me, i dont have a nice hardware to work..
  Bash's Home:
http://www.myspace.com/bashbr
Mind Tweakers Records:
http://www.mindtweakers.com |
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sonik_akb
Started Topics :
5
Posts :
221
Posted : Aug 15, 2006 17:43
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Hi Andreh, I was thinking about your technique. In this way, you cannot mix properly on-the-fly. You'll only listen EQ conflicts later, after bouncing all the files and putting them together. So, you will have back again in order to fix them and bounce again. I know it worked for you, like you said, but it sounds not so good for me. |
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Andreh
Bash / Kernel Panic
Started Topics :
23
Posts :
690
Posted : Aug 15, 2006 17:51
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i dont mix the tree wav file in the same time sonik. I mix two waves at time in one of the tree projects.
An example:
Drum.cpr has a sinths.wav and Samplers.wav
Sinths.cpr has a Drum.wav and Samplers.wav
Samplers.cpr has a Drum.wav and Sinths.wav
I mix on-the-half-fly! lol
  Bash's Home:
http://www.myspace.com/bashbr
Mind Tweakers Records:
http://www.mindtweakers.com |
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sideFXed
IsraTrance Junior Member
Started Topics :
22
Posts :
430
Posted : Aug 15, 2006 21:08
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djones set up some group channels.
I usually use
-kick/bassline combo
-percussion
-leads
-strings
-fx
sometimes I add one for beats, as I use different compression than on my percussion
now insert on every group a recorder plugin
I use silverspike tapeit 2, you might like voxengo recorder or tapeit 1... you'll find both in google for free.
Now eq and compress the individual tracks while you compose.
You can also use compression on the group channels.
It depends where you insert the recorder plugins. If you put it at the end of the group channel inserts, you get the signals wet, that means with all the effects.
With this method, you can bounce all your elements in one go.
You'll get a separate *.wav file for every group channel. When done, bypass the used vst's and effects you've already bounced. Voila all your cpu back at your hands.
that's what I call multitrack-bounce!
  soundcloud.com/epsylohm |
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Djones
IsraTrance Senior Member
Started Topics :
267
Posts :
1766
Posted : Aug 15, 2006 21:33
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Wouldn't it be easy if you could drag the seperate midi tracks into an audio track, and Cubase would automatically bounce it to a wave format?
Than we don have to bother with: export (midi) track to wave----> wait......---->import wave file into audio track.
But besides, I even think I have problems running too many audio tracks.
Would that be more of a memory problem or still my Cpu?
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sideFXed
IsraTrance Junior Member
Started Topics :
22
Posts :
430
Posted : Aug 15, 2006 21:38
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Wishful thinking heh
Optimize your computer. Check your ide controller for optimal performance, reduce running services and background-programs. irq conflicts can slow your computer down to a crawl. I think I've described alot of these things in my previous posts.
Should give you alot of wave tracks running at the same time if you don't run a 386 cpu.
  soundcloud.com/epsylohm |
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john_c
IsraTrance Junior Member
Started Topics :
47
Posts :
263
Posted : Aug 15, 2006 21:39
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well the whole point of Freeze is freeing up memory without committing your idea to a finalized audio file. If you are 100% happy with ur sound, then sure bounce it down. To me, the music process is much much more dynamic and I am constantly changing sounds in relation to other sounds. I usually like to boucne things like FX cause I can live with committing to the ideas. Usualy my main synths, unless I get them perfect, I freeze. Also, a tip is, make ur project length in preferences much shorter and your computer will be able to freeze much much quicker. |
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sideFXed
IsraTrance Junior Member
Started Topics :
22
Posts :
430
Posted : Aug 15, 2006 22:11
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john_c, imo freeze is obsolete. One can't move parts after freezing, they stick to the exact position the midi file was. I really hope steinberg improves this in their following versions of cubase.
that's why I always record my stuff. it's almost as fast as freezing and I'm still able to change things quickly. bouncing also allows me to use the audio functions of cubase more efficiently. opens up a door for very creative things. Ever tried those recording tools I'm always raving about?
  soundcloud.com/epsylohm |
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ecsmix
IsraTrance Junior Member
Started Topics :
20
Posts :
68
Posted : Aug 16, 2006 08:26
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Hey sidefxed, I have almost the same problem of djones, I was wondering if you can explain to me the technics you use to free cpu.
I am currently working in a project 23 tracks and only 1 vsti, rest is waves and I am almost 50% cpu, I already have some efx runnig.
Is it better to work with a sampler for kicks/snares and etc? frees up cpu?
Thanks.
P4 3.06 /1.5 ram / m-box1.
I would like to work as low as possible with my audio card buffer, around 1026 max.
In this project I am in 2046 to avoid cracks. |
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D-Alien
Oxidelic
Started Topics :
51
Posts :
619
Posted : Aug 16, 2006 15:15
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Alex - Aural Invasion
Aural Invasion
Started Topics :
37
Posts :
514
Posted : Aug 16, 2006 17:11
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small fx parts sample it and close the vst, i do that
  myspace.com/auralinvasion
reverbnation.com/auralinvasion
www.aural-invasion.com |
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Freeflow
IsraTrance Full Member
Started Topics :
60
Posts :
3709
Posted : Aug 16, 2006 17:23
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Can i tweak sounds in realtime while tapeit records to audio? like filter sweeps and such?
this would make my life much more creative and ill probably get things done more quick...
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D-Alien
Oxidelic
Started Topics :
51
Posts :
619
Posted : Aug 16, 2006 17:28
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Quote:
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On 2006-08-16 17:23, New Era Scientist wrote:
Can i tweak sounds in realtime while tapeit records to audio? like filter sweeps and such?
this would make my life much more creative and ill probably get things done more quick...
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YES!!!!!
that's why i love it so much. I automate some parts, make 32 bar(x4beat) seqs and than when recording I can still tweeeeeeaaaaaaakkk the synth..
  Sound:
www.myspace.com/oxidelic
www.myspace.com/setanicmusic
Image:
www.antumbra-studio.com |
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