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creating synthesized chrips etc
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Surrender
IsraTrance Team
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506
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Posted : Jun 16, 2005 17:35
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how is this done? im pretty sure albino and discovery dsp can do em.... im talking about those high frequencey, bird chirping sounds... if im unclear let me know and ill try to find an example.
  "On the other hand, you have different fingers."
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mubali
Mubali
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71
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2219
Posted : Jun 16, 2005 18:25
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It's a combination of pitch modulation and FM through a high res filter... The Discovery I think can make these sounds a bit easier, but the vanguard can do so as well...
  An Eagle may soar, but Weasels don't get sucked into jet engines. |
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fuzzikitten
Annunaki
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40
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603
Posted : Jun 16, 2005 18:25
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The trick I've found is to use two filters, the first with extremely high resonance and the second to tame the first. Gives nice dripping or bird effects.
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Surrender
IsraTrance Team
Started Topics :
506
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Posted : Jun 16, 2005 23:41
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EYB
Noized
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111
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2849
Posted : Jun 17, 2005 05:45
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I don't really know if u mean what i think but then u can make it easily with z3ta.
Osc1 > fm > Osc2
Osc 2 - Triangle/Sine(mybe others work good too)
oct - try (0/1, but als - can work here)
Osc1 - try div. wf and oct
eg1 - a bit attack (pitch attack is the important point for this sound) and a bit decay, no sus, no rel,
ca. same for amp env
use dual filter, both hp, first good amount of res, maybe resbooster (pull down volume )
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bholenath
IsraTrance Full Member
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103
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Posted : Jun 17, 2005 12:38
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Albin0 - Synth FX - 1964 ...is that what your looking for??
  ....good fudge comes on slow!!! |
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sy000321
IsraTrance Junior Member
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46
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1142
Posted : Jun 20, 2005 13:27
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try using a random LFO waveform to modulate the pitch (maybe too, for more "natural" sounding stuff).
joao
  roll a joint or STFU :) |
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