Author
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Confusion!
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elastic_plastic
Re-Boot
Started Topics :
112
Posts :
1612
Posted : Jul 9, 2011 09:45:39
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hey guys...
I recently started to work on a track. I got no hardware presently @ where imm situated so all i have to work is with my Laptop and internal sound card and usual computer speakers.
The track sounded really nice on my computer speakers and now when i played the same track in my car i could hear no highs absolutely. It sounded so weird.
Though while rendering ive kept my master channel clean. all i wanted to noe is what to really trust. The computer speakers or my car speakers? also can this problem be rectified by the mastering engineer.
Hope you guys can help me out!
Thanks! |
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supergroover
IsraTrance Junior Member
Started Topics :
39
Posts :
1505
Posted : Jul 9, 2011 11:31
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This is one of the main problems with producing music. Will what you hear on your own system translate to other systems?
Apparently not. A mastering engineer will not be able to fix this for you. Go back to the studio and make the mix as good as possible.
  soundcloud.com/supergroover |
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orgytime
IsraTrance Full Member
Started Topics :
120
Posts :
1703
Posted : Jul 9, 2011 12:54
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Colin OOOD
Moderator
Started Topics :
95
Posts :
5380
Posted : Jul 9, 2011 17:04
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Listen to a commercially-released track on your computer system. Now listen to your own track. Do not adjust the volume or the tone controls.
The degree to which you can 1) identify the differences in sound, and 2) adjust your own production to remove those differences, is the degree to which you will be able to produce mixes that translate from system to system. This will depend on both your monitors, and your skills in analytical listening.
Listening /= hearing.
  Mastering - http://mastering.OOOD.net :: www.is.gd/mastering
OOOD 5th album 'You Think You Are' - www.is.gd/tobuyoood :: www.OOOD.net
www.facebook.com/OOOD.music :: www.soundcloud.com/oood
Contact for bookings/mastering - colin@oood.net |
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knocz
Moderator
Started Topics :
40
Posts :
1151
Posted : Jul 10, 2011 06:11
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Also try to listen to your track on as many different systems possible (girlfriends car, friends house, etc) and do some slight adjustments until it sounds good everywhere. Like this you will learn and train your ears for fixing small particularities.
Remember, if a certain setup of speakers has no low frequencies, then you won't be able to hear the bass (like an old radio). The setup you use for producing probably has very loud high frequencies, or very quiet low frequencies, making you adjust your tracks so it sounds good (you either boost the lows or don't boost the highs enough)
Try getting a good spectral frequency viewer and analyse you're tracks and other people's tracks, and you can graphically see the problems.
You can also post your track in the Workshop section for feedback, there's a lot of great sound engineers here that are willing to help.
PS:A car sound system is never good for mixing a track, only as a reference system
  Super Banana Sauce http://www.soundcloud.com/knocz |
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john88online
Started Topics :
0
Posts :
4
Posted : Jul 11, 2011 15:12
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I am facing problems in playing games.My X box is missing command.I don't know why.Does anybody? |
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aje
IsraTrance Full Member
Started Topics :
99
Posts :
1145
Posted : Jul 11, 2011 18:23
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Quote:
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On 2011-07-09 17:04, Colin OOOD wrote:
Listen to a commercially-released track on your computer system. Now listen to your own track. Do not adjust the volume or the tone controls.
The degree to which you can 1) identify the differences in sound, and 2) adjust your own production to remove those differences, is the degree to which you will be able to produce mixes that translate from system to system. This will depend on both your monitors, and your skills in analytical listening.
Listening /= hearing.
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Colin, this is the best advice that I have read anywhere since I started producing music!
I actually did this yesterday. I loaded an Atmos Track as an audio track into Cubase, and then started to reconstruct it myself underneath, always cross-checking with the original. Kinda like reverse engineering. Since the track starts very basic with the kick first, then the bassline, then the percussion, and then other elements, I tried to copy each layer as close as possible and then give it the same position in the mix. I`m far from done yet and the elements don`t sound exactly like his, but its a great exercise for mixing, I learned a lot from just that one session.
I`m gonna continue tonite, maybe Ill post it in the workshop when I´m done if it turns out allright
  Check out my album: http://www.ektoplazm.com/free-music/gay-satanic-hippie-tiefenrausch |
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