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cool send fx
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Elad
Tsabeat/Sattel Battle
Started Topics :
158
Posts :
5306
Posted : Mar 7, 2007 05:55
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--==Bad Sector==--
Triamera
Started Topics :
69
Posts :
1812
Posted : Mar 9, 2007 08:42
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Com'on help Tsabi and help the rest
  Nocturnal Wizardz Recs
Bhooteshwara Records
Cubasing is like Freebasing, just with audio.
Both cost more than you can afford, and leaves you sitting in a dark room with no life,craving for more. |
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faxinadu
Faxi Nadu / Elmooht
Started Topics :
282
Posts :
3394
Posted : Mar 9, 2007 13:19
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i barely use sends these days, with some much cpu power available, and with all plugs having a dry wet ratio, seems like its much less needed...
cool thing with sends maybe is to do stereo stuff, like send a chaneel to two sends, one send panned left and one right, with dif reverbs on each send or something.
 
The Way Back
https://faxinadu.bandcamp.com/album/the-way-back |
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TuK
TuK
Started Topics :
41
Posts :
228
Posted : Mar 9, 2007 15:31
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Quote:
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On 2007-03-09 13:19, faxinadu wrote:
i barely use sends these days, with some much cpu power available, and with all plugs having a dry wet ratio, seems like its much less needed...
cool thing with sends maybe is to do stereo stuff, like send a chaneel to two sends, one send panned left and one right, with dif reverbs on each send or something.
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for some reason i get the reverb to sit "right" more easily if its a send effect. i personly use send effects for regular reverb/delay nothing more. |
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Sound Surgeon
Crater / Mish-kah
Started Topics :
250
Posts :
2244
Posted : Mar 9, 2007 16:27
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If you put a few filters (PSP, Filter VST) with a gate and reverb+delay, you get those really impossible sounds. Ah and I make automation on the effect level. works like magic!
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Zoopy
IsraTrance Junior Member
Started Topics :
44
Posts :
538
Posted : Mar 9, 2007 22:32
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Can someone explain what send fx are? |
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PsYx
IsraTrance Junior Member
Started Topics :
12
Posts :
339
Posted : Mar 9, 2007 22:51
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unproject
Started Topics :
1
Posts :
54
Posted : Mar 10, 2007 02:26
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Well, not sure if this is what your after but this might work, especially for delays and reverbs...
First, send your audio to an fx unit with a pre-fader aux, and then pull down the volume fader of the audio channel all the way down. This way the original sound will be muted and you'll only hear the effected part of the signal. You can then bounce that down to audio, and do all sort of funky things like gating, reversing, glitching or whatever you like and when you are done, playback this processed sound along with the original dry signal. It should sound pretty dope |
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Colin OOOD
Moderator
Started Topics :
95
Posts :
5380
Posted : Mar 10, 2007 02:38
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Quote:
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On 2007-03-10 02:26, unproject wrote:
Well, not sure if this is what your after but this might work, especially for delays and reverbs...
First, send your audio to an fx unit with a pre-fader aux, and then pull down the volume fader of the audio channel all the way down. This way the original sound will be muted and you'll only hear the effected part of the signal. You can then bounce that down to audio, and do all sort of funky things like gating, reversing, glitching or whatever you like and when you are done, playback this processed sound along with the original dry signal. It should sound pretty dope
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Good idea In SX you can also directly export the FX return without pulling the original fader down etc - just select it as the output in the Export Audio File window. Saves altering your mix, too.
I'm a fan of flanged reverb/delay... try sticking a good chorus on a plate reverb, too... mmm shimmery.
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Contact for bookings/mastering - colin@oood.net |
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unproject
Started Topics :
1
Posts :
54
Posted : Mar 10, 2007 02:59
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Quote:
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On 2007-03-10 02:38, Colin OOOD wrote:
Quote:
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On 2007-03-10 02:26, unproject wrote:
Well, not sure if this is what your after but this might work, especially for delays and reverbs...
First, send your audio to an fx unit with a pre-fader aux, and then pull down the volume fader of the audio channel all the way down. This way the original sound will be muted and you'll only hear the effected part of the signal. You can then bounce that down to audio, and do all sort of funky things like gating, reversing, glitching or whatever you like and when you are done, playback this processed sound along with the original dry signal. It should sound pretty dope
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Good idea In SX you can also directly export the FX return without pulling the original fader down etc - just select it as the output in the Export Audio File window. Saves altering your mix, too.
I'm a fan of flanged reverb/delay... try sticking a good chorus on a plate reverb, too... mmm shimmery.
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Oh, I didn't know that. Very cool, thanks |
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Mike A
Subra
Started Topics :
185
Posts :
3954
Posted : Mar 10, 2007 04:44
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How about eq's and compressors as send effects?
Something which I like doing a lot, is let's say I have a vocal sample going and I'd like to emphasize a certain phrase or word, I have a reverb going over all of it, and during that word I put on a delay and eq (using automation) to make it a different sound.
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faxinadu
Faxi Nadu / Elmooht
Started Topics :
282
Posts :
3394
Posted : Mar 11, 2007 08:15
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Meta
Meta/Boomslang
Started Topics :
24
Posts :
1045
Posted : Mar 11, 2007 09:31
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Well, I think you'll find that's increasingly the case for most stuff. The concept of Send FX in general is seems to be becoming a relic of hardware studio days, and weak CPU days from years passed. As you mentioned, now you can just make a bunch of instances of the same insert FX without worrying about CPU, and the offline thing was unheard of just a few years ago.
But using both of those methods is now often easier than sharing a send with other instruments and synchronizing the levels between them etc. Obviously I still use sends for delays etc but often with chorus/flange/stereo type stuff I fund myself fine-tuning with offline processing instead of using sends.
  http://soundcloud.com/aeon604
http://www.metaekstasis.com/
http://the1134.com/ |
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PoM
IsraTrance Full Member
Started Topics :
162
Posts :
8087
Posted : Mar 11, 2007 15:32
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you can try to add a limiter add the end of the chain,something like ,delay> verb >eq > limiter ,if you use convolution reverb try to add a chorus after it to give some modulation like a real one. |
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NikC
BeatNik
Started Topics :
40
Posts :
601
Posted : Mar 11, 2007 17:42
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There are some things you can only do with sends though...
Like splitting a sound into three 'parts' all of which pan past eachother and then meet in the middle.
Or adding a reverb which only reverbs a certain range of frequencies - but that range is automated.
sends are your friends.
  www.myspace.com/beat_nik |
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