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Trance Forum » » Forum  Production & Music Making - Differences between Cubase and Logic
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Differences between Cubase and Logic

Surrender
IsraTrance Team

Started Topics :  506
Posts :  5388
Posted : Mar 18, 2005 16:14
btw- most producers who are using logic today, the ones u call "veterans" and respect - do so only because they have been using logic for many years and do not want to switch to anything else since they mastered the use of it... there was a time when logic was superior to cubase maybe a few years ago... that is simply not the case now.           "On the other hand, you have different fingers."
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fuzzikitten
Annunaki

Started Topics :  40
Posts :  603
Posted : Mar 18, 2005 16:21
'there was a time when logic was superior to cubase maybe a few years ago... that is simply not the case now. '

That makes so much sense.

Settled, I'll stick with Cubase.

Thanks everyone!

-Alex
br0d
IsraTrance Junior Member

Started Topics :  12
Posts :  355
Posted : Mar 18, 2005 17:30
A good artist can use whatever. Personally I think the reason so many good artists ended up on Logic was because when they got into it they were looking for more music and less tech, and as a result they had been instructed by friends to buy Macs, and Logic was superior to SX on Mac so they acclimated themselves to it. Nothing magical or special about that, more like happenstance. Also most of them have been using Macs since the days when PC sucked for DAW (as recently as 1999, in my book.) In the long run this causes people to believe that Logic is superior to Cubase, the starpower.

Now, I've only ever used Logic once, but if Logic lacks offline processing, then I am glad I use Cubase.

The truth is, the fact that both still exist in competition with one another means they are relatively equal.

Also never, ever switch to an end of line product.
ZilDoggo


Started Topics :  4
Posts :  663
Posted : Mar 19, 2005 14:54
for me, the main difference between the two is in the way they present information.

as a logic user i find that cubase presents too much information in times i dont realy need it.

i also think it is wastefull with screen space by giving everything the photoshop makeover and putting too many functions onscreen as buttons.

logic seems quieter on the eyes and keeps everything accesible while not cluttering the screen.

altho i would choose logic over cubase any day i dont think it justifies a switch of platforms.
in other words, if you have a decent pc then stick to cubase.
if you, however, plan to switch to mac anytime soon then you should think of switching sequencers.

greets.,
aka.,
daya


Started Topics :  8
Posts :  307
Posted : Mar 19, 2005 18:25
I think the reason why good artists ended up on Logic was NOT because they were looking for more music and less tech. It's totally opposite. They definitely wan't something that they can not find in others. Once I met a Protool tech person says that he already see that the Logic will take over, especially in pro studio wise. I was lucky to have a change of Cross-upgrade from Cubase Vst32 to LogicPro6 a while ago, so now I am using Logic 7. The first simple answer I can say is the Logic 7 is Deep, Accessible but Flexible. But if you are a pc addikk and more into a music than tech, stick with this Cubase because it will be a pain not to be able to upgrade and I don't see any bad thing in this application. But if you think want to use to Logic7, please think twice because this application is not lightweight. You should have at least 1gig processor (dual processors preferred) & 1gig ram to please it if you want to use it's full plug-in features such Sculpture, Space Designer, Ring Shifter, etc, because they are power hungry (but you could always temporarily freez your tracks to save power). Anyway, I am still a Logic learner and I think I only dig 10% of it's richness.
(They don't pay me for this), Oh Apple tec support in general is great but for Logic they are SUCKS.
Tips: Apple sometime do a Logic workshop in different places, for Logic and it's free. It was worth it last time, and 50 % of attendants was PC users. At that time I saw that I only know just the skin of Logic7 ability.          founder http://www.enkienterprise.com
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Spindrift
Spindrift

Started Topics :  33
Posts :  1560
Posted : Mar 19, 2005 21:38
I still use Logic 5.5 on PC.
It was quite a few years ago since I used cubase since I convinced all my cubase friends to switch to Logic

Admittedly on PC the current version can be lacking some features that Cubase has.
The one I seemed mentioned here is the "freeze" function, which indeed seems handy and I would frequently use.
It's not so hard to just bounce the channel and deactivate the plugins, but it's always good to reduce the steps needed to do things.

The features I belive Cubase still is lacking (correct me please on the ones Cubase have now since I haven't followed the progress so well):

The "select all" with faders. Make getting the right gain structure a breeze. Colin did say that the function exist in Cubase but is buggy.
Also the metering is very accurate whcih is good when you get used to it.

Quantisizing of audio.

Audio to MIDI function.

Groove extraction from audio.

Sync loop to tempo by pressing ctrl-t

I can live without all of those to be honest myself, but sometimes they are damned handy.
The main reason for me to stick with Logic is that cubase have been to buggy and had too bad sound when I used it.
Now they should sound identical people say, and Cubase should have become more solid.
But the GUI is still clumpsy and my confidence in Steinberg is still severly battered.

And to stick on a version is not so bad.
5.5 is really solid and I can use it for years to come still.
But when 64 bit os and plugins is reality then I will have to check out DP or Sonar maybe.           (``·.¸(``·.¸(``·.¸¸.·`´)¸.·`´)¸.·`´)
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Meta
Meta/Boomslang

Started Topics :  24
Posts :  1045
Posted : Mar 20, 2005 02:36
SpinDrift: some good points, but many of those problems have been solved:

The "select all" thing bugged me for a while, it isn't as obvious as drawing a marquee box around the mixer, but it's there. You click a slim button on the bottom of the mixer channel, ctrl-click another if you want to select an additional one, and then right-click to select options, one of which is "link channels". I've never noticed any buggyness there. Yeah, mixing would be impossible without this.

Sync loop to tempo: you can either use the built in audio slicer (AND rearrange the sliced sample to make drum fills) or time strech just by clicking & dragging. I think in SX 3 you don't even click and drag, it just stretches stuff realtime.

I don't know about the groove extraction or audio quantizing, but frankly the way SX 2 handles audio files is amazing - it can change your entire production 'routine'. The immediate offline VST processing to audio tracks, time stretching, pitch bending... it's awesome.

I resisted making the switch from 5.5 for a long time, I knew the transistion period would be annoying with some creative downtime. But it was well worth it and there were some unexpected benefits too... Logic BLOWS as far as MIDI CC's and ease of use integrating with hardware controllers and VSTs, Cubase is much easier there... you still need to have some familiarity with what's going on, but it's not a pointlessly cryptic pain in the ass...

Anyhoo... I'm sure some of that was covered by older messages but I got on rant mode...
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br0d
IsraTrance Junior Member

Started Topics :  12
Posts :  355
Posted : Mar 20, 2005 07:28
You can not only link channels in SX, but the instrument channels themselves have so much headroom that if you want to change your overall gain structure, you just raise or lower the master fader. Although this doesn't help you if your master channel inserts are overloaded.

SX timestretching is incredibly efficient, i hit 1 1 and drag. It takes a second.

Offline processing is a MUST HAVE. Thank god I'm on PC. Along with Automation, this is the most beneficial aspect of SX. Especially for people who are making psy and dance. You can't insert 1000 different fx, and bouncing is tedious. Offline is KING. Do an "events to part," click into the part, make an Ctrl-Shift-drag copy of the part to be processed and toss it into another lane, mute this backup copy with Alt-M, right click on the other part to be processed, and munge away. "Non-destructive" editing. Plus there's always the offline process history. You can even assign key commands for your favorite fx plugins.

Logic is probably more stable, but this problem can be mitigated in Sx with Ctrl-Alt-S for incremental version saving. I do this all the time, works perfectly. Use it religiously, along with autosave, and you will never, ever lose more than 5-10 minutes of work from a crash. And it's not the host app causing the crashes, it's the plugins, typically older shitbox directX plugins, or the ones hacked together with SynthEdit by some dood in his bedroom. USUALLY delay plugins for some reason. Like 8 out 10 delays I use crash regularly. :-/

WRT Logic and Sx, both are obviously fine products, markets are efficient, if one blew the other away, one would collapse, and the other would be developed well for both platforms.

The main difference is whether or not you like Macs or PCs. Can't stand Macs and their "quaint" image, if I did, I'd use Logic. Pick your platform.
UnderTow


Started Topics :  9
Posts :  1448
Posted : Mar 20, 2005 14:27
Quote:

On 2005-03-19 21:38, Spindrift wrote:

But when 64 bit os and plugins is reality then I will have to check out DP or Sonar maybe.



It is! You can download Windows XP 64 beta and Sonar 64 beta and run fully in 64 bit if you have a 64 bit PC. Admitedly, there is a very limited set of plugins available. Still, it's allready a reality right now.

More info here: http://www.cakewalk.com/x64/

UnderTow
journey


Started Topics :  1
Posts :  96
Posted : Mar 20, 2005 23:38
Both are great, if you are on PC go with Cubase.

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