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Cubase automation question

B_PM_
IsraTrance Junior Member

Started Topics :  29
Posts :  54
Posted : Jan 14, 2008 17:59
Hello,

im new to cubase, always used logic. Im trying to use automation on an Ultraphunk Delay, crossfade, but i can´t find it on the parameters of the track, even when i click in more on the pop-up parameters, can u help me??? thanx,

Marcelo.           "There is a thin line between drug using and drug abusing, and to see it is very tricky."
Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Jan 14, 2008 19:05
Hi Marcello,

The easiest way of displaying the automation lane you're looking for is as follows:

Activate the plugin's 'W' button - this puts the plugin in Automation Write mode. Then play the track and move the control you want to automate. Turn off 'W' and turn on 'R' (read) so the plugin will respond to the automation you write once you have the lane open. Now right-click on the track name in the track list and select "Show Used Automation".

If this doesn't work it's possible that the plugin doesn't support VST automation - check the plugin's manual for details. Cubase SX cannot automate DirectX plugins.
          Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
B_PM_
IsraTrance Junior Member

Started Topics :  29
Posts :  54
Posted : Jan 15, 2008 02:02
Works!!!!! Thanx a lot m8, u make very good music music by the way. C ya,

Marcelo.           "There is a thin line between drug using and drug abusing, and to see it is very tricky."
acidkills
IsraTrance Junior Member

Started Topics :  26
Posts :  431
Posted : Jan 15, 2008 02:44
Quote:

On 2008-01-14 19:05, Colin OOOD wrote:
Cubase SX cannot automate DirectX plugins.


Wait man, u are saying this like Cubase 4 can??? I hope :-D           http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox
Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Jan 15, 2008 11:58
Dude... lol... Cubase 4 can't even LOAD DirectX plugins, forget about automating them.           Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
acidkills
IsraTrance Junior Member

Started Topics :  26
Posts :  431
Posted : Jan 15, 2008 14:28
Quote:

On 2008-01-15 11:58, Colin OOOD wrote:
Dude... lol... Cubase 4 can't even LOAD DirectX plugins, forget about automating them.



Dont tell me that man :-D
But how, SX could, man this is a downgrade..
Man I hope u think of old Cubase 4, not Cubase studio 4          http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox
UnderTow


Started Topics :  9
Posts :  1448
Posted : Jan 15, 2008 14:58
acidkills, Steinberg decided to ditch DX support in the NEW Cubase 4. Colin is right.

UnderTow
acidkills
IsraTrance Junior Member

Started Topics :  26
Posts :  431
Posted : Jan 15, 2008 16:16
Quote:

On 2008-01-15 14:58, UnderTow wrote:
acidkills, Steinberg decided to ditch DX support in the NEW Cubase 4. Colin is right.

UnderTow



Man, how can that be.. So what about all that waves directx, antares tube and such.. Youre telling me I should say good bys to them.. Man that steinberg sucks.. How could they do this to me.. Arghh           http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox
Colin OOOD
Moderator

Started Topics :  95
Posts :  5380
Posted : Jan 15, 2008 23:14
Quote:

On 2008-01-15 16:16, acidkills wrote:
Quote:

On 2008-01-15 14:58, UnderTow wrote:
acidkills, Steinberg decided to ditch DX support in the NEW Cubase 4. Colin is right.

UnderTow



Man, how can that be.. So what about all that waves directx, antares tube and such.. Youre telling me I should say good bys to them.. Man that steinberg sucks.. How could they do this to me.. Arghh



Um... Waveshell is a VST plugin, as is Antares Tube...           Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net
OhmLine


Started Topics :  8
Posts :  137
Posted : Jan 15, 2008 23:20
reason for abandoning DirectX in Cubase 4 is that the DirectX plugins do not declare their latency to cubase and therefore cannot be integrated into the time calculations for latencies compensation. Or at least that's what Steinberg said.....           YEEEEES!
acidkills
IsraTrance Junior Member

Started Topics :  26
Posts :  431
Posted : Jan 16, 2008 09:16
Quote:

On 2008-01-15 23:20, OhmLine wrote:
reason for abandoning DirectX in Cubase 4 is that the DirectX plugins do not declare their latency to cubase and therefore cannot be integrated into the time calculations for latencies compensation. Or at least that's what Steinberg said.....



OK, Im fine now.. DirectX has low latency and if steinberg says it sucks than it sucks.. But I will still use directx in adobe audition, where they are not used in real-time so the lateny doesnt matter           http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox
OhmLine


Started Topics :  8
Posts :  137
Posted : Jan 16, 2008 12:37
All good bro.
Just wanted to spread the knowledge

Also, a workable solution is to get a DirectX wrapper to VST/AU, then you can work with them in Cubase / Logic.
          YEEEEES!
acidkills
IsraTrance Junior Member

Started Topics :  26
Posts :  431
Posted : Jan 16, 2008 13:16
directx wrapper? PM me with a link..           http://www.myspace.com/djacidkills
http://soundcloud.com/acidkills/dropbox
OhmLine


Started Topics :  8
Posts :  137
Posted : Jan 16, 2008 15:13
http://www.acondigital.com/us_effectchainer_features.html

(I did not test it myself as I work with Logic so cannot comment on how it works).           YEEEEES!
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