Author
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do you experience any 'focus' problem or is it just me?
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Anak
Anakoluth
Started Topics :
108
Posts :
2395
Posted : Nov 8, 2006 20:08
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Quote:
| One suggestion is to start by writing a rough outline of your track before you tweak every effect, EQ every sound to perfection, create 100 little breaks and twists, add 50 layers etc. Start with the arrangement (once you have a cool base to work from of course) and when that is done, continue with all the details. |
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actually this is very logic...
but doesn't work in here. i dont think i would have the power and the will to tweak details in the end. also, i cant work on a bar if the previous bar seems incomplete to me.
the whole thing is very interesting, there are no rules no "best methods" or similar. one's shit, the other's pot of gold
  Anakoluth A Pebble in Your Eardrum's Shoe since 2001!
http://www.myspace.com/anakoluth
http://www.ektoplazm.com/profiles/anakoluth/
http://cronomi.com |
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Dharma Lab
Started Topics :
8
Posts :
342
Posted : Nov 8, 2006 21:44
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When I get stuck with loopitis, I'll actually speak & tell myself to 'move on Christian, move on!', a few times in a row (or until my mind has let go a bit). I've used this technique in other areas of my life, like when I'm trying to calm myself, or work up confidence for an interview.
I'm not going to say it's changed my life, but it's had a helpful effect more times than not. Then again, I believe that identifying,(and altering) your perspective is one of the most important skills you could ever learn in life.
  Keep The Faith,
Christian K. |
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shellbound
IsraTrance Junior Member
Started Topics :
14
Posts :
601
Posted : Aug 11, 2009 20:26
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On 2006-10-29 11:38, br0d wrote:
You can try this. Go to your closet and get 4 hats.
Assign different titles to each one.
Such as:
programmer/engineer (beats, sounds, loops, etc)
arranger/songwriter (melodies, chords, structure)
mastering engineer (just mastering)
producer (final say on everything)
Or however you feel it should be broken down.
Keep in mind that the main problem in writing is the constant fight between the programmer and the arranger. The programmer wants to stay forever tweaking nuances of beats and basslines. This is fun stuff and you can do it forever because we have millions of tools and ideas being discussed constantly.
But the Producer wants a finished song. And he is the authority, so he gets to tell the programmer when to shut it. And when you reach that point where you're like "what am I doing" or "I am getting nowhere" that is the producer nagging you to quit wasting studio time. So put his hat on, and then give the arranger tasks. Take his hat off, and then put on the arranger hat. Etc.
The programmer has the easiest job with the least pressure. The arranger has a more difficult job and it requires more musical talent. The mastering engineer, well he just collects dust as these two battle. The producer is the guy who has to save the day and if you don't let him, you will get nothing done.
Keep in mind that sometimes the producer is really loud and insistent and you don't have to mess with hats or anything dumb like that. Usually this occurs when you have a deadline, or you are feeling under-represented musically, or really pragmatic and not anal retentive. At these points the producer is really loud and insistent. I used to write drunk a lot. It was easy to quiet the science nerd programmer because drunk people are more emotional, and the songwriter/arranger part of the work is more emotional and a more potentially embarrassing commitment. But embarrassing yourself comes naturally to drunks.
Unfortunately I am not so interested in getting fucked up for the sake of music anymore. Sometimes, yes, but I don't intend to die for a good song.
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i usually go straight for my pimp hat and just sit back and let my bitches service me.
but seriously, great advice.
  https://soundcloud.com/dead-end-dance
https://soundcloud.com/shellbound |
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Milosh
IsraTrance Junior Member
Started Topics :
27
Posts :
204
Posted : Aug 11, 2009 21:30
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On 2006-10-26 19:20, Kitnam wrote:
it is not only one of the most difficult points to get beyond, in my experience i have seen enough people to give up at exactly this point which is resulting in hanging around in the studio for years with 1000 unfinished trax of 3-4 minutes (the magical line) but without any clear result!
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yes this 3-4 minutes tracks are fenomen. I think ther is no producer that doesnt have this. I guess its that first "inspiration" over flow. I have an idea in my had lets say about some lead or drum loop etc. and I start makeing that and when I make it its like OH OK I DONE THAT (like after good sex ) NOW I CAN CHILL.... blah another 3-4 minutes track. What I find that makes this proble to me is thet when i start makeing track I frist make the most intensive part of track and from there i starting to geting track in smaler parts, sequnces, loops... in last time Im manged to force my self to build track from very beginning and it kind a work for me
  Never let computers to win a game! :)
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Perma Fry
IsraTrance Full Member
Started Topics :
56
Posts :
2835
Posted : Aug 12, 2009 15:59
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yes
I agree with the general sentiment regarding a loss of spite and energy.
Its easy to write 3-4 min songs it takes talent to get them to abt 7-8 mins and give them a story.
I try and work on two - three tracks at once now. Helps keep my mind fresh sometimes
But there are days when I work on only one song.
Personally I love long tracks. If made well they have a killer vibe and story one example that comes to my mind right now is glosolalia track on tantrumm va magnum opus.
bom
o
l
e
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Becktrank
IsraTrance Junior Member
Started Topics :
38
Posts :
537
Posted : Aug 12, 2009 20:05
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On 2006-10-26 19:20, Kitnam wrote:
diskothek, its not you only. everyone i know who is producing including myself knows 200% what you mean. this is a generell problem while making music and it needs to be pointed out and discussed for sure.
it is not only one of the most difficult points to get beyond, in my experience i have seen enough people to give up at exactly this point which is resulting in hanging around in the studio for years with 1000 unfinished trax of 3-4 minutes (the magical line) but without any clear result!
it is also the point where your mental skills and discipline is getting very important no matter how talented you are, how good your ideas are, or how big your technical skills are. it this point this all doesnt counts anymore! inspiring moments and beauty visions doesnt help there.
i posted this a hundred times in this forum, because in my point of view it is massive important.
the only way to finish the track is finishing the track
it doesnt matter if the track is boring, stupid, sounding crap, etc. if you are disciplined enough to make 7 minutes rolling your are far far beyond many many bedroom-producers out there, no matter how the quality is. trust me! many releases of today proof my words.
if you finish your projects you will automaticly learn very important things about arrangement, building and the way of your producing which will make every next project easier and easier and your quality better and better. it is so important man to have a focused discipline on getting results, forget all about the music theories, technical discussions, how do i make this and that, its all secondary.
edit: ok this is all a bit theoritical how does this look in practice.
music doesnt comes from inspiration. if you think that, then you ar living in dreams. dont get me wrong, inspiration and vision is very important but it makes only 10% of your music. music means by reality: hard work.
this means that if your flow in the studio gets damaged, you need to make 10 steps forward and 9 steps backward. try and error, try and error. sometimes i sit the whole day there and it all sounds crap and after 5 hours i get one element which is ok. sometimes i delete days of work, but the trick is that you dont give up and try another 100 elements and ideas. but not closing the arrangement, and start a new project. this is the easiest way, which leads to the land of hanging around for nothing.
in every production it can happen that suddenly you pick up someting and the sun rises again. it can happen after 3 or 4 days and then it flows again. and every new idea is a killer. if you lost the flow you have to chase it again, dont wait for it to come automaticly. its just discipline to survice such difficult moments.
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nice words.
this happens a lot with me. I pass all day at work with a music in my mind, at least the picture of the music, but at night when in front of pc i cant get things done. Just continue hearing and hearing what I had done before, i can hear the same thing 1000x times, and get stucked, and cant get the music that i had in mi mind to the pc.
And when I get really pissed at all this and try to sit down and not just hearing what i`ve done but do what i have to do, i cant never get the exact music/groove that i had in mind, and even if in this tryng i get something good (for my skills) i never finished cause i feel that if it was not straight out of my mind, it isnt mine, it was luck, so I feel bad. Most of the times i do but i dont want to make a track by trial and error, I feel bad about this, i want to create something that i know was borned in my mind, not something that i sit down and created ramdomly until get something good or acceptable. I think that is the most difficult for me. Right know i have a picture of what can be a great track in my mind but the problem is that i cant put it in the DAW. THAT IS FRUSTATING. I think the only way to overcome this is building experience and knowledge about the whole process, cause they will be the tools to transfer what is in my mind to the computer, but i dont have the damn patience, i want to make something good, i want to make the sounds i feel. And this will keep happening, everyday, go to work, have the entire track in my mind, than at 10pm i sat in front of the computer, maybe do 2 to 4 bars and get stucked hearing the same thing billions times, and feel sleepy and go to bed and the next day i open the music i m in other vibe and delete or change the 4 bars ive made the day before, hear what is done millions times go to sleep and so on...
  ``We shall not cease from exploration - And the end of all our exploring - Will be to arrive where we started - And know the place for the first time.``
bahia |
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shellbound
IsraTrance Junior Member
Started Topics :
14
Posts :
601
Posted : Aug 12, 2009 21:48
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becktrank, i think you should be happy you hear things in your head in the first place. because all the technical knowledge can be mastered. but if you don't have ideas, that knowledge is kind of useless.
try to split your week up. on weekdays when you have to work and don't have much time to dedicate to music just do some focused studies. follow some tutorials. work on only ONE aspect of something and keep it simple. for example, load 1 vsti in an empty project, initialize it, and mess only with lfos. see what they do. try to modulate different parameters. but only 1 at a time and keep things simple, so you could actually follow what's happening. or study reverbs. again, one sound. mess with pre-delay. size. dampening. one at a time. see what happens.
just do that and don't worry about making tracks during the week.
then on the weekend, start working on a track early in the morning when your mind is fresh and you have the whole day ahead of you. try to incorporate some insights that you learned during the week.
as long as you have ideas and hear things in your head, the rest will fall in place with time.
  https://soundcloud.com/dead-end-dance
https://soundcloud.com/shellbound |
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orange
Fat Data
Started Topics :
154
Posts :
3918
Posted : Aug 12, 2009 22:25
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On 2006-10-26 00:10, diskOtek wrote:
hello!
i ve got this serious-i guess-problem!
i start a project and at a point cant focus on it -as a result i can barely get a finished track
do you experience this same situation?
it gets on my nerves,i sit in front of the pc and just do nothing or drink a beer and listen again and again what i ve already done plus various other irrelevant stuff!
is there a way i can regain my attention to the project?
or is it a matter of character and needs more effort to stay focused?
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best news ive heard in a long time...
seriusly now join the club man im in a drout for the last 9 months... i have about 40 3-4 min tracks in hd 10 of them must be really good but i cant finish any of them.
but i think my personal issues are taking all of my psychich energy and leave me with just some small particles of ideas for music..
i hope it will pass soon cos its starting to make me feel i should just quit music cos its hopeless!
  http://www.landmark-recordings.com/
http://soundcloud.com/kymamusic |
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Becktrank
IsraTrance Junior Member
Started Topics :
38
Posts :
537
Posted : Aug 12, 2009 22:47
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yeah i will try that. Sometimes when i am really pissed cause i m stucked i just open a new project, roll a big joint and mess around with some synth with no obrigations of doing a track, just initialize and mess around to see where i end.
Quote:
| I find it helpful to begin with a melodic theme, and then develop varations based on this. Before you press space on your sequencer, hum or vocalize a phrase in order to generate a direction for your track. |
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+1
i think its crucial to give it a direction, an idea, if you dont give, a lot of chances of you dont finish it or delete it
Im curious about the looptitis thing. How people work here? You do like various loops (dont think about the entire track itself) but do when loop of hats percusion other loop of lead other loop of pads and do a lots of loops and than try to arranje everything? Or you do the loops based on something?
  ``We shall not cease from exploration - And the end of all our exploring - Will be to arrive where we started - And know the place for the first time.``
bahia |
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ohshit
IsraTrance Junior Member
Started Topics :
45
Posts :
605
Posted : Aug 13, 2009 00:13
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Chemogen
IsraTrance Full Member
Started Topics :
166
Posts :
713
Posted : Aug 13, 2009 12:14
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If you're using Cubase, don't underestimate the power of a Play Order track. It's helped me finish a track more than once! |
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Andrew
Voice Of Cod / Zuloop
Started Topics :
14
Posts :
218
Posted : Aug 13, 2009 13:45
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On 2006-10-27 01:49, UnderTow wrote:
If the arrangement is cool, it doesn't matter that you have heard the track so often because you only need to work on details to make things interesting. The bits that have become boring with over listening, can be enhanced and tweaked to make them interesting for you again. This should also make them interesting to the listeners.
UnderTow
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this is what i do.
  http://www.reverbnation.com/thecontrolzeds |
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*eLliSDee*
IsraTrance Junior Member
Started Topics :
40
Posts :
671
Posted : Aug 13, 2009 19:39
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Quote:
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On 2006-10-29 11:38, br0d wrote:
You can try this. Go to your closet and get 4 hats.
Assign different titles to each one.
Such as:
programmer/engineer (beats, sounds, loops, etc)
arranger/songwriter (melodies, chords, structure)
mastering engineer (just mastering)
producer (final say on everything)
...........page2
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"producer (final say on everything)" / COMMITMENT
brOd, if you ever write a book,, i will buy it. seriously
a lot of writers have a problem to commit there work to 'paper' because of self-criticism.
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Becktrank
IsraTrance Junior Member
Started Topics :
38
Posts :
537
Posted : Aug 13, 2009 22:07
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yeah, tomorrow i m going to buy five hats...the extra one will be to pothead, when the arranger programmer, engineer and producer get pissed, the pothead appears and tell everyone to go to hell and just smoke a good joint, hehe
but seriously, whats the ``play order track`` button on cubase does?
  ``We shall not cease from exploration - And the end of all our exploring - Will be to arrive where we started - And know the place for the first time.``
bahia |
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shellbound
IsraTrance Junior Member
Started Topics :
14
Posts :
601
Posted : Aug 13, 2009 23:17
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Quote:
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On 2009-08-13 22:07, becktrank wrote:
but seriously, whats the ``play order track`` button on cubase does?
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it allows you to experiment with different arrangements without actually moving anything on your timeline. it's easier to explain in a context of a song. so let's say you have a traditional rock song with an intro, verses, chorus, bridges. after you record them, you define what they are in your arrangment window (intro - bars 1-4, verse1 - bars 8-16, etc). after you are done, you can quickly do several arrangements and decide which one you like better or change their lengths or order without actually moving anything.
arrangement 1: intro, verse1 x 4, chorus x 2, verse2 x 2, bridge1, verse3 x 4, chorus x 4.
arrangement 2: intro x 2, verse1 x 4, verse2 x 4, chorus....
you get the idea. so it gives you flexibility to change the order of the parts and the number of times they should be played. you can also jam this out live, deciding what should happen next while the track is playing.
  https://soundcloud.com/dead-end-dance
https://soundcloud.com/shellbound |
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